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m Text replacement - "<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox |image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> |developer = |publisher = {{vgregion|}} |series = <!-- delete if not applicable --> |date = {{vgregion|}} |release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> |genre = |modes = <!-- Choose... |
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = | |image = [[File:{{#setmainimage:3DDGH.png}}|300px]] | ||
|developer = | |developer = Silicon Studio | ||
|publisher = {{vgregion|}} | |publisher = {{vgregion|JP=FromSoftware|NA=Atlus USA|EU=SouthPeak Games}} | ||
|date = {{vgregion|JP=November 5, 2009|NA=May 11, 2010|EU=May 14, 2010}} | |||
|date = {{vgregion|}} | |release = PlayStation 3 exclusive | ||
|release = | |genre = Action role-playing | ||
|genre = | |modes = Single-player | ||
|modes = | |gameid = {{gameid|id=BLES00875, BLUS30490, BLJM60180|ird=Yes}}<br>'''''Trade Demo'''''<br>{{gameid|id=BLUD80019|ird=Yes}} | ||
|gameid = {{gameid|}} | |internal resolution = 1280x720 | ||
| | |||
| | |||
| | |||
}} | }} | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = | ||
|spu xfloat accuracy notes = | |||
|xfloat accuracy notes | |||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = Unlock FPS | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
===Freezing on scene transition=== | |||
*{{issue|4433}}: The emulator will randomly freeze when playing, usually when the game loads or when switching scenes | |||
==Special Notes== | ==Special Notes== | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
3DDGH_FPS_notes_notes: &3DDGH_FPS_notes | |||
"Fully unlocks framerate. No longer requires to change VBlank." | |||
PPU-b7d282d79e16c88e2307c270406f73bb36d8edab: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES": | |||
BLES00875: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ be32, 0x0002a6ac, 0x60000000 ] | |||
- [ be32, 0x00029bf0, 0x60000000 ] | |||
PPU-27a382cebfbaa5e5d271d746f84c683008662106: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES": | |||
BLUS30490: [ 01.01 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ be32, 0x0002a6ac, 0x60000000 ] | |||
- [ be32, 0x00029bf0, 0x60000000 ] | |||
PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES": | |||
BLJM60180: [ 01.20 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0002a6c4, 0x60000000 ] | |||
- [ be32, 0x00029c08, 0x60000000 ] | |||
PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES Trade Demo": | |||
BLUD80019: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ be32, 0x0002a6ac, 0x60000000 ] | |||
- [ be32, 0x00029bf0, 0x60000000 ] | |||
}} |
Latest revision as of 23:44, 9 April 2025
3D Dot Game Heroes | |
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![]() | |
Developer(s) | Silicon Studio |
Publisher(s) | JP FromSoftware NA Atlus USA EU SouthPeak Games |
Release date(s) | JP November 5, 2009 NA May 11, 2010 EU May 14, 2010 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
GameID(s) | BLES00875 (IRD), BLUS30490 (IRD), BLJM60180 (IRD) Trade Demo BLUD80019 (IRD) |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Unlock FPS |
Known Issues
Freezing on scene transition
- Issue 4433: The emulator will randomly freeze when playing, usually when the game loads or when switching scenes
Special Notes
Patches
Anchors: 3DDGH_FPS_notes_notes: &3DDGH_FPS_notes "Fully unlocks framerate. No longer requires to change VBlank." PPU-b7d282d79e16c88e2307c270406f73bb36d8edab: "Unlock FPS": Games: "3D DOT GAME HEROES": BLES00875: [ 01.00 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 2.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] - [ be32, 0x00029bf0, 0x60000000 ] PPU-27a382cebfbaa5e5d271d746f84c683008662106: "Unlock FPS": Games: "3D DOT GAME HEROES": BLUS30490: [ 01.01 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 2.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] - [ be32, 0x00029bf0, 0x60000000 ] PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62: "Unlock FPS": Games: "3D DOT GAME HEROES": BLJM60180: [ 01.20 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6c4, 0x60000000 ] - [ be32, 0x00029c08, 0x60000000 ] PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4: "Unlock FPS": Games: "3D DOT GAME HEROES Trade Demo": BLUD80019: [ 01.00 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 2.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] - [ be32, 0x00029bf0, 0x60000000 ]