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Line 8: | Line 8: | ||
|genre = Racing | |genre = Racing | ||
|modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES00484, BCES01104, BCUS98242, NPEA00315, NPUA80661|ird=Yes}} {{gameid|oid=BCAS20160, BCKS10156, NPHA80165|ird=No}}<br>'''''Single-Player Demo'''''<br>{{gameid|id=NPEA90090, NPUA70140|oid=NPHA80148|ird=NA}}<br>'''''Multi-Player Demo'''''<br>{{gameid|id=NPEA90091|oid=NPUA70144|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70028|ird= | |gameid = {{gameid|id=BCES00484, BCES01104, BCUS98242, NPEA00315, NPUA80661|ird=Yes}} {{gameid|oid=BCAS20160, BCKS10156, NPHA80165|ird=No}}<br>'''''Single-Player Demo'''''<br>{{gameid|id=NPEA90090, NPUA70139, NPUA70140|oid=NPHA80148|ird=NA}}<br>'''''Multi-Player Demo'''''<br>{{gameid|id=NPEA90091|oid=NPUA70144|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70028|ird=NA}} | ||
|internal resolution = 1280x1080 (Dynamic) | |||
}} | }} | ||
Line 16: | Line 17: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 24: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = Mega<!-- Safe, Mega, Giga --> | |spu block size = Mega<!-- Safe, Mega, Giga --> | ||
|spu block size notes = Improves performance. | |spu block size notes = Improves performance. | ||
Line 41: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 65: | Line 62: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
Line 74: | Line 67: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 103: | Line 96: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 118: | Line 116: | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
|sleep timers accuracy = | |sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | ||
|sleep timers accuracy notes = | |sleep timers accuracy notes = | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
Line 138: | Line 136: | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 145: | Line 145: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Rendering issues=== | |||
* {{issue|14049}}: Loading specific stages/areas in the game will trigger flashing bright colors in the menus or other ingame maps, regardless of WCB being enabled. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.06 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Servers were shut down on 27 August 2018. | |||
}} | }} | ||
{{patch | {{patch | ||
Line 177: | Line 182: | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
ms3_psn_dsr: &ms3_psn_dsr | |||
- [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_mb: &ms3_psn_mb | |||
- [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_ssao: &ms3_psn_ssao | |||
- [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_mlaa: &ms3_psn_mlaa | |||
- [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_psn_fps: &ms3_psn_fps | |||
- [ be32, 0x005ba9dc, 0x38800001 ] # vfps | - [ be32, 0x005ba9dc, 0x38800001 ] # vfps | ||
- [ be32, 0x005ba514, 0x60000000 ] # target fps | - [ be32, 0x005ba514, 0x60000000 ] # target fps | ||
ms3_100_dsr: &ms3_100_dsr | |||
- [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 | - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 | ||
ms3_100_mb: &ms3_100_mb | |||
- [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | ||
ms3_100_ssao: &ms3_100_ssao | |||
- [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 | - [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 | ||
ms3_100_mlaa: &ms3_100_mlaa | |||
- [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_100_fps: &ms3_100_fps | |||
- [ be32, 0x005ee690, 0x38800001 ] # vfps | - [ be32, 0x005ee690, 0x38800001 ] # vfps | ||
- [ be32, 0x005ee42c, 0x60000000 ] # target fps | - [ be32, 0x005ee42c, 0x60000000 ] # target fps | ||
ms3_100_intro: &ms3_100_intro | |||
- [ be32, 0x007fb744, 0x3084345f ] | - [ be32, 0x007fb744, 0x3084345f ] | ||
ms3_100_dev: &ms3_100_dev | |||
- [ utf8, 0x010f3460, "\x00" ] | - [ utf8, 0x010f3460, "\x00" ] | ||
ms3_106_dsr: &ms3_106_dsr | |||
- [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 | ||
ms3_106_mb: &ms3_106_mb | |||
- [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 | ||
ms3_106_ssao: &ms3_106_ssao | |||
- [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 | - [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 | ||
ms3_106_mlaa: &ms3_106_mlaa | |||
- [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_106_fps: &ms3_106_fps | |||
- [ be32, 0x005bc2ac, 0x38800001 ] | - [ be32, 0x005bc2ac, 0x38800001 ] | ||
- [ be32, 0x005bbde4, 0x60000000 ] | - [ be32, 0x005bbde4, 0x60000000 ] | ||
ms3_106_intro: &ms3_106_intro | |||
- [ utf8, 0x00f965d4, "\x00" ] | - [ utf8, 0x00f965d4, "\x00" ] | ||
ms3_mlaa_notes: &ms3_mlaa_notes | |||
"Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." | |||
ms3_fps_notes: &ms3_fps_notes | |||
"Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS." | |||
ms3_ssao_notes: &ms3_ssao_notes | |||
"Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." | |||
ms3_drs_notes: &ms3_drs_notes | |||
"Must be used with the MLAA patch for proper upscaling and improved performance." | |||
PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | ||
Line 251: | Line 260: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_intro ] | ||
"Enable Dev Menu": | "Enable Dev Menu": | ||
Games: | Games: | ||
Line 260: | Line 269: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dev ] | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 266: | Line 275: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 275: | Line 284: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 284: | Line 293: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 296: | Line 305: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 302: | Line 311: | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mlaa ] | ||
PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: | PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: | ||
Line 316: | Line 325: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_intro ] | ||
"Enable Dev Menu": | "Enable Dev Menu": | ||
Games: | Games: | ||
Line 325: | Line 334: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dev ] | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 331: | Line 340: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 340: | Line 349: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 349: | Line 358: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 361: | Line 370: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 367: | Line 376: | ||
BCES01104: [ 01.00 ] | BCES01104: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mlaa ] | ||
PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: | PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: | ||
Line 381: | Line 390: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_intro ] | ||
"Enable Dev Menu": | "Enable Dev Menu": | ||
Games: | Games: | ||
Line 390: | Line 399: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dev ] | ||
"Unlock FPS": | "Unlock FPS": | ||
Games: | Games: | ||
Line 396: | Line 405: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 405: | Line 414: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 414: | Line 423: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 426: | Line 435: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 432: | Line 441: | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_100_mlaa ] | ||
PPU-41644f9f5fda72efc62e7146620db9679969bff6: | PPU-41644f9f5fda72efc62e7146620db9679969bff6: | ||
Line 443: | Line 452: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 452: | Line 461: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 461: | Line 470: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 473: | Line 482: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 479: | Line 488: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: | ||
Line 488: | Line 497: | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_intro ] | ||
PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: | PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: | ||
Line 499: | Line 508: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 508: | Line 517: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 517: | Line 526: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 529: | Line 538: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 535: | Line 544: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: | ||
Line 544: | Line 553: | ||
BCES01104: [ 01.06 ] | BCES01104: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_intro ] | ||
PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: | PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: | ||
Line 555: | Line 564: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 564: | Line 573: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 573: | Line 582: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 585: | Line 594: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 591: | Line 600: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | "Skip Intro": | ||
Games: | Games: | ||
Line 600: | Line 609: | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_106_intro ] | ||
PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | ||
Line 611: | Line 620: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_fps ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 620: | Line 629: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_dsr ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 629: | Line 638: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_ssao ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 641: | Line 650: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 647: | Line 656: | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mlaa ] | ||
PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | ||
Line 658: | Line 667: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_fps ] | ||
"Disable SSAO": | "Disable SSAO": | ||
Games: | Games: | ||
Line 667: | Line 676: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_ssao ] | ||
"Disable Dynamic Resolution Scaling": | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
Line 676: | Line 685: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_dsr ] | ||
"Disable Motion blur": | "Disable Motion blur": | ||
Games: | Games: | ||
Line 688: | Line 697: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mb ] | ||
"Disable MLAA": | "Disable MLAA": | ||
Games: | Games: | ||
Line 694: | Line 703: | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, * | - [ load, *ms3_psn_mlaa ] | ||
PPU-afb6e2e47e170711041775e0280707e503469d85: | PPU-afb6e2e47e170711041775e0280707e503469d85: | ||
Line 705: | Line 714: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
Line 715: | Line 724: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 724: | Line 733: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 742: | Line 751: | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: "illusion" | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
}} | }} |
Latest revision as of 20:43, 9 March 2024
MotorStorm: Apocalypse | |
---|---|
Developer(s) | Evolution Studios |
Publisher(s) | Sony Computer Entertainment |
Series | MotorStorm |
Release date(s) | AU March 17, 2011 EU March 31, 2011 NA May 3, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES00484 (IRD), BCES01104 (IRD), BCUS98242 (IRD), NPEA00315, NPUA80661 BCAS20160, BCKS10156, NPHA80165 Single-Player Demo NPEA90090, NPUA70139, NPUA70140, NPHA80148 Multi-Player Demo NPEA90091, NPUA70144 Beta BCET70028 |
Internal resolution | 1280x1080 (Dynamic) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Resolution scale threshold | 256 x 256 | Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game. |
Write color buffers | On | Fixes excessively bright bloom. |
Known Issues
Rendering issues
- Issue 14049: Loading specific stages/areas in the game will trigger flashing bright colors in the menus or other ingame maps, regardless of WCB being enabled.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.06 | N/A | No | No | No | No | Not available | Servers were shut down on 27 August 2018. |
Patches
Anchors: ms3_psn_dsr: &ms3_psn_dsr - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 ms3_psn_mb: &ms3_psn_mb - [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 ms3_psn_ssao: &ms3_psn_ssao - [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 ms3_psn_mlaa: &ms3_psn_mlaa - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_psn_fps: &ms3_psn_fps - [ be32, 0x005ba9dc, 0x38800001 ] # vfps - [ be32, 0x005ba514, 0x60000000 ] # target fps ms3_100_dsr: &ms3_100_dsr - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 ms3_100_mb: &ms3_100_mb - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 ms3_100_ssao: &ms3_100_ssao - [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 ms3_100_mlaa: &ms3_100_mlaa - [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_100_fps: &ms3_100_fps - [ be32, 0x005ee690, 0x38800001 ] # vfps - [ be32, 0x005ee42c, 0x60000000 ] # target fps ms3_100_intro: &ms3_100_intro - [ be32, 0x007fb744, 0x3084345f ] ms3_100_dev: &ms3_100_dev - [ utf8, 0x010f3460, "\x00" ] ms3_106_dsr: &ms3_106_dsr - [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 ms3_106_mb: &ms3_106_mb - [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 ms3_106_ssao: &ms3_106_ssao - [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 ms3_106_mlaa: &ms3_106_mlaa - [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_106_fps: &ms3_106_fps - [ be32, 0x005bc2ac, 0x38800001 ] - [ be32, 0x005bbde4, 0x60000000 ] ms3_106_intro: &ms3_106_intro - [ utf8, 0x00f965d4, "\x00" ] ms3_mlaa_notes: &ms3_mlaa_notes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." ms3_fps_notes: &ms3_fps_notes "Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS." ms3_ssao_notes: &ms3_ssao_notes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." ms3_drs_notes: &ms3_drs_notes "Must be used with the MLAA patch for proper upscaling and improved performance." PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: "Skip Intro": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: "Skip Intro": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: "Skip Intro": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-41644f9f5fda72efc62e7146620db9679969bff6: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: "Unlock FPS": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_psn_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_psn_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_mlaa ] PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: "Unlock FPS": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_psn_fps ] "Disable SSAO": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_ssao ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_dsr ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_psn_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_mlaa ] PPU-afb6e2e47e170711041775e0280707e503469d85: "Unlock FPS": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ be32, 0x005ea630, 0x60000000 ] # vfps - [ be32, 0x005ea3cc, 0x60000000 ] # target fps "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ be32, 0x00471d40, 0x38600000 ] # li r3 0x0 "Disable SSAO": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ be32, 0x00471e4c, 0x38600000 ] # li r3 0x0 "Disable Motion blur": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471d74, 0x38600000 ] # li r3 0x0 "Disable MLAA": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects