Marvel Super Hero Squad: Comic Combat: Difference between revisions

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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = On<!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            = Required to fix broken text and graphics.
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =  
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
* The game requires a uDraw GameTablet USB peripheral to be connected and configured for passthrough to RPCS3. Support for this was added in RPCS3 version 0.0.13-11475.

Latest revision as of 11:04, 14 April 2024

Marvel Super Hero Squad: Comic Combat
MSHSCC.jpg
Developer(s) Griptonite Games
Publisher(s) THQ
Series Marvel Super Hero Squad
Release date(s) NA November 15, 2011
AU November 17, 2011
EU November 18, 2011
Release type Console exclusive
Genre(s) Beat 'em up
Mode(s) Single-player
GameID(s) BLUS30813 (IRD), BLES01379 (IRD)
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Disable vertex cache On Required to fix broken text and graphics.

Known Issues

There are no reported issues with this title.

Special Notes

  • The game requires a uDraw GameTablet USB peripheral to be connected and configured for passthrough to RPCS3. Support for this was added in RPCS3 version 0.0.13-11475.