Lost Dimension: Difference between revisions

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m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = [[File:{{#setmainimage:Lost_Dimension.jpg}}|300px]]
|developer = Lancarse
|developer = Lancarse
|publisher = {{vgregion|JP=FuRyu|NA=Atlus USA|EU=Nippon Ichi Software}}
|publisher = {{vgregion|JP=FuRyu|NA=Atlus USA|EU=Nippon Ichi Software}}
|series    = <!-- delete if not applicable -->
|date      = {{vgregion|JP=August 7, 2014|NA=July 28, 2015|AU=August 27, 2015}}{{vgregion|EU=August 28, 2015}}
|date      = {{vgregion|JP=August 7, 2014|NA=July 28, 2015|EU=August 28, 2015}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Tactical role-playing
|genre    = Tactical role-playing
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLUS31554|ird=Yes}}, {{gameid|id=BLJM61166|ird=No}}
|gameid    = {{gameid|id=BLUS31554, BLJM61166|oid=BLES02197, NPEB02326, NPUB31711, NPJB00570|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|internal resolution = 1280x720
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


<!-- Give a brief description about the game -->
'''''Lost Dimension''''' is a 2014 video game developed by Lancarse originally for the PlayStation 3 and PlayStation Vita. It is a tactical role-playing video game with visual novel-like elements, where the choices of the player determine the fate of the game's story, as well as its characters. The game's protagonist is 18-year-old Sho Kasugai, a member of S.E.A.L.E.D., an organisation tasked with stopping a mysterious man named "The End", who wants to destroy the world.


==Configuration==
==Configuration==
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
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|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  lostd_fps_notes: &lostd_fps_notes
    "Set Frame limit to 60. Gamespeed is affected above 60 FPS."
PPU-e97880add718a73c2ac6254d74e89dc7b43cb02b:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLES02197: [ 01.00 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00170cc8, 0x60000000 ]
PPU-427ff8be3761618ff0b30d232f99a97012a63328:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLUS31554: [ 01.00 ]
        NPUB31711: [ 01.00 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00170cc8, 0x60000000 ]
PPU-90fac48fae025222ecac429b898055467f40748f:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLJM61166: [ 01.00 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00171300, 0x60000000 ]
PPU-a937df5db4e5d72d641c8d023d11949b4d6af05c:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLJM61166: [ 01.02 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00170cc8, 0x60000000 ]
}}

Latest revision as of 21:36, 14 August 2024

Lost Dimension
Lost Dimension.jpg
Developer(s) Lancarse
Publisher(s) JP FuRyu
NA Atlus USA
EU Nippon Ichi Software
Release date(s) JP August 7, 2014
NA July 28, 2015
AU August 27, 2015
EU August 28, 2015
Release type Multi-platform
Genre(s) Tactical role-playing
Mode(s) Single-player
GameID(s) BLUS31554 (IRD), BLJM61166 (IRD), BLES02197 (IRD), NPEB02326, NPUB31711, NPJB00570
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Lost Dimension is a 2014 video game developed by Lancarse originally for the PlayStation 3 and PlayStation Vita. It is a tactical role-playing video game with visual novel-like elements, where the choices of the player determine the fate of the game's story, as well as its characters. The game's protagonist is 18-year-old Sho Kasugai, a member of S.E.A.L.E.D., an organisation tasked with stopping a mysterious man named "The End", who wants to destroy the world.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  lostd_fps_notes: &lostd_fps_notes
    "Set Frame limit to 60. Gamespeed is affected above 60 FPS."

PPU-e97880add718a73c2ac6254d74e89dc7b43cb02b:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLES02197: [ 01.00 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00170cc8, 0x60000000 ]

PPU-427ff8be3761618ff0b30d232f99a97012a63328:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLUS31554: [ 01.00 ]
        NPUB31711: [ 01.00 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00170cc8, 0x60000000 ]

PPU-90fac48fae025222ecac429b898055467f40748f:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLJM61166: [ 01.00 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00171300, 0x60000000 ]

PPU-a937df5db4e5d72d641c8d023d11949b4d6af05c:
  "60 FPS":
    Games:
      "Lost Dimension":
        BLJM61166: [ 01.02 ]
    Author: "FlexBy"
    Notes: *lostd_fps_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00170cc8, 0x60000000 ]