Fuse: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Fuse.jpg‎}}|300px]]
|image    = [[File:{{#setmainimage:Fuse.jpg}}|300px]]
|developer = Insomniac Games
|developer = Insomniac Games
|publisher = Electronic Arts
|publisher = Electronic Arts
|date      = {{vgregion|NA=May 28, 2013|AU=May 30, 2013}}{{vgregion|EU=May 31, 2013}}
|date      = {{vgregion|NA=May 28, 2013|AU=May 30, 2013}}{{vgregion|EU=May 31, 2013}}
|release  = Console exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Third-person shooter  
|genre    = Third-person shooter
|modes    = Single-player, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES01724, BLUS31040, NPUB30874|oid=NPEB01112|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|oid=NPEB90442, NPUB90815|ird=NA}}
|gameid    = {{gameid|id=BLES01724, BLUS31040, NPUB30874|oid=NPEB01112|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90442|oid=NPUB90815|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/Fuse_(video_game)
|wikipedia = https://en.wikipedia.org/wiki/Fuse_(video_game)
|internal resolution = 1152x704
}}
}}


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = 30<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      = Required unless using FPS Patch due to 2x game speed at 60 FPS.
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = On<!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            = Fixes 0.5 FPS lock on menu and crashes.
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode                = <!-- On, Off -->
|strict rendering mode notes          =  
|strict rendering mode notes          =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = On<!-- On, Off -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    = Required to major timing issue with this game
|vblank rate notes                    =  
|vblank ntsc fixup                           = <!-- Value between 1 to 500 -->
|vblank ntsc fixup                     = On<!-- On, Off -->
|vblank ntsc fixup notes                     =  
|vblank ntsc fixup notes               = Fixes timing issue.
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
There are no reported issues with this title.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        = 1.00
|rpcs3 version  = N/A
|connect        = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = No<!-- Yes, No, Partial, Untested, N/A -->
|match          = No<!-- Yes, No, Partial, Untested, N/A -->
|features      = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes          =
}}
 
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  fuse_titles: &fuse_titles
    "Fuse":
      NPEB01112: [ 01.00 ]
      NPUB30874: [ 01.00 ]
      BLUS31040: [ 01.00 ]
      BLES01724: [ 01.00 ]


{{netplay
PPU-6fee162e203f4d987915b182a30a1dc8856248b6:
|gamever  = 1.00
  "Variable FPS":
|connect  = No <!-- Yes, No, Partial, Untested, N/A -->
    Games: *fuse_titles
|lobbies  = No <!-- Yes, No, Partial, Untested, N/A -->
    Author: "illusion"
|match    = No <!-- Yes, No, Partial, Untested, N/A -->
    Notes: "Allows up to 1000 FPS without affecting game speed.\nChange vblank to go above 60 FPS."
|features = No <!-- Yes, No, Partial, Untested, N/A -->
    Patch Version: 1.0
|notes    = Needs a custom server
    Patch:
      - [ be32, 0x005e4c28, 0x38800001 ]
      - [ be32, 0x005e4c30, 0x38600001 ]
      - [ be32, 0x00615944, 0xc024000c ] # store as double
      - [ be32, 0x005e4b54, 0x3cc03a83 ]
      - [ be32, 0x005e4b58, 0x60c6126f ]
  "1280x720 Resolution":
    Games: *fuse_titles
    Author: "Margen67"
    Notes: "Original resolution is 1152x704."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x005ec4b2, 1280 ]
      - [ be16, 0x005ec4b6, 720 ]
}}
}}

Latest revision as of 20:16, 9 March 2024

Fuse
Fuse.jpg
Developer(s) Insomniac Games
Publisher(s) Electronic Arts
Release date(s) NA May 28, 2013
AU May 30, 2013
EU May 31, 2013
Release type Console exclusive
Genre(s) Third-person shooter
Mode(s) Single-player, Multiplayer
GameID(s) BLES01724 (IRD), BLUS31040 (IRD), NPUB30874, NPEB01112
Demo
NPEB90442, NPUB90815
Internal resolution 1152x704
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit 30 Required unless using FPS Patch due to 2x game speed at 60 FPS.
Write color buffers On Fixes 0.5 FPS lock on menu and crashes.

Advanced configuration

Setting Option Notes
VBlank NTSC Fixup On Fixes timing issue.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 N/A No No No No Not available

Patches

Anchors:
  fuse_titles: &fuse_titles
    "Fuse":
      NPEB01112: [ 01.00 ]
      NPUB30874: [ 01.00 ]
      BLUS31040: [ 01.00 ]
      BLES01724: [ 01.00 ]

PPU-6fee162e203f4d987915b182a30a1dc8856248b6:
  "Variable FPS":
    Games: *fuse_titles
    Author: "illusion"
    Notes: "Allows up to 1000 FPS without affecting game speed.\nChange vblank to go above 60 FPS."
    Patch Version: 1.0
    Patch:
      - [ be32, 0x005e4c28, 0x38800001 ]
      - [ be32, 0x005e4c30, 0x38600001 ]
      - [ be32, 0x00615944, 0xc024000c ] # store as double
      - [ be32, 0x005e4b54, 0x3cc03a83 ]
      - [ be32, 0x005e4b58, 0x60c6126f ]
  "1280x720 Resolution":
    Games: *fuse_titles
    Author: "Margen67"
    Notes: "Original resolution is 1152x704."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x005ec4b2, 1280 ]
      - [ be16, 0x005ec4b6, 720 ]