3D Dot Game Heroes: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJI...)
m (Make addresses 4 bytes)
 
(10 intermediate revisions by 6 users not shown)
Line 4: Line 4:
|publisher = {{vgregion|JP=FromSoftware|NA=Atlus USA|EU=SouthPeak Games}}
|publisher = {{vgregion|JP=FromSoftware|NA=Atlus USA|EU=SouthPeak Games}}
|date      = {{vgregion|JP=November 5, 2009|NA=May 11, 2010|EU=May 14, 2010}}
|date      = {{vgregion|JP=November 5, 2009|NA=May 11, 2010|EU=May 14, 2010}}
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation 3 exclusive
|genre    = Action role-playing
|genre    = Action role-playing
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player
|gameid    = {{gameid|id=BLES00875, BLUS30490, BLJM60180|ird=Yes}}<br>'''''Trade Demo'''''<br>{{gameid|id=BLUD80019|ird=Yes}}
|gameid    = {{gameid|id=BLES00875, BLUS30490, BLJM60180|ird=Yes}}<br>'''''Trade Demo'''''<br>{{gameid|id=BLUD80019|ird=Yes}}
|internal resolution = 1280x720
}}
}}


Line 25: Line 26:
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = Accurate
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            = Otherwise the game will crash after the starting cutscene.
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 64: Line 65:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 71: Line 70:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 104: Line 103:
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 109: Line 113:
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
Line 131: Line 139:
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
Line 137: Line 147:
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 144: Line 156:
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = Unlock FPS
|recommended patch notes              =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
===Freezing on scene transition===
This game is not able to be completed due to [https://github.com/RPCS3/rpcs3/issues/4433 random freezing]
*{{issue|4433}}: The emulator will randomly freeze when playing, usually when the game loads or when switching scenes


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  3DDGH_FPS_notes_notes: &3DDGH_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency."
 
PPU-b7d282d79e16c88e2307c270406f73bb36d8edab:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES":
        BLES00875: [ 01.00 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6ac, 0x60000000 ]
 
PPU-27a382cebfbaa5e5d271d746f84c683008662106:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES":
        BLUS30490: [ 01.01 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6ac, 0x60000000 ]
 
PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES":
        BLJM60180: [ 01.20 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6c4, 0x60000000 ]
 
PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES Trade Demo":
        BLUD80019: [ 01.00 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6ac, 0x60000000 ]
}}

Latest revision as of 09:41, 17 April 2024

3D Dot Game Heroes
3DDGH.png
Developer(s) Silicon Studio
Publisher(s) JP FromSoftware
NA Atlus USA
EU SouthPeak Games
Release date(s) JP November 5, 2009
NA May 11, 2010
EU May 14, 2010
Release type PlayStation 3 exclusive
Genre(s) Action role-playing
Mode(s) Single-player
GameID(s) BLES00875 (IRD), BLUS30490 (IRD), BLJM60180 (IRD)
Trade Demo
BLUD80019 (IRD)
Internal resolution 1280x720
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU xfloat accuracy Accurate Otherwise the game will crash after the starting cutscene.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Unlock FPS

Known Issues

Freezing on scene transition

  • Issue 4433: The emulator will randomly freeze when playing, usually when the game loads or when switching scenes

Special Notes

Patches

Anchors:
  3DDGH_FPS_notes_notes: &3DDGH_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency."

PPU-b7d282d79e16c88e2307c270406f73bb36d8edab:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES":
        BLES00875: [ 01.00 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6ac, 0x60000000 ]

PPU-27a382cebfbaa5e5d271d746f84c683008662106:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES":
        BLUS30490: [ 01.01 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6ac, 0x60000000 ]

PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES":
        BLJM60180: [ 01.20 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6c4, 0x60000000 ]

PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4:
  "Unlock FPS":
    Games:
      "3D DOT GAME HEROES Trade Demo":
        BLUD80019: [ 01.00 ]
    Author: "FlexBy"
    Notes: *3DDGH_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x0002a6ac, 0x60000000 ]