Siren Blood Curse: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
(+gameids)
 
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|genre    = Survival horror, Stealth
|genre    = Survival horror, Stealth
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCES00294, BCAS20047, BCJS30020, NPEA00095, NPUA80136|ird=Yes}}
|gameid    = {{gameid|id=BCES00294, BCAS20047, BCJS30020, NPEA00095, NPUA80136|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPJA90068, NPUA70017|ird=NA}}
|internal resolution = 1280x720
}}
}}


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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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|version = 1.2
|version = 1.2
|content =  
|content =  
Anchors:
  sirenbc_60fps_notes: &sirenbc_60fps_notes
    "May break above 60 FPS. Accelerates the turns of the character by 2 times. Speeds up the game by 2 times in splitscreen."
PPU-e8d5bbb306b85186133e090b79a5c0fd5d11ccfb: # siren cursed
PPU-e8d5bbb306b85186133e090b79a5c0fd5d11ccfb: # siren cursed
   "60 FPS":
   "60 FPS":
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         NPEA00095: [ 01.00 ]
         NPEA00095: [ 01.00 ]
     Author: "Esppiral, illusion"
     Author: "Esppiral, illusion"
     Notes: "May break above 60 FPS. Accelerates the turns of the character by 2 times. Speeds up the game by 2 times in splitscreen."
     Notes: *sirenbc_60fps_notes
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ be32, 0x00022d90, 0x60000000 ] # startup
       - [ be32, 0x00022d90, 0x60000000 ] # startup
       - [ be32, 0x00022980, 0x60000000 ] # splitscreen
       - [ be32, 0x00022980, 0x60000000 ] # splitscreen
PPU-63351b8a10593b134ccfa1272d310e52254c2a92:
  "60 FPS":
    Games:
      "Siren Blood Curse":
        NPUA80136: [ 01.00 ]
    Author: "Esppiral, illusion, FlexBy"
    Notes: *sirenbc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00022d70, 0x60000000 ]
      - [ be32, 0x00022960, 0x60000000 ]
}}
}}

Latest revision as of 21:14, 31 July 2023

Siren Blood Curse
Developer(s) Japan Studio
Publisher(s) Sony Computer Entertainment
Release date(s) July 24, 2008
Release type PlayStation 3 exclusive
Genre(s) Survival horror, Stealth
Mode(s) Single-player
GameID(s) BCES00294 (IRD), BCAS20047 (IRD), BCJS30020 (IRD), NPEA00095, NPUA80136
Demo
NPJA90068, NPUA70017
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  sirenbc_60fps_notes: &sirenbc_60fps_notes
    "May break above 60 FPS. Accelerates the turns of the character by 2 times. Speeds up the game by 2 times in splitscreen."

PPU-e8d5bbb306b85186133e090b79a5c0fd5d11ccfb: # siren cursed
  "60 FPS":
    Games:
      "Siren Blood Curse":
        NPEA00095: [ 01.00 ]
    Author: "Esppiral, illusion"
    Notes: *sirenbc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00022d90, 0x60000000 ] # startup
      - [ be32, 0x00022980, 0x60000000 ] # splitscreen

PPU-63351b8a10593b134ccfa1272d310e52254c2a92:
  "60 FPS":
    Games:
      "Siren Blood Curse":
        NPUA80136: [ 01.00 ]
    Author: "Esppiral, illusion, FlexBy"
    Notes: *sirenbc_60fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00022d70, 0x60000000 ]
      - [ be32, 0x00022960, 0x60000000 ]