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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:TES5SkyrimCover. | |image = [[File:{{#setmainimage:TES5SkyrimCover.jpg}}|300px]] | ||
|developer = Bethesda Game Studios | |developer = Bethesda Game Studios | ||
|publisher = Bethesda Softworks | |publisher = Bethesda Softworks | ||
Line 8: | Line 8: | ||
|genre = Action, Role-playing | |genre = Action, Role-playing | ||
|modes = Single-player | |modes = Single-player | ||
|gameid = {{gameid|id=BLES01329, BLES01330, BLUS30778 | |gameid = {{gameid|id=BLES01329, BLES01330, BLUS30778, BLJM60413, BLAS50546|ird=Yes}}<br>'''''Legendary Edition'''''<br>{{gameid|id=BLES01885, BLES01886, BLUS31202, BLJM61086, BLAS50624|ird=Yes}} | ||
|internal resolution = '''''1280x720''''' | |||
}} | }} | ||
Line 16: | Line 17: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 24: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 41: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 49: | Line 46: | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 58: | Line 59: | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Fixes some bloom and brightness issues | |write color buffers notes = Fixes some bloom and brightness issues. May cause game to freeze on some hardware. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 65: | Line 66: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
Line 74: | Line 71: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 103: | Line 100: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 116: | Line 118: | ||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
Line 140: | Line 142: | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
|rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = If "Fast" selected expect freezing. | |rsx fifo accuracy notes = If "Fast" is selected then expect freezing. | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |disable zcull occlusion queries = <!-- On, Off --> | ||
Line 149: | Line 153: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = 60 FPS<!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Random crashes when entering certain places=== | |||
The locations presently found are '''Bleak Falls Temple, House Gray-Mane, Temple of Kynareth, War Maiden's, New Gnisis Cornerclub, Goldenglow Estate, Broken Oar Grotto, The Bee and Barb'''. | |||
All of these places except for The Bee and Barb can be temporarily played with PPU threads set to 3 in the debug tab. Although, this setting WILL break games logic for certain non-essential events. Like you can watch how guards spawn. | All of these places except for The Bee and Barb can be temporarily played with PPU threads set to 3 in the debug tab. Although, this setting WILL break games logic for certain non-essential events. Like you can watch how guards spawn. | ||
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|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | |||
skyrim_titleid: &skyrim_titleid | |||
"The Elder Scrolls V: Skyrim": | |||
BLUS30778: [ 01.09 ] | |||
BLES01329: [ 02.09 ] | |||
BLES01330: [ 02.09 ] | |||
skyrimLE_titleid: &skyrimLE_titleid | |||
"The Elder Scrolls V: Skyrim Legendary Edition": | |||
BLES01885: [ 01.00 ] | |||
BLES01886: [ 01.00 ] | |||
BLUS31202: [ 01.00 ] | |||
skyrim_shout_notes: &skyrim_shout_notes | |||
"Allows you and enemies to shout without a resting period. Becomes Never shout again for all characters on screen that are in a resting period." | |||
skyrim_60fps_notes: &skyrim_60fps_notes | |||
"Camera sensitivity gets increased while having 60+ FPS." | |||
skyrim_trainerlvlup_notes: &skyrim_trainerlvlup_notes | |||
"Removes 5 per level limit." | |||
skyrim_persistentcarryweight_notes: &skyrim_persistentcarryweight_notes | |||
"Apply this patch while you can still run. Unless you prefer being over-encumbered." | |||
skyrim_alwayslvlup_notes: &skyrim_alwayslvlup_notes | |||
"Level up every skill level up. Quick way to unlock perks without unnecessarily making your skills Legendary." | |||
PPU-8854da0c79e5c5bf386cb32e280f83c89cab40ff: | PPU-8854da0c79e5c5bf386cb32e280f83c89cab40ff: | ||
"60 FPS": | "60 FPS": | ||
Games: | Games: *skyrim_titleid | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: *skyrim_60fps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x008edb64, 0xf8051c60 ] | - [ be32, 0x008edb64, 0xf8051c60 ] | ||
"Infinite Shout": | |||
Games: *skyrim_titleid | |||
Author: "Medo" | |||
Notes: *skyrim_shout_notes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x0008ea00, 0x60000000 ] | |||
"Can Always Level Up At Trainers": | |||
Games: *skyrim_titleid | |||
Author: "Medo" | |||
Notes: *skyrim_trainerlvlup_notes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x00308d30, 0x60000000 ] | |||
"Carry Weight Never Changes": | |||
Games: *skyrim_titleid | |||
Author: "Medo" | |||
Notes: *skyrim_persistentcarryweight_notes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x00414fcc, 0x60000000 ] | |||
"Quick Main Level Up": | |||
Games: *skyrim_titleid | |||
Author: "Medo" | |||
Notes: *skyrim_alwayslvlup_notes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x001d8e9c, 0xc0230004 ] | |||
PPU-ce80647b91654477032788d990641cde6412a74f: | PPU-ce80647b91654477032788d990641cde6412a74f: | ||
"60 FPS": | "60 FPS": | ||
Games: | Games: *skyrimLE_titleid | ||
Author: "illusion" | Author: "illusion" | ||
Notes: | Notes: *skyrim_60fps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x008edb64, 0xf8051c60 ] | - [ be32, 0x008edb64, 0xf8051c60 ] | ||
"Infinite Shout": | "Infinite Shout": | ||
Games: | Games: *skyrimLE_titleid | ||
Author: "Medo" | Author: "Medo" | ||
Notes: *skyrim_shout_notes | |||
Patch Version: 1.2 | Patch Version: 1.2 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x0008ea00, 0x60000000 ] | ||
"Can Always Level Up At Trainers": | "Can Always Level Up At Trainers": | ||
Games: | Games: *skyrimLE_titleid | ||
Author: "Medo" | Author: "Medo" | ||
Notes: *skyrim_trainerlvlup_notes | |||
Patch Version: 1.2 | Patch Version: 1.2 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00308d30, 0x60000000 ] | ||
"Carry Weight Never | "Carry Weight Never Changes": | ||
Games: | Games: *skyrimLE_titleid | ||
Author: "Medo" | Author: "Medo" | ||
Notes: *skyrim_persistentcarryweight_notes | |||
Patch Version: 1.2 | Patch Version: 1.2 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00414fcc, 0x60000000 ] | ||
"Quick Main Level Up": | "Quick Main Level Up": | ||
Games: *skyrimLE_titleid | |||
Author: "Medo" | |||
Notes: *skyrim_alwayslvlup_notes | |||
Patch Version: 1.2 | |||
Patch: | |||
- [ be32, 0x001d8e9c, 0xc0230004 ] | |||
PPU-7f8ba47068ed869a17e7050047669f51cb468c15: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLAS50546: [ 01.00 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008f0fd4, 0xf8051c60 ] | |||
PPU-4c4a3b2aaaba32152ef940610bd8079bb85d8086: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLAS50546: [ 01.09 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008ede14, 0xf8051c60 ] | |||
PPU-5ca4dd04162bc51987b2613d21961a6db6816870: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLJM60413: [ 01.09 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008edee4, 0xf8051c60 ] | |||
PPU-5055e0288f6c75fd8341b3c6b4b4223fd417e82d: | |||
"60 FPS": | |||
Games: | |||
"The Elder Scrolls V: Skyrim": | |||
BLES01329: [ 02.00 ] | |||
Author: "illusion, FlexBy" | |||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x008f8bc8, 0xf8051c60 ] | |||
PPU-336bdd5d924742e981105232d0cbaf7c035a1517: | |||
"60 FPS": | |||
Games: | Games: | ||
"The Elder Scrolls V: Skyrim": | "The Elder Scrolls V: Skyrim": | ||
BLES01329: [ 02.05 ] | |||
Author: " | BLES01330: [ 02.05 ] | ||
Patch Version: 1. | Author: "illusion, FlexBy" | ||
Notes: *skyrim_60fps_notes | |||
Patch Version: 1.0 | |||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x008dfe40, 0xf8051c60 ] | ||
}} | }} |
Latest revision as of 08:04, 23 September 2023
The Elder Scrolls V: Skyrim | |
---|---|
Developer(s) | Bethesda Game Studios |
Publisher(s) | Bethesda Softworks |
Series | The Elder Scrolls |
Release date(s) | November 11, 2011 |
Release type | Multi-platform |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLES01329 (IRD), BLES01330 (IRD), BLUS30778 (IRD), BLJM60413 (IRD), BLAS50546 (IRD) Legendary Edition BLES01885 (IRD), BLES01886 (IRD), BLUS31202 (IRD), BLJM61086 (IRD), BLAS50624 (IRD) |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
The Elder Scrolls V: Skyrim is the fifth main installment in the Elder Scrolls series, following 2006's The Elder Scrolls IV: Oblivion. The game's main story revolves around the player's character, the Dragonborn, on their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of Tamriel. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Fixes some bloom and brightness issues. May cause game to freeze on some hardware. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | If "Fast" is selected then expect freezing. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | 60 FPS |
Known Issues
Random crashes when entering certain places
The locations presently found are Bleak Falls Temple, House Gray-Mane, Temple of Kynareth, War Maiden's, New Gnisis Cornerclub, Goldenglow Estate, Broken Oar Grotto, The Bee and Barb. All of these places except for The Bee and Barb can be temporarily played with PPU threads set to 3 in the debug tab. Although, this setting WILL break games logic for certain non-essential events. Like you can watch how guards spawn.
Special Notes
Patches
Anchors: skyrim_titleid: &skyrim_titleid "The Elder Scrolls V: Skyrim": BLUS30778: [ 01.09 ] BLES01329: [ 02.09 ] BLES01330: [ 02.09 ] skyrimLE_titleid: &skyrimLE_titleid "The Elder Scrolls V: Skyrim Legendary Edition": BLES01885: [ 01.00 ] BLES01886: [ 01.00 ] BLUS31202: [ 01.00 ] skyrim_shout_notes: &skyrim_shout_notes "Allows you and enemies to shout without a resting period. Becomes Never shout again for all characters on screen that are in a resting period." skyrim_60fps_notes: &skyrim_60fps_notes "Camera sensitivity gets increased while having 60+ FPS." skyrim_trainerlvlup_notes: &skyrim_trainerlvlup_notes "Removes 5 per level limit." skyrim_persistentcarryweight_notes: &skyrim_persistentcarryweight_notes "Apply this patch while you can still run. Unless you prefer being over-encumbered." skyrim_alwayslvlup_notes: &skyrim_alwayslvlup_notes "Level up every skill level up. Quick way to unlock perks without unnecessarily making your skills Legendary." PPU-8854da0c79e5c5bf386cb32e280f83c89cab40ff: "60 FPS": Games: *skyrim_titleid Author: "illusion" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008edb64, 0xf8051c60 ] "Infinite Shout": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_shout_notes Patch Version: 1.2 Patch: - [ be32, 0x0008ea00, 0x60000000 ] "Can Always Level Up At Trainers": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_trainerlvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x00308d30, 0x60000000 ] "Carry Weight Never Changes": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_persistentcarryweight_notes Patch Version: 1.2 Patch: - [ be32, 0x00414fcc, 0x60000000 ] "Quick Main Level Up": Games: *skyrim_titleid Author: "Medo" Notes: *skyrim_alwayslvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x001d8e9c, 0xc0230004 ] PPU-ce80647b91654477032788d990641cde6412a74f: "60 FPS": Games: *skyrimLE_titleid Author: "illusion" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008edb64, 0xf8051c60 ] "Infinite Shout": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_shout_notes Patch Version: 1.2 Patch: - [ be32, 0x0008ea00, 0x60000000 ] "Can Always Level Up At Trainers": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_trainerlvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x00308d30, 0x60000000 ] "Carry Weight Never Changes": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_persistentcarryweight_notes Patch Version: 1.2 Patch: - [ be32, 0x00414fcc, 0x60000000 ] "Quick Main Level Up": Games: *skyrimLE_titleid Author: "Medo" Notes: *skyrim_alwayslvlup_notes Patch Version: 1.2 Patch: - [ be32, 0x001d8e9c, 0xc0230004 ] PPU-7f8ba47068ed869a17e7050047669f51cb468c15: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLAS50546: [ 01.00 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008f0fd4, 0xf8051c60 ] PPU-4c4a3b2aaaba32152ef940610bd8079bb85d8086: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLAS50546: [ 01.09 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008ede14, 0xf8051c60 ] PPU-5ca4dd04162bc51987b2613d21961a6db6816870: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLJM60413: [ 01.09 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008edee4, 0xf8051c60 ] PPU-5055e0288f6c75fd8341b3c6b4b4223fd417e82d: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLES01329: [ 02.00 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008f8bc8, 0xf8051c60 ] PPU-336bdd5d924742e981105232d0cbaf7c035a1517: "60 FPS": Games: "The Elder Scrolls V: Skyrim": BLES01329: [ 02.05 ] BLES01330: [ 02.05 ] Author: "illusion, FlexBy" Notes: *skyrim_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x008dfe40, 0xf8051c60 ]