HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interpret...) |
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|series = Atelier | |series = Atelier | ||
|date = {{vgregion|JP=June 28, 2012|NA=March 5, 2013|AU=March 7, 2013}}{{vgregion|EU=March 8, 2013}} | |date = {{vgregion|JP=June 28, 2012|NA=March 5, 2013|AU=March 7, 2013}}{{vgregion|EU=March 8, 2013}} | ||
|release = | |release = Multi-platform | ||
|genre = Role-playing | |genre = Role-playing | ||
|modes = Single-player | |modes = Single-player | ||
|gameid = {{gameid|id=BLUS31152, BLES01793|oid=NPUB31115, NPEB01262|ird=Yes | |gameid = {{gameid|id=BLUS31152, BLES01793|oid=BLJM60486, NPUB31115, NPEB01262|ird=Yes}} | ||
}} | }} | ||
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==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder | |ppu decoder = Interpreter (static) <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes | |ppu decoder notes = Significantly reduces crashes at the cost of performance. | ||
|spu decoder | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes | |spu decoder notes = | ||
|preferred spu threads | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |||
|enable spu loop detection = <!-- On, Off --> | |||
| | |enable spu loop detection notes = | ||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |||
|spu xfloat accuracy notes = | |||
|enable spu loop detection | |spu block size = <!-- Safe, Mega, Giga --> | ||
|enable spu loop detection notes | |spu block size notes = | ||
|spu | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|spu | |tsx instructions notes = | ||
| | |||
| | |||
| | |||
| | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes | |renderer notes = | ||
|aspect ratio | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes | |aspect ratio notes = | ||
|framelimit | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes | |framelimit notes = | ||
|anisotropic filter | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes | |anisotropic filter notes = | ||
|default resolution | |anti-aliasing = <!-- Auto, Disabled --> | ||
|default resolution notes | |anti-aliasing notes = | ||
|resolution scale | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|resolution scale notes | |zcull accuracy notes = | ||
|resolution scale threshold | |shader quality = <!-- High, Low, Auto --> | ||
|resolution scale threshold notes | |shader quality notes = | ||
|write color | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|write color | |3d rendering mode notes = | ||
|strict rendering mode | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|strict rendering mode notes | |default resolution notes = | ||
|vsync | |resolution scale = <!-- Value between 50% to 800% --> | ||
|vsync notes | |resolution scale notes = | ||
|stretch to display area | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|stretch to display area notes | |resolution scale threshold notes = | ||
| | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
| | |shader mode notes = | ||
| | |write color buffers = On <!-- On, Off --> | ||
| | |write color buffers notes = Required to correctly display the background when interacting with shopkeepers. Without Write color buffers, only a black background will be visible. | ||
|strict rendering mode = <!-- On, Off --> | |||
|strict rendering mode notes = | |||
|vsync = On <!-- On, Off --> | |||
|vsync notes = Required to correctly display ingame videos. Reduces random crashes while loading levels. | |||
|stretch to display area = <!-- On, Off --> | |||
|stretch to display area notes = | |||
|multithreaded rsx = <!-- On, Off --> | |||
|multithreaded rsx notes = | |||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes | |audio out windows notes = | ||
|audio out linux | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes | |audio out linux notes = | ||
| | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
| | |audio format notes = | ||
| | |dump to file = <!-- On, Off --> | ||
| | |dump to file notes = | ||
| | |convert to 16-bit = <!-- On, Off --> | ||
| | |convert to 16-bit notes = | ||
|volume | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes | |volume notes = | ||
|enable buffering | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes | |enable buffering notes = | ||
|audio buffer duration | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes | |audio buffer duration notes = | ||
|enable time stretching | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes | |enable time stretching notes = | ||
|time stretching threshold | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- I/O configuration --> | |||
|keyboard handler = <!-- Null, Basic --> | |||
|keyboard handler notes = | |||
|mouse handler = <!-- Null, Basic --> | |||
|mouse handler notes = | |||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |||
|camera input notes = | |||
|camera settings = <!-- Null, Fake, Qt --> | |||
|camera settings notes = | |||
|move handler = <!-- Null, Fake, Mouse --> | |||
|move handler notes = | |||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | |||
|debug console mode = <!-- On, Off --> | |||
|debug console mode notes = | |||
|accurate llvm dfma = <!-- On, Off --> | |||
|accurate llvm dfma notes = | |||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |||
|silence all logs notes = | |||
|sleep timers accuracy = <!-- As Host, Usleep Only, All Timers --> | |||
|sleep timers accuracy notes = | |||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |||
|maximum spurs threads notes = | |||
|firmware libraries = <!-- Switch to LLE, Switch to HLE --> | |||
|firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | |||
|read depth buffers = <!-- On, Off --> | |||
|read depth buffers notes = | |||
|write depth buffers = <!-- On, Off --> | |||
|write depth buffers notes = | |||
|read color buffers = <!-- On, Off --> | |||
|read color buffers notes = | |||
|disable on-disk shader cache = <!-- On, Off --> | |||
|disable on-disk shader cache notes = | |||
|disable vertex cache = <!-- On, Off --> | |||
|disable vertex cache notes = | |||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |||
|driver wake-up delay notes = | |||
|vblank rate = <!-- Value between 1 to 500 --> | |||
|vblank rate notes = | |||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |||
|clocks scale notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation | |disable zcull occlusion queries = <!-- On, Off --> | ||
|force cpu blit emulation notes | |disable zcull occlusion queries notes = | ||
| | |force cpu blit emulation = <!-- On, Off --> | ||
| | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|accurate | |hook static functions = <!-- On, Off --> | ||
|accurate | |hook static functions notes = | ||
| | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
| | |accurate ppu 128 reservations notes = | ||
| | |ppu thread count = <!-- Value between 1 to 8 --> | ||
| | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Crash when swapping party members=== | |||
More often than not, when trying to swap one party member for another, the game will crash with a MEM Access Violation error. This crash can be worked around by first removing the party member and then adding the new party member. This issue is being tracked as part of {{issue|6117}}. The game also suffers from a few random crashes during gameplay. |
Latest revision as of 02:48, 15 May 2024
Atelier Ayesha: The Alchemist of Dusk | |
---|---|
Developer(s) | Gust Co. Ltd. |
Publisher(s) | JP Gust Co. Ltd. NA/EU/AU Koei Tecmo |
Series | Atelier |
Release date(s) | JP June 28, 2012 NA March 5, 2013 AU March 7, 2013 EU March 8, 2013 |
Release type | Multi-platform |
Genre(s) | Role-playing |
Mode(s) | Single-player |
GameID(s) | BLUS31152 (IRD), BLES01793 (IRD), BLJM60486 (IRD), NPUB31115, NPEB01262 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Atelier Ayesha: The Alchemist of Dusk (Japanese: アーシャのアトリエ ~黄昏の大地の錬金術士~ Hepburn: Asha no Atorie ~Tasogare no Daichi no Renkinjutsushi~, lit. Atelier Ayesha ~Alchemist of the Land of Dusk~) is the fourteenth title in the Atelier series, coming after Atelier Meruru, but has a storyline independent from previous titles in the series. The character designs are by Hidari. It is the first installment in the Dusk storyline. There is also a drama CD and novel based on the game.
Atelier Ayesha stars Ayesha Altugle, who runs an herbalist's workshop with her sister Nio. After Nio disappears mysteriously, Ayesha meets an alchemist called Keithgriff Hazeldine, who reveals that she must master the art of alchemy herself in order to rescue her sister, but she has only a few years to do so, or Nio will eventually be lost forever. Overcoming sadness is one of the game’s themes and players will see Ayesha grow as she writes diary entries, while she gathers allies and improve her alchemy skills in her quest to reunite with her missing sister.
Atelier Ayesha takes place in a new world separate from the Arland saga where the art of alchemy used to thrive in the past, but now only a few know about its secrets.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
PPU decoder | Interpreter (static) | Significantly reduces crashes at the cost of performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required to correctly display the background when interacting with shopkeepers. Without Write color buffers, only a black background will be visible. |
VSync | On | Required to correctly display ingame videos. Reduces random crashes while loading levels. |
Known Issues
Crash when swapping party members
More often than not, when trying to swap one party member for another, the game will crash with a MEM Access Violation error. This crash can be worked around by first removing the party member and then adding the new party member. This issue is being tracked as part of Issue 6117. The game also suffers from a few random crashes during gameplay.