Dragon Ball Z: Burst Limit: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever = 1.01
|gamever       = 1.01
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version  = 0.0.33-16933
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = Yes<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Hangs when creating a room.
|features       = Partial<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         = RPCN 1.3.0 2024/09/20
RPCN GUI friend invites not implemented yet.  
}}
}}


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|type    = PPU
|type    = PPU
|version = 1.2
|version = 1.2
|content =  
|content =
PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
   "60 FPS":
   "60 FPS":
Line 204: Line 211:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x004c4383, 1 ]         # 60 FPS
       - [ byte, 0x004c4383, 0x01 ]       # 60 FPS
       - [ be32, 0x00162228, 0x60000000 ] # No reset
       - [ be32, 0x00162228, 0x60000000 ] # No reset
       - [ be32, 0x001633e8, 0x60000000 ] # Pause fix
       - [ be32, 0x001633e8, 0x60000000 ] # Pause fix
Line 217: Line 224:
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ byte, 0x004c4383, 1 ]         # 60 FPS
       - [ byte, 0x004c4383, 0x01 ]       # 60 FPS
       - [ be32, 0x001622dc, 0x60000000 ] # No reset
       - [ be32, 0x001622dc, 0x60000000 ] # No reset
       - [ be32, 0x0016349c, 0x60000000 ] # Pause fix
       - [ be32, 0x0016349c, 0x60000000 ] # Pause fix
}}
}}

Latest revision as of 17:19, 20 September 2024

Dragon Ball Z: Burst Limit
Dragon Ball Z Burst Limit PS3.jpg
Developer(s) Dimps
Publisher(s) Bandai Namco Games
Series Dragon Ball
Release date(s) JP June 5, 2008
NA June 10, 2008
EU June 6, 2008
AU July 3, 2008
Release type Console exclusive
Genre(s) Fighting
Mode(s) Single-player, Multiplayer
GameID(s) BLES00231 (IRD), BLJS10020 (IRD), BLUS30117 (IRD)
Demo
NPEB90074, NPJB90119, NPUB90106
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Dragon Ball Z: Burst Limit (ドラゴンボールZ バーストリミット, Doragon Bōru Zetto Bāsuto Rimitto) is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.

The game allows the player the opportunity to let their character battle other characters controlled by the in game AI, or another player both on or offline depending on the mode of play the player or players choose. The game's Z Chronicles story mode allows players the chance to relive key points of the three sagas within the Dragon Ball story with the aid of items called Drama Pieces that give what has been called an immense Dragon Ball experience. The game became a top rated title for the PlayStation 3 and was nominated for a Spike Video Game Award for best fighting game.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.01 0.0.33-16933 Yes Yes Yes Partial Not required RPCN 1.3.0 2024/09/20

RPCN GUI friend invites not implemented yet.

Patches

PPU-93aed31e80e0a91e11fdcff1b83d42c235bc3548:
  "60 FPS":
    Games:
      "Dragon Ball Z: Burst Limit":
        BLUS30117: [ All ]
    Author: "illusion, ZEROx"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 0x01 ]       # 60 FPS
      - [ be32, 0x00162228, 0x60000000 ] # No reset
      - [ be32, 0x001633e8, 0x60000000 ] # Pause fix

PPU-49aef7eecc248bf85af210bdca336bce8c9272e4:
  "60 FPS":
    Games:
      "Dragon Ball Z: Burst Limit":
        BLES00231: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ byte, 0x004c4383, 0x01 ]       # 60 FPS
      - [ be32, 0x001622dc, 0x60000000 ] # No reset
      - [ be32, 0x0016349c, 0x60000000 ] # Pause fix