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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
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|image = [[File:{{#setmainimage:ESAOTM.jpg}}|300px]] | |image = [[File:{{#setmainimage:ESAOTM.jpg}}|300px]] | ||
|developer = Ignition Tokyo | |developer = Ignition Tokyo | ||
|publisher = Ignition Entertainment | |publisher = Ignition Entertainment | ||
|date = {{vgregion|JP=April 28, 2011|NA=August 16, 2011|EU=September 9, 2011}} | |date = {{vgregion|JP=April 28, 2011|NA=August 16, 2011|EU=September 9, 2011}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Action | |genre = Action | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES01163, BLJS10117 | |gameid = {{gameid|id=BLES01163, BLUS30466, BLJS10117|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90328, NPJB90359|oid=NPUB90580|ird=NA}} | ||
| | |internal resolution = | ||
}} | }} | ||
'''''El Shaddai: Ascension of the Metatron''''' is a 2011 action video game developed by Ignition Tokyo and published by UTV Ignition Games for PlayStation 3 and Xbox 360. It saw later releases on Windows, and an upcoming version for Nintendo Switch. The storyline, based on the apocryphal Book of Enoch, follows the immortal scribe Enoch as he is sent by God to find seven fallen angels and save humanity from a great flood triggered by the Council of Heaven. Gameplay has Enoch platforming through 2D and 3D levels which vary in presentation and art style, with hack and slash combat using weapons stolen from enemies. | |||
==Configuration== | ==Configuration== | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Latest revision as of 16:20, 3 March 2024
El Shaddai: Ascension of the Metatron | |
---|---|
Developer(s) | Ignition Tokyo |
Publisher(s) | Ignition Entertainment |
Release date(s) | JP April 28, 2011 NA August 16, 2011 EU September 9, 2011 |
Release type | Multi-platform |
Genre(s) | Action |
Mode(s) | Single-player |
GameID(s) | BLES01163 (IRD), BLUS30466 (IRD), BLJS10117 (IRD) Demo NPEB90328, NPJB90359, NPUB90580 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
El Shaddai: Ascension of the Metatron is a 2011 action video game developed by Ignition Tokyo and published by UTV Ignition Games for PlayStation 3 and Xbox 360. It saw later releases on Windows, and an upcoming version for Nintendo Switch. The storyline, based on the apocryphal Book of Enoch, follows the immortal scribe Enoch as he is sent by God to find seven fallen angels and save humanity from a great flood triggered by the Council of Heaven. Gameplay has Enoch platforming through 2D and 3D levels which vary in presentation and art style, with hack and slash combat using weapons stolen from enemies.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.