m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
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|genre = Rhythm | |genre = Rhythm | ||
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES02029 | |gameid = {{gameid|id=BLES02029, BLUS31431, BLJM61079, NPEB02013, NPJB00435, NPUB31488|oid=NPHB00662, NPHB00671|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPJB90705|ird=NA}} | ||
}} | }} | ||
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|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = | |resolution scale threshold notes = | ||
|output scaling = <!-- Nearest, Bilinear, FidelityFX Super Resolution --> | |||
|output scaling notes = | |||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|read color buffers = <!-- On, Off --> | |read color buffers = <!-- On, Off --> | ||
|read color buffers notes = | |read color buffers notes = | ||
|handle rsx memory tiling = <!-- On, Off --> | |||
|handle rsx memory tiling notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|allow host gpu labels = <!-- On, Off --> | |||
|allow host gpu labels notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.00 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = N/A<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = N/A<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Untested<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | }} | ||
{{patch | {{patch | ||
|type = PPU | |type = PPU |
Latest revision as of 20:19, 26 March 2024
Hatsune Miku: Project DIVA F 2nd | |
---|---|
Developer(s) | Sega, Crypton |
Publisher(s) | Sega |
Series | Hatsune Miku: Project DIVA |
Release date(s) | JP March 27, 2014 NA November 18, 2014 EU November 21, 2014 |
Release type | PlayStation exclusive |
Genre(s) | Rhythm |
Mode(s) | Single-player |
GameID(s) | BLES02029 (IRD), BLUS31431 (IRD), BLJM61079 (IRD), NPEB02013, NPJB00435, NPUB31488, NPHB00662, NPHB00671 Demo NPJB90705 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Hatsune Miku: Project DIVA F 2nd (Japanese: 初音ミク -Project DIVA- F 2nd) is the direct sequel to Hatsune Miku: Project DIVA F. The character modules are designed by Kuushin, Nezuki, and Sakura/Alice.
The game is has a similar play style to its predecessor, whilst featuring new songs, returning songs from previous games, and character modules. New in-game mechanisms original to the game include double scratch notes. The DIVA room also features various minigames that can be played, including a clapping game. Another new addition to Project DIVA F 2nd over the previous game is the ability to change skins for the rhythm game mode, where decorative skin designs can be downloaded as DLC. The game features cross-save support between PS Vita and PS3 systems. The game tutorial, featuring "Ievan Polkka" just like the previous game, now also includes an extreme mode for advanced players in addition to the standard tutorial for beginners.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | N/A | Untested | N/A | N/A | Untested | Untested |
Patches
Anchors: HMPDF2_FPS_USEU: &HMPDF2_FPS_USEU - [ bef32, 0x000423c8, 1 ] - [ be16, 0x006af44e, 0x0001 ] - [ be16, 0x006af46e, 0x0001 ] - [ be16, 0x006af492, 0x0001 ] - [ be16, 0x006af4b6, 0x0001 ] HMPDF2_FPS_AS: &HMPDF2_FPS_AS - [ bef32, 0x00042390, 1 ] - [ be16, 0x006af0b6, 0x0001 ] - [ be16, 0x006af0d6, 0x0001 ] - [ be16, 0x006af0fa, 0x0001 ] - [ be16, 0x006af11e, 0x0001 ] HMPDF2_FPS_JP: &HMPDF2_FPS_JP - [ bef32, 0x00041f40, 1 ] - [ be16, 0x006a48f6, 0x0001 ] - [ be16, 0x006a4916, 0x0001 ] - [ be16, 0x006a493a, 0x0001 ] - [ be16, 0x006a495e, 0x0001 ] HMPDF2_FPS_Notes: &HMPDF2_FPS_Notes "Patch accelerates some game effects by 2x, and breaks some effects completely. Does not affect playability." PPU-092c43e2bcacccfe3cdc22b0ab8062b91d4e1cf9: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": BLUS31431: [ All ] NPUB31488: [ All ] Author: "Brolijah" Notes: [ *HMPDF2_FPS_Notes, "\nMight work with NPUB31488 as well." ] Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_USEU ] PPU-67e0e7c9b2a7a340c914a0d078e25aac1047e4d4: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": NPEB02013: [ All ] Author: "Brolijah" Notes: [ *HMPDF2_FPS_Notes, "\nMight work with BLES02029 as well." ] Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_USEU ] PPU-51d336edfa3774f2db83ed030611f462c097c40b: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": BLAS50723: [ All ] Author: "Brolijah" Notes: *HMPDF2_FPS_Notes Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_AS ] PPU-c70b15d3f6694af74fa329dd4fc25fe28a59e9cc: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": NPHB00671: [ All ] Author: "Brolijah" Notes: *HMPDF2_FPS_Notes Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_AS ] PPU-c3291f5919ca147ac854de10f7436f4ad494233f: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": BLJM61079: [ 01.00 ] NPJB00435: [ 01.00 ] Author: "Brolijah" Notes: *HMPDF2_FPS_Notes Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_JP ] PPU-058cf39c07fd13f100c1f6dc40a0ead9bf3ad51b: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": BLJM61079: [ 01.01 ] Author: "Brolijah" Notes: *HMPDF2_FPS_Notes Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_JP ] PPU-8fc9f26ed77cc9237db0e6348dcf9d6c451b6220: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": BLJM61079: [ 01.02 ] Author: "Brolijah" Notes: *HMPDF2_FPS_Notes Patch Version: 1.0 Patch: - [ load, *HMPDF2_FPS_JP ] PPU-311fcd98af6adc5e64e6a833eb959f43b0976193: "60 FPS": Games: "Hatsune Miku: Project Diva F 2nd": NPJB00435: [ 01.02 ] Author: "Brolijah" Notes: *HMPDF2_FPS_Notes Patch Version: 1.0 Patch: - [ bef32, 0x00041f78, 1 ] - [ be16, 0x006ab316, 0x0001 ] - [ be16, 0x006ab336, 0x0001 ] - [ be16, 0x006ab35a, 0x0001 ] - [ be16, 0x006ab37e, 0x0001 ]