Prototype: Difference between revisions

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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = <!-- [[File:{{#setmainimage:filename.ext‎}}|300px]] -->
|image    = [[File:{{#setmainimage:Prototype.jpg}}|300px]]
|developer = Radical Entertainment
|developer = Radical Entertainment
|publisher = Activision{{vgregion|}}
|publisher = Activision
|series    = Prototype<!-- delete if not applicable -->
|series    = Prototype
|date      = {{vgregion|NA=June 9, 2009|AU=June 10, 2009|EU=June 12, 2009}}
|date      = {{vgregion|NA=June 9, 2009|AU=June 10, 2009}}{{vgregion|EU=June 12, 2009}}
|release  = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Multi-platform <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00269, BLUS30145, NPEB00436, NPUB30389|ird=Yes}}
|gameid    = {{gameid|id=BLES00269, BLUS30145, NPEB00436, NPUB30389|ird=Yes}}
|wikipedia = https://en.wikipedia.org/wiki/Prototype_(video_game)<!-- delete if not applicable -->
|internal resolution = 1120x640
|vndb      = <!-- delete if not applicable -->
|wikipedia = https://en.wikipedia.org/wiki/Prototype_(video_game)
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
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|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = Auto <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      = Framerate is dependent on Vblank rate.
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              =  
|anisotropic filter notes              =  
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|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|disable native float16 support        = <!-- On, Off -->
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|disable native float16 support notes  =  
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = 120 <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    = At 60 menu FPS is at 60, in game maxes to 30. <br>At 120, menu remains at 60, upper limit in game increases to 40 fps. <br>At 240, menu increases to 80 fps, ingame remains at 40.
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|accurate getllar                      = <!-- On, Off -->
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|accurate getllar notes                =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  prototype1_debug_notes: &prototype1_debug_notes
    "Press SELECT in Pause Menu."
PPU-258ac2ba1ae25c2e6e330fcb8979cb6fe878b9d2:
  "Debug Menu":
    Games:
      "Prototype":
        NPUB30389: [ 02.00 ]
    Author: "dron_3, FlexBy"
    Notes: *prototype1_debug_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x010bae04, 0x52454c45 ]
      - [ be32, 0x010bae08, 0x41534500 ]
PPU-f1f27b74ed9ec9fd2a4769aa020a21cf67775bc2:
  "Debug Menu":
    Games:
      "Prototype":
        BLES00269: [ 01.01 ]
    Author: "dron_3, FlexBy"
    Notes: *prototype1_debug_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x010b5ae4, 0x52454c45 ]
      - [ be32, 0x010b5ae8, 0x41534500 ]
PPU-30b4f543be1ab4183d61ba6430be511320d0052b:
  "Debug Menu":
    Games:
      "Prototype":
        BLUS30145: [ 01.01 ]
    Author: "dron_3, FlexBy"
    Notes: *prototype1_debug_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x010b57e4, 0x52454c45 ]
      - [ be32, 0x010b57e8, 0x41534500 ]
}}

Latest revision as of 01:16, 4 November 2023

Prototype
Prototype.jpg
Developer(s) Radical Entertainment
Publisher(s) Activision
Series Prototype
Release date(s) NA June 9, 2009
AU June 10, 2009
EU June 12, 2009
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLES00269 (IRD), BLUS30145 (IRD), NPEB00436, NPUB30389
Internal resolution 1120x640
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Framelimit Auto Framerate is dependent on Vblank rate.

Advanced configuration

Setting Option Notes
Vblank rate 120 At 60 menu FPS is at 60, in game maxes to 30.
At 120, menu remains at 60, upper limit in game increases to 40 fps.
At 240, menu increases to 80 fps, ingame remains at 40.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  prototype1_debug_notes: &prototype1_debug_notes
    "Press SELECT in Pause Menu."

PPU-258ac2ba1ae25c2e6e330fcb8979cb6fe878b9d2:
  "Debug Menu":
    Games:
      "Prototype":
        NPUB30389: [ 02.00 ]
    Author: "dron_3, FlexBy"
    Notes: *prototype1_debug_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x010bae04, 0x52454c45 ]
      - [ be32, 0x010bae08, 0x41534500 ]

PPU-f1f27b74ed9ec9fd2a4769aa020a21cf67775bc2:
  "Debug Menu":
    Games:
      "Prototype":
        BLES00269: [ 01.01 ]
    Author: "dron_3, FlexBy"
    Notes: *prototype1_debug_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x010b5ae4, 0x52454c45 ]
      - [ be32, 0x010b5ae8, 0x41534500 ]

PPU-30b4f543be1ab4183d61ba6430be511320d0052b:
  "Debug Menu":
    Games:
      "Prototype":
        BLUS30145: [ 01.01 ]
    Author: "dron_3, FlexBy"
    Notes: *prototype1_debug_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x010b57e4, 0x52454c45 ]
      - [ be32, 0x010b57e8, 0x41534500 ]