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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = | |image = [[File:{{#setmainimage:Prototype.jpg}}|300px]] | ||
|developer = Radical Entertainment | |developer = Radical Entertainment | ||
|publisher = Activision | |publisher = Activision | ||
|series = Prototype | |series = Prototype | ||
|date = {{vgregion|NA=June 9, 2009|AU=June 10, 2009|EU=June 12, 2009}} | |date = {{vgregion|NA=June 9, 2009|AU=June 10, 2009}}{{vgregion|EU=June 12, 2009}} | ||
|release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Action, Adventure | |genre = Action, Adventure | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00269, BLUS30145, NPEB00436, NPUB30389|ird=Yes}} | |gameid = {{gameid|id=BLES00269, BLUS30145, NPEB00436, NPUB30389|ird=Yes}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Prototype_(video_game) | |internal resolution = 1120x640 | ||
|wikipedia = https://en.wikipedia.org/wiki/Prototype_(video_game) | |||
}} | }} | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = Auto <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = Framerate is dependent on Vblank rate. | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
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|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = 120 <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = At 60 menu FPS is at 60, in game maxes to 30. <br>At 120, menu remains at 60, upper limit in game increases to 40 fps. <br>At 240, menu increases to 80 fps, ingame remains at 40. | ||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|accurate getllar = <!-- On, Off --> | |accurate getllar = <!-- On, Off --> | ||
|accurate getllar notes = | |accurate getllar notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
prototype1_debug_notes: &prototype1_debug_notes | |||
"Press SELECT in Pause Menu." | |||
PPU-258ac2ba1ae25c2e6e330fcb8979cb6fe878b9d2: | |||
"Debug Menu": | |||
Games: | |||
"Prototype": | |||
NPUB30389: [ 02.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: *prototype1_debug_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x010bae04, 0x52454c45 ] | |||
- [ be32, 0x010bae08, 0x41534500 ] | |||
PPU-f1f27b74ed9ec9fd2a4769aa020a21cf67775bc2: | |||
"Debug Menu": | |||
Games: | |||
"Prototype": | |||
BLES00269: [ 01.01 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: *prototype1_debug_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x010b5ae4, 0x52454c45 ] | |||
- [ be32, 0x010b5ae8, 0x41534500 ] | |||
PPU-30b4f543be1ab4183d61ba6430be511320d0052b: | |||
"Debug Menu": | |||
Games: | |||
"Prototype": | |||
BLUS30145: [ 01.01 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: *prototype1_debug_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x010b57e4, 0x52454c45 ] | |||
- [ be32, 0x010b57e8, 0x41534500 ] | |||
}} |
Latest revision as of 01:16, 4 November 2023
Prototype | |
---|---|
Developer(s) | Radical Entertainment |
Publisher(s) | Activision |
Series | Prototype |
Release date(s) | NA June 9, 2009 AU June 10, 2009 EU June 12, 2009 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLES00269 (IRD), BLUS30145 (IRD), NPEB00436, NPUB30389 |
Internal resolution | 1120x640 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | Auto | Framerate is dependent on Vblank rate. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | At 60 menu FPS is at 60, in game maxes to 30. At 120, menu remains at 60, upper limit in game increases to 40 fps. At 240, menu increases to 80 fps, ingame remains at 40. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: prototype1_debug_notes: &prototype1_debug_notes "Press SELECT in Pause Menu." PPU-258ac2ba1ae25c2e6e330fcb8979cb6fe878b9d2: "Debug Menu": Games: "Prototype": NPUB30389: [ 02.00 ] Author: "dron_3, FlexBy" Notes: *prototype1_debug_notes Patch Version: 1.0 Patch: - [ be32, 0x010bae04, 0x52454c45 ] - [ be32, 0x010bae08, 0x41534500 ] PPU-f1f27b74ed9ec9fd2a4769aa020a21cf67775bc2: "Debug Menu": Games: "Prototype": BLES00269: [ 01.01 ] Author: "dron_3, FlexBy" Notes: *prototype1_debug_notes Patch Version: 1.0 Patch: - [ be32, 0x010b5ae4, 0x52454c45 ] - [ be32, 0x010b5ae8, 0x41534500 ] PPU-30b4f543be1ab4183d61ba6430be511320d0052b: "Debug Menu": Games: "Prototype": BLUS30145: [ 01.01 ] Author: "dron_3, FlexBy" Notes: *prototype1_debug_notes Patch Version: 1.0 Patch: - [ be32, 0x010b57e4, 0x52454c45 ] - [ be32, 0x010b57e8, 0x41534500 ]