HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...) |
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = | |image = [[File:{{#setmainimage:RE0.jpg}}|300px]] | ||
|developer = Capcom | |developer = Capcom | ||
|publisher = Capcom | |publisher = Capcom | ||
|series = Resident Evil | |series = Resident Evil | ||
|date = {{vgregion|NA/EU/AU | |date = {{vgregion|NA/EU/AU|January 19, 2016}}{{vgregion|JP=January 21, 2016}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Survival horror | |genre = Survival horror | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=NPEB02226, NPUB31689, NPJB00726 | |gameid = {{gameid|id=BLJM61272, NPEB02226, NPUB31689, NPJB00726|ird=Yes}} | ||
| | |internal resolution = | ||
}} | }} | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = Relaxed<!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = Improves performance. | ||
|shader quality = <!-- High, Low, Auto --> | |shader quality = <!-- High, Low, Auto --> | ||
|shader quality notes = | |shader quality notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = | ||
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|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = Unlock FPS<!-- Mention patch names --> | |||
|recommended patch notes = Slight performance boost | |||
}} | }} | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
residentevil0_fps_notes: &residentevil0_fps_notes | |||
"Cutscene speed is affected. Slightly improves performance." | |||
PPU-08816f4c41c2c351ab86d74f8be68fa1f35463e3: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 0 (BioHazard 0)": | |||
NPEB02226: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *residentevil0_fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x007d35ac, 0x60000000 ] | |||
- [ be32, 0x007d35c0, 0x60000000 ] | |||
PPU-1c17ceefd7d33372d1eb73d26afd149186950114: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 0 (BioHazard 0)": | |||
NPUB31689: [ 01.00 ] | |||
NPJB00726: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *residentevil0_fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x007d34cc, 0x60000000 ] | |||
- [ be32, 0x007d34e0, 0x60000000 ] | |||
PPU-0cfd47dd8d08216086672b22794d946416ac8640: | |||
"Unlock FPS": | |||
Games: | |||
"Resident Evil 0 (BioHazard 0)": | |||
BLJM61272: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *residentevil0_fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x007d68ac, 0x60000000 ] | |||
- [ be32, 0x007d68c0, 0x60000000 ] | |||
}} |
Latest revision as of 16:56, 24 August 2024
Resident Evil 0 | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | Resident Evil |
Release date(s) | NA/EU/AU January 19, 2016 JP January 21, 2016 |
Release type | Multi-platform |
Genre(s) | Survival horror |
Mode(s) | Single-player |
GameID(s) | BLJM61272 (IRD), NPEB02226, NPUB31689, NPJB00726 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Unlock FPS | Slight performance boost |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: residentevil0_fps_notes: &residentevil0_fps_notes "Cutscene speed is affected. Slightly improves performance." PPU-08816f4c41c2c351ab86d74f8be68fa1f35463e3: "Unlock FPS": Games: "Resident Evil 0 (BioHazard 0)": NPEB02226: [ 01.00 ] Author: "FlexBy" Notes: *residentevil0_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007d35ac, 0x60000000 ] - [ be32, 0x007d35c0, 0x60000000 ] PPU-1c17ceefd7d33372d1eb73d26afd149186950114: "Unlock FPS": Games: "Resident Evil 0 (BioHazard 0)": NPUB31689: [ 01.00 ] NPJB00726: [ 01.00 ] Author: "FlexBy" Notes: *residentevil0_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007d34cc, 0x60000000 ] - [ be32, 0x007d34e0, 0x60000000 ] PPU-0cfd47dd8d08216086672b22794d946416ac8640: "Unlock FPS": Games: "Resident Evil 0 (BioHazard 0)": BLJM61272: [ 01.00 ] Author: "FlexBy" Notes: *residentevil0_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x007d68ac, 0x60000000 ] - [ be32, 0x007d68c0, 0x60000000 ]