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|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
|date = {{vgregion|NA=March 22, 2011}}{{vgregion||JP=March 24, 2011||EU=March 25, 2011|AU=April 14, 2011}} | |date = {{vgregion|NA=March 22, 2011}}{{vgregion||JP=March 24, 2011||EU=March 25, 2011|AU=April 14, 2011}} | ||
|release = PlayStation 3 exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|modes = Single-player, Co-op <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player, Co-op<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES00956, BCUS98248, NPEA00303, NPEA00304, NPUA80619|oid=BCES01180|ird=Yes}}, {{gameid|oid= | |gameid = {{gameid|id=BCES00956, BCUS98248, NPEA00303, NPEA00304, NPUA80619|oid=BCES01180, BCJS30072|ird=Yes}}, {{gameid|oid=BCAS20163|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90065, NPJA90156|oid=NPUA70132, NPHA80133|ird=NA}} | ||
|internal resolution = 1280x720 | |||
}} | }} | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu xfloat accuracy notes = | |spu xfloat accuracy notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
Latest revision as of 12:40, 23 February 2024
PlayStation Move Heroes | |
---|---|
Developer(s) | Nihilistic Software |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | NA March 22, 2011 JP March 24, 2011 EU March 25, 2011 AU April 14, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Adventure |
Mode(s) | Single-player, Co-op |
GameID(s) | BCES00956 (IRD), BCUS98248 (IRD), NPEA00303, NPEA00304, NPUA80619, BCES01180 (IRD), BCJS30072 (IRD), BCAS20163 Demo NPEA90065, NPJA90156, NPUA70132, NPHA80133 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
PlayStation Move Heroes known in Japan as Gachinko Heroes (ガチンコヒーローズ Gachinko Hīrōzu, Hardcore Heroes), is a 2011 action-adventure video game developed by Nihilistic Software and published by Sony Computer Entertainment for the PlayStation 3 video game console utilizing the PlayStation Move. It is a crossover of the Ratchet & Clank, Jak and Daxter, and Sly Cooper franchises to form a total of six main characters.
The game features both single-player as well as two-player co-operative multiplayer as players traverse through a series of levels. The game features six playable characters: Ratchet, Clank, Jak, Daxter, Sly Cooper, and Bentley. It also features a total of 50 levels, which can be categorized into five "archetypes", five weapon classes, and four environments, namely Paris, France from Sly Cooper, Metropolis on Kerwan from Ratchet & Clank, Haven City from Jak and Daxter, and Planet X, which is an original environment created for the game.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
I/O configuration
Setting | Option | Notes |
---|---|---|
Move handler | Fake | Required to control your character. |
Known Issues
This game requires Playstation Move controls. Real controllers are not currently supported so you will have to change the PS Move handler to Fake. Mouse has been tested and unfortunately does not work.