Yakuza 1 & 2 HD Edition: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|accurate ppu 128 reservations notes = }} " to "|accurate ppu 128 reservations notes = <!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }} ")
m (Text replacement - "}}↵==Known Issues==" to "}} ==Known Issues==")
 
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Line 1: Line 1:
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:Y1&2HD.jpg}}|300px]]
|developer = Sega
|developer = Sega
|publisher = Sega
|publisher = Sega
|series    = Yakuza
|series    = Yakuza
|date      = {{vgregion|JP=November 1, 2012}}
|date      = {{vgregion|JP=November 1, 2012}}
|release  = Console exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = Console exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLJM60471|ird=No}}
|gameid    = {{gameid|id=BLJM60471|ird=Yes}}, {{gameid|oid=BLAS50545, BLKS20396, NPJB00280, NPHB00543|ird=No}}
|wikipedia = https://en.wikipedia.org/wiki/Yakuza_2#PlayStation_3
|wikipedia = https://en.wikipedia.org/wiki/Yakuza_2#PlayStation_3
}}
}}
Line 20: Line 21:
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
Line 45: Line 42:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 51: Line 48:
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
Line 67: Line 70:
|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|relaxed zcull sync notes             =  
|rsx fifo accuracy notes               =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
<!-- Misc. configuration -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling          = <!-- true, false -->
|ppu thread count notes                =
|ppu llvm java mode handling notes     =  
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes               =  
}}
}}


Line 172: Line 188:
Anchors:
Anchors:
   Y1HD_ModSupport: &Y1HD_ModSupport
   Y1HD_ModSupport: &Y1HD_ModSupport
     - [ byte, 0x0031BF33, 0x58 ]
     - [ byte, 0x0031bf33, 0x58 ]
     - [ be16, 0x0031BF42, 0x3290 ] # off_583290
     - [ be16, 0x0031bf42, 0x3290 ] # off_583290
     - [ byte, 0x0031BFE3, 0x03 ]
     - [ byte, 0x0031bfe3, 0x03 ]


     - [ byte, 0x0031C10F, 0x58 ]
     - [ byte, 0x0031c10f, 0x58 ]
     - [ be16, 0x0031C11E, 0x3290 ] # off_583290
     - [ be16, 0x0031c11e, 0x3290 ] # off_583290
     - [ byte, 0x0031C1BF, 0x03 ]
     - [ byte, 0x0031c1bf, 0x03 ]


     - [ be32, 0x00583264, 0x315F4D6F ] # "Ogre1_Mod.cpk"
     - [ be32, 0x00583264, 0x315f4d6f ] # "Ogre1_Mod.cpk"
     - [ be32, 0x00583268, 0x642E6370 ]
     - [ be32, 0x00583268, 0x642e6370 ]
     - [ be32, 0x0058326C, 0x6B000000 ]
     - [ be32, 0x0058326c, 0x6b000000 ]


     - [ be32, 0x00583274, 0x315F4469 ] # "Ogre1_Disc.cpk"
     - [ be32, 0x00583274, 0x315f4469 ] # "Ogre1_Disc.cpk"
     - [ be32, 0x00583278, 0x73632E63 ]
     - [ be32, 0x00583278, 0x73632e63 ]


     - [ be32, 0x00583280, 0x4F677265 ] # "Ogre1_Inst.cpk"
     - [ be32, 0x00583280, 0x4f677265 ] # "Ogre1_Inst.cpk"
     - [ be32, 0x00583284, 0x315F496E ]
     - [ be32, 0x00583284, 0x315f496e ]
     - [ be32, 0x00583288, 0x73742E63 ]
     - [ be32, 0x00583288, 0x73742e63 ]
     - [ be32, 0x0058328C, 0x706B0000 ]
     - [ be32, 0x0058328c, 0x706b0000 ]


     - [ be32, 0x00583290, 0x00583260 ] # aOgre1ModCpk
     - [ be32, 0x00583290, 0x00583260 ] # aOgre1ModCpk
Line 196: Line 212:
     - [ be32, 0x00583298, 0x00583280 ] # aOgre1InstCpk
     - [ be32, 0x00583298, 0x00583280 ] # aOgre1InstCpk
   Y2HD_ModSupport: &Y2HD_ModSupport
   Y2HD_ModSupport: &Y2HD_ModSupport
     - [ byte, 0x003CFE63, 0x61 ]
     - [ byte, 0x003cfe63, 0x61 ]
     - [ be16, 0x003CFE72, 0x78A0 ] # off_6178A0
     - [ be16, 0x003cfe72, 0x78a0 ] # off_6178A0
     - [ byte, 0x003CFF13, 0x03 ]
     - [ byte, 0x003cff13, 0x03 ]


     - [ byte, 0x003D003F, 0x61 ]
     - [ byte, 0x003d003f, 0x61 ]
     - [ be16, 0x003D004E, 0x78A0 ] # off_6178A0
     - [ be16, 0x003d004e, 0x78a0 ] # off_6178A0
     - [ byte, 0x003D00EF, 0x03 ]
     - [ byte, 0x003d00ef, 0x03 ]


     - [ be32, 0x00617874, 0x325F4D6F ] # "Ogre2_Mod.cpk"
     - [ be32, 0x00617874, 0x325f4d6f ] # "Ogre2_Mod.cpk"
     - [ be32, 0x00617878, 0x642E6370 ]
     - [ be32, 0x00617878, 0x642e6370 ]
     - [ be32, 0x0061787C, 0x6B000000 ]
     - [ be32, 0x0061787c, 0x6b000000 ]


     - [ be32, 0x00617884, 0x325F4469 ] # "Ogre2_Disc.cpk"
     - [ be32, 0x00617884, 0x325f4469 ] # "Ogre2_Disc.cpk"
     - [ be32, 0x00617888, 0x73632E63 ]
     - [ be32, 0x00617888, 0x73632e63 ]


     - [ be32, 0x00617890, 0x4F677265 ] # "Ogre2_Inst.cpk"
     - [ be32, 0x00617890, 0x4f677265 ] # "Ogre2_Inst.cpk"
     - [ be32, 0x00617894, 0x325F496E ]
     - [ be32, 0x00617894, 0x325f496e ]
     - [ be32, 0x00617898, 0x73742E63 ]
     - [ be32, 0x00617898, 0x73742e63 ]
     - [ be32, 0x0061789C, 0x706B0000 ]
     - [ be32, 0x0061789c, 0x706b0000 ]


     - [ be32, 0x006178A0, 0x00617870 ] # aOgre2ModCpk
     - [ be32, 0x006178a0, 0x00617870 ] # aOgre2ModCpk
     - [ be32, 0x006178A4, 0x00617880 ] # aOgre2DiscCpk
     - [ be32, 0x006178a4, 0x00617880 ] # aOgre2DiscCpk
     - [ be32, 0x006178A8, 0x00617890 ] # aOgre2InstCpk
     - [ be32, 0x006178a8, 0x00617890 ] # aOgre2InstCpk


PPU-ad0efb73ebfdb68d6abf04a20a9a225f5d9fa0c7: # OGRE1.self
PPU-ad0efb73ebfdb68d6abf04a20a9a225f5d9fa0c7: # OGRE1.self
   Mod Support:
   "Mod Support":
     Games:
     Games:
       "Yakuza HD":
       "Yakuza HD":
         NPJB00280: [ 01.01 ]
         NPJB00280: [ 01.01 ]
     Author: lipsum
     Author: "lipsum"
     Notes: File replacement via Ogre1_Mod.cpk file
     Notes: "File replacement via Ogre1_Mod.cpk file."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
Line 232: Line 248:


PPU-0604e637a841bdd85ac770d76281bdca18ac61f4: # OGRE2.self
PPU-0604e637a841bdd85ac770d76281bdca18ac61f4: # OGRE2.self
   Mod Support:
   "Mod Support":
     Games:
     Games:
       "Yakuza 2 HD":
       "Yakuza 2 HD":
         NPJB00280: [ 01.01 ]
         NPJB00280: [ 01.01 ]
     Author: lipsum
     Author: "lipsum"
     Notes: File replacement via Ogre2_Mod.cpk file
     Notes: "File replacement via Ogre2_Mod.cpk file."
     Patch Version: 1.0
     Patch Version: 1.0
     Patch:
     Patch:
       - [ load, *Y2HD_ModSupport ]
       - [ load, *Y2HD_ModSupport ]
}}
}}

Latest revision as of 11:28, 23 July 2023

Yakuza 1 & 2 HD Edition
Y1&2HD.jpg
Developer(s) Sega
Publisher(s) Sega
Series Yakuza
Release date(s) JP November 1, 2012
Release type Console exclusive
Genre(s) Action, Adventure
Mode(s) Single-player
GameID(s) BLJM60471 (IRD), BLAS50545, BLKS20396, NPJB00280, NPHB00543
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Yakuza (Japanese: 龍が如く Hepburn: Ryū ga Gotoku, lit. Like a Dragon) was originally released in 2005 and follows Kazuma Kiryu, a yakuza member who spent ten years in jail for a crime he did not commit. After being released, he learns that the criminal underworld is searching for 10 billion yen that has been stolen from the Tojo clan. He comes across an orphan named Haruka who is being targeted by the clan. She is believed to have the key to their lost money and Kiryu resolves to protect her. The game takes place in Kamurocho, a realistic recreation of Tokyo's Kabukicho district.

Yakuza 2 (Japanese: 龍が如く2 Hepburn: Ryū ga Gotoku 2, lit. Like a Dragon 2) was originally released in 2006 and focuses on the former yakuza Kazuma Kiryu who receives a request for help from his former group, the Tojo Clan, to keep relationships with the western group, the Omi Alliance, stable. Across Kiryu's journey he learns of a Korean mafia group linked with the Omi Alliance and becomes the rival of the Omi's "The Dragon of Kansai", Ryuji Goda.

In 2012, a PlayStation 3 HD remaster of the original Japanese version of Yakuza and Yakuza 2 titled Yakuza 1 & 2 HD Edition (Japanese: 龍が如く1&2 HD EDITION Hepburn: Ryū ga Gotoku 1&2 HD edition, lit. Like a Dragon 1 & 2 HD edition) was released in Japan. This "HD edition" features both game remasters bundled in a single Blu-ray disc and later in a ~19GB downloadable file.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Patches

Anchors:
  Y1HD_ModSupport: &Y1HD_ModSupport
    - [ byte, 0x0031bf33, 0x58 ]
    - [ be16, 0x0031bf42, 0x3290 ] # off_583290
    - [ byte, 0x0031bfe3, 0x03 ]

    - [ byte, 0x0031c10f, 0x58 ]
    - [ be16, 0x0031c11e, 0x3290 ] # off_583290
    - [ byte, 0x0031c1bf, 0x03 ]

    - [ be32, 0x00583264, 0x315f4d6f ] # "Ogre1_Mod.cpk"
    - [ be32, 0x00583268, 0x642e6370 ]
    - [ be32, 0x0058326c, 0x6b000000 ]

    - [ be32, 0x00583274, 0x315f4469 ] # "Ogre1_Disc.cpk"
    - [ be32, 0x00583278, 0x73632e63 ]

    - [ be32, 0x00583280, 0x4f677265 ] # "Ogre1_Inst.cpk"
    - [ be32, 0x00583284, 0x315f496e ]
    - [ be32, 0x00583288, 0x73742e63 ]
    - [ be32, 0x0058328c, 0x706b0000 ]

    - [ be32, 0x00583290, 0x00583260 ] # aOgre1ModCpk
    - [ be32, 0x00583294, 0x00583270 ] # aOgre1DiscCpk
    - [ be32, 0x00583298, 0x00583280 ] # aOgre1InstCpk
  Y2HD_ModSupport: &Y2HD_ModSupport
    - [ byte, 0x003cfe63, 0x61 ]
    - [ be16, 0x003cfe72, 0x78a0 ] # off_6178A0
    - [ byte, 0x003cff13, 0x03 ]

    - [ byte, 0x003d003f, 0x61 ]
    - [ be16, 0x003d004e, 0x78a0 ] # off_6178A0
    - [ byte, 0x003d00ef, 0x03 ]

    - [ be32, 0x00617874, 0x325f4d6f ] # "Ogre2_Mod.cpk"
    - [ be32, 0x00617878, 0x642e6370 ]
    - [ be32, 0x0061787c, 0x6b000000 ]

    - [ be32, 0x00617884, 0x325f4469 ] # "Ogre2_Disc.cpk"
    - [ be32, 0x00617888, 0x73632e63 ]

    - [ be32, 0x00617890, 0x4f677265 ] # "Ogre2_Inst.cpk"
    - [ be32, 0x00617894, 0x325f496e ]
    - [ be32, 0x00617898, 0x73742e63 ]
    - [ be32, 0x0061789c, 0x706b0000 ]

    - [ be32, 0x006178a0, 0x00617870 ] # aOgre2ModCpk
    - [ be32, 0x006178a4, 0x00617880 ] # aOgre2DiscCpk
    - [ be32, 0x006178a8, 0x00617890 ] # aOgre2InstCpk

PPU-ad0efb73ebfdb68d6abf04a20a9a225f5d9fa0c7: # OGRE1.self
  "Mod Support":
    Games:
      "Yakuza HD":
        NPJB00280: [ 01.01 ]
    Author: "lipsum"
    Notes: "File replacement via Ogre1_Mod.cpk file."
    Patch Version: 1.0
    Patch:
      - [ load, *Y1HD_ModSupport ]

PPU-0604e637a841bdd85ac770d76281bdca18ac61f4: # OGRE2.self
  "Mod Support":
    Games:
      "Yakuza 2 HD":
        NPJB00280: [ 01.01 ]
    Author: "lipsum"
    Notes: "File replacement via Ogre2_Mod.cpk file."
    Patch Version: 1.0
    Patch:
      - [ load, *Y2HD_ModSupport ]