Bolt: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = [[File:{{#setmainimage:Bolt.jpg}}|300px]]
|developer = Avalanche Software
|developer = Avalanche Software
|publisher = Disney Interactive Studios{{vgregion|}}
|publisher = Disney Interactive Studios
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|NA=November 18, 2008|AU=December 4, 2008}}{{vgregion|EU=February 13, 2009}}
|date      = {{vgregion|}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action
|genre    = Action, Beat 'em up, Platform
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPUB30556, BLES00414, BLES00415, BLES00417|oid=BLES00416, BLUS30229, NPEB00626, NPEB00627, NPEB00628, NPEB00629|ird=No}}
|gameid    = {{gameid|id=BLES00414, BLES00415|oid=BLES00416, BLUS30229|ird=Yes}}, {{gameid|id=BLES00417, NPUB30556|oid=NPEB00626, NPEB00627, NPEB00628, NPEB00629|ird=No}}
|wikipedia = https://en.wikipedia.org/wiki/Bolt_(video_game)<!-- delete if not applicable -->
|wikipedia = https://en.wikipedia.org/wiki/Bolt_(video_game)
|vndb      = <!-- delete if not applicable -->
|internal resolution =  
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


Line 58: Line 56:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 140: Line 140:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  

Latest revision as of 13:51, 3 March 2024

Bolt
Bolt.jpg
Developer(s) Avalanche Software
Publisher(s) Disney Interactive Studios
Release date(s) NA November 18, 2008
AU December 4, 2008
EU February 13, 2009
Release type Multi-platform
Genre(s) Action, Beat 'em up, Platform
Mode(s) Single-player
GameID(s) BLES00414 (IRD), BLES00415 (IRD), BLES00416 (IRD), BLUS30229 (IRD), BLES00417, NPUB30556, NPEB00626, NPEB00627, NPEB00628, NPEB00629
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes