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|publisher = 2K Games | |publisher = 2K Games | ||
|series = Borderlands | |series = Borderlands | ||
|date = {{vgregion|NA=September 18, 2012|AU=September 20, 2012|EU=September 21, 2012}} | |date = {{vgregion|NA=September 18, 2012|AU=September 20, 2012}}{{vgregion|EU=September 21, 2012}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Action role-playing | |genre = Action role-playing | ||
|modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES01684, BLUS30982|ird=Yes}} | |gameid = {{gameid|id=BLES01684, BLJS10190, NPEB01144, NPUB30898|oid=BLUS30982, NPJB00460|ird=Yes}}<br>'''''Add-On Disc'''''<br>{{gameid|oid=BLES01813, BLES01965, BLUS41046|ird=Yes}}<br>'''''GOTY Add-On Disc'''''<br>{{gameid|oid=BLES01965, BLUS41046, BLJS10252|ird=Yes}} | ||
|internal resolution = | |||
| | |||
| | |||
}} | }} | ||
'''''Borderlands 2''''' is a first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of Borderlands (2009), the game is once again set on the planet of Pandora. The story follows a new group of Vault Hunters who must ally with the Crimson Raiders, a resistance group made up of civilian survivors and guerrilla fighters, to defeat the tyrannical Handsome Jack before he can unlock the power of a new Vault. The game features the ability to explore the in-game world and complete both main missions and optional side quests, either in single-player or online cooperative gameplay. Like its predecessor, the game features a procedurally generated loot system which is capable of generating numerous combinations of weapons and other gear. | '''''Borderlands 2''''' is a first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of Borderlands (2009), the game is once again set on the planet of Pandora. The story follows a new group of Vault Hunters who must ally with the Crimson Raiders, a resistance group made up of civilian survivors and guerrilla fighters, to defeat the tyrannical Handsome Jack before he can unlock the power of a new Vault. The game features the ability to explore the in-game world and complete both main missions and optional side quests, either in single-player or online cooperative gameplay. Like its predecessor, the game features a procedurally generated loot system which is capable of generating numerous combinations of weapons and other gear. | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 28: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
| | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
| | |rsx fifo accuracy notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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{{netplay | {{netplay | ||
|gamever | |gamever = 1.15 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = RPCN 0.9.1 - 2024/01/08 | |||
}} | }} | ||
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|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | |||
border2v115_title: &border2v115_title | |||
"Borderlands 2": | |||
BLUS30982: [ 01.15 ] | |||
BLES01684: [ 01.15 ] | |||
NPEB01144: [ 01.15 ] | |||
NPUB30898: [ 01.15 ] | |||
border2_fps_notes: &border2_fps_notes | |||
"Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." | |||
PPU-70ce632c4b8910f8f2d3eb5ed97ae29fae31d5f0: | PPU-70ce632c4b8910f8f2d3eb5ed97ae29fae31d5f0: | ||
"God Mode": | "God Mode": | ||
Games: | Games: *border2v115_title | ||
Author: "dron_3" | Author: "dron_3" | ||
Notes: | Notes: | ||
Line 196: | Line 215: | ||
- [ be32, 0x001afa0c, 0x7800f846 ] | - [ be32, 0x001afa0c, 0x7800f846 ] | ||
"Infinite Ammo": | "Infinite Ammo": | ||
Games: | Games: *border2v115_title | ||
Author: "dron_3" | Author: "dron_3" | ||
Notes: | Notes: | ||
Line 208: | Line 222: | ||
- [ be32, 0x007d3a18, 0x60000000 ] | - [ be32, 0x007d3a18, 0x60000000 ] | ||
"Max Cash": | "Max Cash": | ||
Games: | Games: *border2v115_title | ||
Author: "dron_3" | Author: "dron_3" | ||
Notes: | Notes: | ||
Line 222: | Line 231: | ||
- [ be32, 0x0067850c, 0x906b0014 ] | - [ be32, 0x0067850c, 0x906b0014 ] | ||
"Max Experience on Gain": | "Max Experience on Gain": | ||
Games: | Games: *border2v115_title | ||
Author: "dron_3" | Author: "dron_3" | ||
Notes: | Notes: | ||
Line 233: | Line 237: | ||
Patch: | Patch: | ||
- [ be32, 0x006a1348, 0x3c007000 ] | - [ be32, 0x006a1348, 0x3c007000 ] | ||
"Unlock FPS": | |||
Games: *border2v115_title | |||
Author: "FlexBy" | |||
Notes: *border2_fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001ef34c, 0x60000000 ] | |||
PPU-4858ad471e6477c1d67943746b4f89982724024b: | |||
"Unlock FPS": | |||
Games: | |||
"Borderlands 2": | |||
NPEB01144: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *border2_fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001ed76c, 0x60000000 ] | |||
}} | }} |
Latest revision as of 13:51, 4 July 2024
Borderlands 2 | |
---|---|
Developer(s) | Gearbox Software |
Publisher(s) | 2K Games |
Series | Borderlands |
Release date(s) | NA September 18, 2012 AU September 20, 2012 EU September 21, 2012 |
Release type | Multi-platform |
Genre(s) | Action role-playing |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01684 (IRD), BLJS10190 (IRD), NPEB01144, NPUB30898, BLUS30982 (IRD), NPJB00460 Add-On Disc BLES01813 (IRD), BLES01965 (IRD), BLUS41046 (IRD) GOTY Add-On Disc BLES01965 (IRD), BLUS41046 (IRD), BLJS10252 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Borderlands 2 is a first-person shooter video game developed by Gearbox Software and published by 2K Games. Taking place five years following the events of Borderlands (2009), the game is once again set on the planet of Pandora. The story follows a new group of Vault Hunters who must ally with the Crimson Raiders, a resistance group made up of civilian survivors and guerrilla fighters, to defeat the tyrannical Handsome Jack before he can unlock the power of a new Vault. The game features the ability to explore the in-game world and complete both main missions and optional side quests, either in single-player or online cooperative gameplay. Like its predecessor, the game features a procedurally generated loot system which is capable of generating numerous combinations of weapons and other gear.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Resolution scale threshold | 512 x 512 | Resolves graphical issues when resolution scaling is set above 100%. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.15 | N/A | Yes | Yes | Yes | Yes | Not required | RPCN 0.9.1 - 2024/01/08 |
Patches
Anchors: border2v115_title: &border2v115_title "Borderlands 2": BLUS30982: [ 01.15 ] BLES01684: [ 01.15 ] NPEB01144: [ 01.15 ] NPUB30898: [ 01.15 ] border2_fps_notes: &border2_fps_notes "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." PPU-70ce632c4b8910f8f2d3eb5ed97ae29fae31d5f0: "God Mode": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001afa04, 0x79200fa4 ] - [ be32, 0x001afa0c, 0x7800f846 ] "Infinite Ammo": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x007d3a18, 0x60000000 ] "Max Cash": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00678504, 0x7d6b4a14 ] - [ be32, 0x00678508, 0x3c600600 ] - [ be32, 0x0067850c, 0x906b0014 ] "Max Experience on Gain": Games: *border2v115_title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x006a1348, 0x3c007000 ] "Unlock FPS": Games: *border2v115_title Author: "FlexBy" Notes: *border2_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001ef34c, 0x60000000 ] PPU-4858ad471e6477c1d67943746b4f89982724024b: "Unlock FPS": Games: "Borderlands 2": NPEB01144: [ 01.00 ] Author: "FlexBy" Notes: *border2_fps_notes Patch Version: 1.0 Patch: - [ be32, 0x001ed76c, 0x60000000 ]