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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = | |image = [[File:{{#setmainimage:3DDGH.png}}|300px]] | ||
|developer = | |developer = Silicon Studio | ||
|publisher = {{vgregion|}} | |publisher = {{vgregion|JP=FromSoftware|NA=Atlus USA|EU=SouthPeak Games}} | ||
|date = {{vgregion|JP=November 5, 2009|NA=May 11, 2010|EU=May 14, 2010}} | |||
|date = {{vgregion|}} | |release = PlayStation 3 exclusive | ||
|release = | |genre = Action role-playing | ||
|genre = | |modes = Single-player | ||
|modes = | |gameid = {{gameid|id=BLES00875, BLUS30490, BLJM60180|ird=Yes}}<br>'''''Trade Demo'''''<br>{{gameid|id=BLUD80019|ird=Yes}} | ||
|gameid = {{gameid|}} | |internal resolution = 1280x720 | ||
| | |||
| | |||
| | |||
}} | }} | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = Accurate | ||
|spu | |spu xfloat accuracy notes = Otherwise the game will crash after the starting cutscene. | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = Unlock FPS | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
===Freezing on scene transition=== | |||
*{{issue|4433}}: The emulator will randomly freeze when playing, usually when the game loads or when switching scenes | |||
==Special Notes== | ==Special Notes== | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
Anchors: | |||
3DDGH_FPS_notes_notes: &3DDGH_FPS_notes | |||
"Maximum framerate with the patch is half the Vblank frequency." | |||
PPU-b7d282d79e16c88e2307c270406f73bb36d8edab: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES": | |||
BLES00875: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0002a6ac, 0x60000000 ] | |||
PPU-27a382cebfbaa5e5d271d746f84c683008662106: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES": | |||
BLUS30490: [ 01.01 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0002a6ac, 0x60000000 ] | |||
PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES": | |||
BLJM60180: [ 01.20 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0002a6c4, 0x60000000 ] | |||
PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4: | |||
"Unlock FPS": | |||
Games: | |||
"3D DOT GAME HEROES Trade Demo": | |||
BLUD80019: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: *3DDGH_FPS_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0002a6ac, 0x60000000 ] | |||
}} |
Latest revision as of 09:41, 17 April 2024
3D Dot Game Heroes | |
---|---|
Developer(s) | Silicon Studio |
Publisher(s) | JP FromSoftware NA Atlus USA EU SouthPeak Games |
Release date(s) | JP November 5, 2009 NA May 11, 2010 EU May 14, 2010 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action role-playing |
Mode(s) | Single-player |
GameID(s) | BLES00875 (IRD), BLUS30490 (IRD), BLJM60180 (IRD) Trade Demo BLUD80019 (IRD) |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU xfloat accuracy | Accurate | Otherwise the game will crash after the starting cutscene. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Unlock FPS |
Known Issues
Freezing on scene transition
- Issue 4433: The emulator will randomly freeze when playing, usually when the game loads or when switching scenes
Special Notes
Patches
Anchors: 3DDGH_FPS_notes_notes: &3DDGH_FPS_notes "Maximum framerate with the patch is half the Vblank frequency." PPU-b7d282d79e16c88e2307c270406f73bb36d8edab: "Unlock FPS": Games: "3D DOT GAME HEROES": BLES00875: [ 01.00 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] PPU-27a382cebfbaa5e5d271d746f84c683008662106: "Unlock FPS": Games: "3D DOT GAME HEROES": BLUS30490: [ 01.01 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ] PPU-db42d5c3edaa63c31c07f22da5a5cd993eff2f62: "Unlock FPS": Games: "3D DOT GAME HEROES": BLJM60180: [ 01.20 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6c4, 0x60000000 ] PPU-40cab05bffe7a05eb82b607e09653e432c4e48a4: "Unlock FPS": Games: "3D DOT GAME HEROES Trade Demo": BLUD80019: [ 01.00 ] Author: "FlexBy" Notes: *3DDGH_FPS_notes Patch Version: 1.0 Patch: - [ be32, 0x0002a6ac, 0x60000000 ]