m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
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|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | |image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | ||
|developer = Tango Gameworks | |developer = Tango Gameworks | ||
|publisher = Bethesda Softworks | |publisher = Bethesda Softworks | ||
|date = {{vgregion|AU=October 16, 2014|JP=October 23, 2014|EU/NA|October 14, 2014}} | |date = {{vgregion|AU=October 16, 2014|JP=October 23, 2014|EU/NA|October 14, 2014}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Survival horror | |genre = Survival horror | ||
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES01916, BLES02093, BLJM61235, BLUS31374, NPEB01797, NPUB31392|oid=BCKS10276|ird=Yes}}, {{gameid|id=BCAS20333|ird=No}} | |gameid = {{gameid|id=BLES01916, BLES02093, BLJM61235, BLUS31374, NPEB01797, NPUB31392|oid=BCKS10276, NPHB00690, NPHB00691|ird=Yes}}, {{gameid|id=BCAS20333|ird=No}} | ||
| | |internal resolution = | ||
}} | }} | ||
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|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu xfloat accuracy notes = | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = Safe<!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = Don't set this to Mega, otherwise the graphical flicker will appear. | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = | |tsx instructions notes = | ||
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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Required for Force CPU Blit Emulation. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = On<!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = May improve performance. | ||
|asynchronous texture streaming = <!-- On, Off --> | |asynchronous texture streaming = On<!-- On, Off --> | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = Can improve performance, if your GPU is strong enough to use it. | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- Cubeb, XAudio2, Disabled --> | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
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|disable zcull occlusion queries = <!-- On, Off --> | |disable zcull occlusion queries = <!-- On, Off --> | ||
|disable zcull occlusion queries notes = | |disable zcull occlusion queries notes = | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = On<!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = Fixes broken graphics, significant performance loss. | ||
|force gpu texture scaling = <!-- On, Off --> | |force gpu texture scaling = <!-- On, Off --> | ||
|force gpu texture scaling notes = | |force gpu texture scaling notes = |
Latest revision as of 13:01, 3 April 2024
The Evil Within | |
---|---|
Developer(s) | Tango Gameworks |
Publisher(s) | Bethesda Softworks |
Release date(s) | JP October 23, 2014 AU October 16, 2014 EU/NA October 14, 2014 |
Release type | Multi-platform |
Genre(s) | Survival horror |
Mode(s) | Single-player |
GameID(s) | BLES01916 (IRD), BLES02093 (IRD), BLJM61235 (IRD), BLUS31374 (IRD), NPEB01797, NPUB31392, BCKS10276 (IRD), NPHB00690, NPHB00691, BCAS20333 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Safe | Don't set this to Mega, otherwise the graphical flicker will appear. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required for Force CPU Blit Emulation. |
Multithreaded RSX | On | May improve performance. |
Asynchronous texture streaming | On | Can improve performance, if your GPU is strong enough to use it. |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | Fixes broken graphics, significant performance loss. |
Known Issues
There are no reported issues with this title.