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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:COD3.jpg}}|300px]] | ||
|publisher = | |developer = Treyarch | ||
|series = | |publisher = Activision | ||
|date = {{vgregion|}} | |series = Call of Duty | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |date = {{vgregion|NA=November 14, 2006|PAL=March 23, 2007}}{{vgregion|JP=March 29, 2007}} | ||
|genre = | |release = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |genre = Action, First-person shooter | ||
|gameid = {{gameid|}} | |modes = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
| | |gameid = {{gameid|id=BLES00016, BLES00017, BLES00021, BLUS30012, BLJM60027|ird=Yes}}, {{gameid|oid=BLKS20006|ird=No}} | ||
| | |internal resolution = 1088x624 | ||
| | |||
}} | }} | ||
'''''Call of Duty 3''''' is a 2006 first-person shooter video game developed by [[:Category:Treyarch (Developer)|Treyarch]] and published by [[:Category:Activision (Publisher)|Activision]]. It is the third major installment in the [[:Category:Call of Duty (Series)|Call of Duty series]]. It was released for PlayStation 3, Wii, Xbox 360, PlayStation 2 and Xbox. It was a launch title for the PlayStation 3 and Wii in North America, Europe and Australia. | |||
The single player campaign is modeled after the Normandy breakout, where the British, Canadian, American, Polish, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 playable campaign missions. | |||
==Configuration== | ==Configuration== | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
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|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = Disabled<!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = Fixes visual issues in the main menu and while in-game. | ||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = 120<!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = Allows for 60 FPS, but cutscenes speed will be doubled. | ||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Sped-up Cutscenes=== | |||
Cutscenes are sped-up while having more than 30 FPS. The rest of the game is fine. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
===Motion Controls=== | |||
*Game makes use of SIXAXIS tilt functionality, you can disable it in ingame options. | |||
{{netplay | |||
|gamever = 1.02 | |||
|rpcs3 version = 0.0.34-17096 | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Cross-Region Play is now available in Multiplayer. | |||
}} | |||
[[Category:Custom servers (Netplay)]] | |||
===Netplay IP/Host Switches/DNS=== | |||
This title requires a private server to access all Netplay features. Enter the below text in the '''DNS''' section: | |||
===PS3 Reborn=== | |||
<pre>146.190.205.197</pre> | |||
*[https://discord.gg/qe5495xEYn PS3 Reborn Discord] | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
Line 168: | Line 192: | ||
|content = | |content = | ||
PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf | PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf | ||
Extended FOV: | "Extended FOV": | ||
Games: | Games: | ||
"Call of Duty 3": | "Call of Duty 3": | ||
BLES00016: [ All ] # | BLES00016: [ All ] # Needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo | ||
Author: illusion | Author: "illusion" | ||
Notes: Needs testing on other versions | Notes: "Needs testing on other versions." | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, | - [ bef32, 0x012248e8, 0.64 ] | ||
}} | }} |
Latest revision as of 20:29, 5 November 2024
Call of Duty 3 | |
---|---|
Developer(s) | Treyarch |
Publisher(s) | Activision |
Series | Call of Duty |
Release date(s) | NA November 14, 2006 PAL March 23, 2007 JP March 29, 2007 |
Release type | Console exclusive |
Genre(s) | Action, First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLES00016 (IRD), BLES00017 (IRD), BLES00021 (IRD), BLUS30012 (IRD), BLJM60027 (IRD), BLKS20006 |
Internal resolution | 1088x624 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Call of Duty 3 is a 2006 first-person shooter video game developed by Treyarch and published by Activision. It is the third major installment in the Call of Duty series. It was released for PlayStation 3, Wii, Xbox 360, PlayStation 2 and Xbox. It was a launch title for the PlayStation 3 and Wii in North America, Europe and Australia.
The single player campaign is modeled after the Normandy breakout, where the British, Canadian, American, Polish, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 playable campaign missions.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Anti-aliasing | Disabled | Fixes visual issues in the main menu and while in-game. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Vblank rate | 120 | Allows for 60 FPS, but cutscenes speed will be doubled. |
Known Issues
Sped-up Cutscenes
Cutscenes are sped-up while having more than 30 FPS. The rest of the game is fine.
Special Notes
Motion Controls
- Game makes use of SIXAXIS tilt functionality, you can disable it in ingame options.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.02 | 0.0.34-17096 | Yes | Yes | Yes | Yes | Available | Cross-Region Play is now available in Multiplayer. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the DNS section:
PS3 Reborn
146.190.205.197
Patches
PPU-9c0d4079af9107fa762bbcba4d2c69478f5484a6: # cod_ps3f.elf "Extended FOV": Games: "Call of Duty 3": BLES00016: [ All ] # Needs all tag otherwise patch doesn't get applied even though game version is the same in param.sfo Author: "illusion" Notes: "Needs testing on other versions." Patch Version: 1.0 Patch: - [ bef32, 0x012248e8, 0.64 ]