F.E.A.R. 2: Project Origin: Difference between revisions

From RPCS3 Wiki
(Add Demo Ids (Note there where 2 version of demo released, the main game and Demo 2, DLC reborn, so I separated them. Revert if not necessary.))
 
(8 intermediate revisions by 5 users not shown)
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] -->
|developer = Monolith Productions
|developer = Monolith Productions
|publisher = Warner Bros. Interactive Entertainment{{vgregion|}}
|publisher = Warner Bros. Interactive Entertainment{{vgregion|}}
Line 8: Line 8:
|genre    = Survival horror, First-person shooter
|genre    = Survival horror, First-person shooter
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00464, BLJM60160, BLUS30251|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90134, NPUB90121|ird=NA}}<br>'''''Demo 2'''''<br>{{gameid|id=NPEB90184, NPUB90307|ird=NA}}
|gameid    = {{gameid|id=BLES00464, BLUS30251, BLJM60160|oid=BLES00471|ird=Yes}}<br>'''''Demo (Base game)'''''<br>{{gameid|id=NPEB90134, NPUB90121|ird=NA}}<br>'''''Demo 2 (Reborn DLC)'''''<br>{{gameid|id=NPEB90184, NPUB90307|ird=NA}}
|wikipedia = <!-- delete if not applicable -->
|wikipedia = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
|vndb      = <!-- delete if not applicable -->
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = High<!-- High, Low, Auto -->
|shader quality notes                  = Required to fix transparent player gun model on Nvidia GPUs.
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = v0.0.31-16205
|connect        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match          = Untested<!-- Yes, No, Partial, Untested, N/A -->
|features      = Untested<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Available<!-- Available, Not available, Not required, Untested -->
|notes          = Requires OpenSpy patch.
}}
{{patch
|type    = PPU
|version = 1.2
|content =
PPU-340d91a3a46a13aa69ba82b3e371c899cb7a2e77:
  "OpenSpy Online":
    Games:
      "F.E.A.R. 2: Project Origin":
        BLES00464: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x012ccd95, "openspy.net" ]
      - [ utf8, 0x012cd138, "openspy.net" ]
      - [ utf8, 0x012cd150, "openspy.net" ]
      - [ utf8, 0x012cd168, "openspy.net" ]
      - [ utf8, 0x012cd29a, "openspy.net" ]
      - [ utf8, 0x012cd4b8, "openspy.net" ]
      - [ utf8, 0x012cd567, "openspy.net" ]
      - [ utf8, 0x012ce060, "openspy.net" ]
      - [ utf8, 0x012d0c66, "openspy.net" ]
      - [ utf8, 0x014ebc25, "openspy.net" ]
      - [ utf8, 0x014ebd7d, "openspy.net" ]
      - [ utf8, 0x014ebdfa, "openspy.net" ]
      - [ utf8, 0x012cb4a0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x012b1c08, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
PPU-c27d2465af2801994cd00cef88f83a043eca059d:
  "OpenSpy Online":
    Games:
      "F.E.A.R. 2: Project Origin":
        BLES00464: [ 01.03 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x012dad5d, "openspy.net" ]
      - [ utf8, 0x012db100, "openspy.net" ]
      - [ utf8, 0x012db118, "openspy.net" ]
      - [ utf8, 0x012db130, "openspy.net" ]
      - [ utf8, 0x012db29a, "openspy.net" ]
      - [ utf8, 0x012db5a0, "openspy.net" ]
      - [ utf8, 0x012db5ff, "openspy.net" ]
      - [ utf8, 0x012dc260, "openspy.net" ]
      - [ utf8, 0x012dee66, "openspy.net" ]
      - [ utf8, 0x014fc8fd, "openspy.net" ]
      - [ utf8, 0x014fca55, "openspy.net" ]
      - [ utf8, 0x014fcad2, "openspy.net" ]
      - [ utf8, 0x012d9458, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x012bfa88, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
}}

Latest revision as of 21:27, 21 September 2024

F.E.A.R. 2: Project Origin
Developer(s) Monolith Productions
Publisher(s) Warner Bros. Interactive Entertainment
Series F.E.A.R.
Release date(s) NA February 10, 2009
EU February 13, 2009
Release type Multi-platform
Genre(s) Survival horror, First-person shooter
GameID(s) BLES00464 (IRD), BLUS30251 (IRD), BLJM60160 (IRD), BLES00471 (IRD)
Demo (Base game)
NPEB90134, NPUB90121
Demo 2 (Reborn DLC)
NPEB90184, NPUB90307
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Shader quality High Required to fix transparent player gun model on Nvidia GPUs.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 v0.0.31-16205 Yes Yes Untested Untested Available Requires OpenSpy patch.

Patches

PPU-340d91a3a46a13aa69ba82b3e371c899cb7a2e77:
  "OpenSpy Online":
    Games:
      "F.E.A.R. 2: Project Origin":
        BLES00464: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x012ccd95, "openspy.net" ]
      - [ utf8, 0x012cd138, "openspy.net" ]
      - [ utf8, 0x012cd150, "openspy.net" ]
      - [ utf8, 0x012cd168, "openspy.net" ]
      - [ utf8, 0x012cd29a, "openspy.net" ]
      - [ utf8, 0x012cd4b8, "openspy.net" ]
      - [ utf8, 0x012cd567, "openspy.net" ]
      - [ utf8, 0x012ce060, "openspy.net" ]
      - [ utf8, 0x012d0c66, "openspy.net" ]
      - [ utf8, 0x014ebc25, "openspy.net" ]
      - [ utf8, 0x014ebd7d, "openspy.net" ]
      - [ utf8, 0x014ebdfa, "openspy.net" ]
      - [ utf8, 0x012cb4a0, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x012b1c08, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]

PPU-c27d2465af2801994cd00cef88f83a043eca059d:
  "OpenSpy Online":
    Games:
      "F.E.A.R. 2: Project Origin":
        BLES00464: [ 01.03 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x012dad5d, "openspy.net" ]
      - [ utf8, 0x012db100, "openspy.net" ]
      - [ utf8, 0x012db118, "openspy.net" ]
      - [ utf8, 0x012db130, "openspy.net" ]
      - [ utf8, 0x012db29a, "openspy.net" ]
      - [ utf8, 0x012db5a0, "openspy.net" ]
      - [ utf8, 0x012db5ff, "openspy.net" ]
      - [ utf8, 0x012dc260, "openspy.net" ]
      - [ utf8, 0x012dee66, "openspy.net" ]
      - [ utf8, 0x014fc8fd, "openspy.net" ]
      - [ utf8, 0x014fca55, "openspy.net" ]
      - [ utf8, 0x014fcad2, "openspy.net" ]
      - [ utf8, 0x012d9458, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x012bfa88, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]