Beyond: Two Souls: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Beyond Two Souls.jpg‎}}|300px]]
|image    = [[File:{{#setmainimage:Beyond Two Souls.jpg}}|300px]]
|developer = Quantic Dream  
|developer = Quantic Dream  
|publisher = {{vgregion|Sony Computer Entertainment}}
|publisher = Sony Computer Entertainment
|date      = {{vgregion|NA=October 8, 2013|EU=October 9, 2013}}
|date      = {{vgregion|NA=October 8, 2013|EU=October 9, 2013}}
|release  = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Co-op<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCAS25017, BCES01121, BCES01122, BCES01123, BCUS98298, BCUS99134, NPEA00513, NPUA81087|oid=BCJS37009, BCES01888|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90127, NPJA90259, NPUA72074|ird=NA}}
|gameid    = {{gameid|id=BCAS25017, BCES01121, BCES01122, BCES01123, BCUS98298, BCUS99134, BCJS37009, NPEA00513, NPUA81087, NPHA80260|oid=BCES01888, NPUA81088, NPJA00097|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90127, NPUA72074, NPJA90259|oid=NPHA80265|ird=NA}}<br>'''''Soundtrack'''''<br>{{gameid|id=NPEA00464, NPEA00504, NPUA30166, NPUA30170|ird=NA}}<br>'''''Making Of Featurettes'''''<br>{{gameid|id=NPEA00479, NPEA00480, NPEA00481, NPEA00482, NPEA00483, NPEA00484, NPEA00485, NPEA00486, NPEA00487, NPEA00488, NPEA00489, NPEA00490, NPEA00491, NPEA00492, NPEA00493, NPEA00494, NPEA00495, NPEA00496, NPUA81045, NPUA81048|ird=NA}}<br>'''''Manual'''''<br>{{gameid|id=NPUO30145|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Beyond:_Two_Souls
|wikipedia = https://en.wikipedia.org/wiki/Beyond:_Two_Souls
|internal resolution =
}}
}}


<!-- Give a brief description about the game -->
'''''Beyond: Two Souls''''' is an interactive drama and action-adventure game, developed by Quantic Dream and published by Sony Computer Entertainment. It was originally released on October 8th 2013 for the PlayStation 3, later being re-released for the PlayStation 4 on 24 November 2015. The game features Jodie Holmes, one of two player characters. The other is an incorporeal entity named Aiden: a separate soul linked to Jodie since birth. Jodie, possesses supernatural powers through her psychic link to Aiden, growing from adolescence to adulthood while learning to control Aiden and the powers they share.
'''''Beyond: Two Souls''''' is an interactive drama and action-adventure game, developed by Quantic Dream and published by Sony Computer Entertainment. It was originally released on October 8th 2013 for the PlayStation 3, later being re-released for the PlayStation 4 on 24 November 2015. The game features Jodie Holmes, one of two player characters. The other is an incorporeal entity named Aiden: a separate soul linked to Jodie since birth. Jodie, possesses supernatural powers through her psychic link to Aiden, growing from adolescence to adulthood while learning to control Aiden and the powers they share.


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = On <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            = Fixes some lighting issues
|write color buffers notes            = Fixes some lighting issues.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
Line 75: Line 71:
|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
Line 108: Line 104:
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
Line 117: Line 118:
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
Line 129: Line 130:
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
|rsx fifo accuracy                    = Atomic<!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              = Helps with stability.
|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
Line 137: Line 140:
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|driver wake-up delay                  = 200 <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            = Can help with random freezing issues
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
Line 158: Line 163:
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


Line 171: Line 183:
|content =  
|content =  
Anchors:
Anchors:
   debugmenunotesBTS: &debugmenunotesBTS "L3 = Brings Debug Menu\nL1/R1 = Change pages\nOnly tested BCUS98298"
   BTS_debugmenu_notes: &debugmenunotesBTS
    "L3 = Opens Debug Menu\nL1/R1 = Change pages\nOnly tested on BCUS98298."
   BTS_disc_v100_debugmenu: &BTS_disc_v100_debugmenu
   BTS_disc_v100_debugmenu: &BTS_disc_v100_debugmenu
      - [ be32, 0x00D6416C, 0x82FD0008 ]
    - [ be32, 0x00d6416c, 0x82fd0008 ]
      - [ be32, 0x00D64170, 0xEB370000 ]
    - [ be32, 0x00d64170, 0xeb370000 ]
      - [ be32, 0x00D64174, 0x48000020 ]
    - [ be32, 0x00d64174, 0x48000020 ]
      - [ be32, 0x00D64194, 0x3F004465 ]
    - [ be32, 0x00d64194, 0x3f004465 ]
      - [ be32, 0x00D64198, 0x63186275 ]
    - [ be32, 0x00d64198, 0x63186275 ]
      - [ be32, 0x00D6419C, 0x7B1807C6 ]
    - [ be32, 0x00d6419c, 0x7b1807c6 ]
      - [ be32, 0x00D641A0, 0x48000020 ]
    - [ be32, 0x00d641a0, 0x48000020 ]
      - [ be32, 0x00D641C0, 0x6718674D ]
    - [ be32, 0x00d641c0, 0x6718674d ]
      - [ be32, 0x00D641C4, 0x6318656E ]
    - [ be32, 0x00d641c4, 0x6318656e ]
      - [ be32, 0x00D641C8, 0x7FB9C040 ]
    - [ be32, 0x00d641c8, 0x7fb9c040 ]
      - [ be32, 0x00D641CC, 0x48000020 ]
    - [ be32, 0x00d641cc, 0x48000020 ]
      - [ be32, 0x00D641EC, 0x409E005C ]
    - [ be32, 0x00d641ec, 0x409e005c ]
      - [ be32, 0x00D641F0, 0xEB370008 ]
    - [ be32, 0x00d641f0, 0xeb370008 ]
      - [ be32, 0x00D641F4, 0x3F007500 ]
    - [ be32, 0x00d641f4, 0x3f007500 ]
      - [ be32, 0x00D641F8, 0x48000020 ]
    - [ be32, 0x00d641f8, 0x48000020 ]
      - [ be32, 0x00D64218, 0x7B1807C6 ]
    - [ be32, 0x00d64218, 0x7b1807c6 ]
      - [ be32, 0x00D6421C, 0x7FB9C040 ]
    - [ be32, 0x00d6421c, 0x7fb9c040 ]
      - [ be32, 0x00D64220, 0x409E0028 ]
    - [ be32, 0x00d64220, 0x409e0028 ]
      - [ be32, 0x00D64224, 0x48000020 ]
    - [ be32, 0x00d64224, 0x48000020 ]
      - [ be32, 0x00D64244, 0x38600001 ]
    - [ be32, 0x00d64244, 0x38600001 ]
      - [ be32, 0x00D64248, 0x4835B4DE ]
    - [ be32, 0x00d64248, 0x4835b4de ]
      - [ be32, 0x0035B4D8, 0x48D6416E ]
    - [ be32, 0x0035b4d8, 0x48d6416e ]
     
 
PPU-ec6d9414990cb8ad0adb282f5d16a1af4cb3f956:
PPU-ec6d9414990cb8ad0adb282f5d16a1af4cb3f956:
   "Debug Menu":
   "Debug Menu":

Latest revision as of 20:17, 9 September 2024

Beyond: Two Souls
Beyond Two Souls.jpg
Developer(s) Quantic Dream
Publisher(s) Sony Computer Entertainment
Release date(s) NA October 8, 2013
EU October 9, 2013
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Co-op
GameID(s) BCAS25017 (IRD), BCES01121 (IRD), BCES01122 (IRD), BCES01123 (IRD), BCUS98298 (IRD), BCUS99134 (IRD), BCJS37009 (IRD), NPEA00513, NPUA81087, NPHA80260, BCES01888 (IRD), NPUA81088, NPJA00097
Demo
NPEA90127, NPUA72074, NPJA90259, NPHA80265
Soundtrack
NPEA00464, NPEA00504, NPUA30166, NPUA30170
Making Of Featurettes
NPEA00479, NPEA00480, NPEA00481, NPEA00482, NPEA00483, NPEA00484, NPEA00485, NPEA00486, NPEA00487, NPEA00488, NPEA00489, NPEA00490, NPEA00491, NPEA00492, NPEA00493, NPEA00494, NPEA00495, NPEA00496, NPUA81045, NPUA81048
Manual
NPUO30145
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Beyond: Two Souls is an interactive drama and action-adventure game, developed by Quantic Dream and published by Sony Computer Entertainment. It was originally released on October 8th 2013 for the PlayStation 3, later being re-released for the PlayStation 4 on 24 November 2015. The game features Jodie Holmes, one of two player characters. The other is an incorporeal entity named Aiden: a separate soul linked to Jodie since birth. Jodie, possesses supernatural powers through her psychic link to Aiden, growing from adolescence to adulthood while learning to control Aiden and the powers they share.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Write color buffers On Fixes some lighting issues.

Advanced configuration

Setting Option Notes
RSX FIFO accuracy Atomic Helps with stability.

Known Issues

Due to the amount of shaders that need compiling at first launch, the intro, and some cutscenes, some textures may be missing or not rendered correctly. This issue will be resolved on all successional launches.

Special Notes

Patches

Anchors:
  BTS_debugmenu_notes: &debugmenunotesBTS
    "L3 = Opens Debug Menu\nL1/R1 = Change pages\nOnly tested on BCUS98298."
  BTS_disc_v100_debugmenu: &BTS_disc_v100_debugmenu
    - [ be32, 0x00d6416c, 0x82fd0008 ]
    - [ be32, 0x00d64170, 0xeb370000 ]
    - [ be32, 0x00d64174, 0x48000020 ]
    - [ be32, 0x00d64194, 0x3f004465 ]
    - [ be32, 0x00d64198, 0x63186275 ]
    - [ be32, 0x00d6419c, 0x7b1807c6 ]
    - [ be32, 0x00d641a0, 0x48000020 ]
    - [ be32, 0x00d641c0, 0x6718674d ]
    - [ be32, 0x00d641c4, 0x6318656e ]
    - [ be32, 0x00d641c8, 0x7fb9c040 ]
    - [ be32, 0x00d641cc, 0x48000020 ]
    - [ be32, 0x00d641ec, 0x409e005c ]
    - [ be32, 0x00d641f0, 0xeb370008 ]
    - [ be32, 0x00d641f4, 0x3f007500 ]
    - [ be32, 0x00d641f8, 0x48000020 ]
    - [ be32, 0x00d64218, 0x7b1807c6 ]
    - [ be32, 0x00d6421c, 0x7fb9c040 ]
    - [ be32, 0x00d64220, 0x409e0028 ]
    - [ be32, 0x00d64224, 0x48000020 ]
    - [ be32, 0x00d64244, 0x38600001 ]
    - [ be32, 0x00d64248, 0x4835b4de ]
    - [ be32, 0x0035b4d8, 0x48d6416e ]

PPU-ec6d9414990cb8ad0adb282f5d16a1af4cb3f956:
  "Debug Menu":
    Games:
      "Beyond: Two Souls":
        BCUS98298: [ 01.00 ]
        BCUS99134: [ 01.00 ]
        BCES01121: [ 01.00 ]
        BCES01123: [ 01.00 ]
        BCAS25017: [ 01.00 ]
        BCJS37009: [ 01.00 ]
    Author: "bungholio"
    Notes: *debugmenunotesBTS
    Patch Version: 1.0
    Patch:
      - [ load, *BTS_disc_v100_debugmenu ]