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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
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|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = On<!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = Required to fix broken text and graphics. | ||
|allow host gpu labels = <!-- On, Off --> | |||
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|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
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==Special Notes== | ==Special Notes== | ||
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* The game requires a uDraw GameTablet USB peripheral to be connected and configured for passthrough to RPCS3. Support for this was added in RPCS3 version 0.0.13-11475. |
Latest revision as of 11:04, 14 April 2024
Marvel Super Hero Squad: Comic Combat | |
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Developer(s) | Griptonite Games |
Publisher(s) | THQ |
Series | Marvel Super Hero Squad |
Release date(s) | NA November 15, 2011 AU November 17, 2011 EU November 18, 2011 |
Release type | Console exclusive |
Genre(s) | Beat 'em up |
Mode(s) | Single-player |
GameID(s) | BLUS30813 (IRD), BLES01379 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
Disable vertex cache | On | Required to fix broken text and graphics. |
Known Issues
There are no reported issues with this title.
Special Notes
- The game requires a uDraw GameTablet USB peripheral to be connected and configured for passthrough to RPCS3. Support for this was added in RPCS3 version 0.0.13-11475.