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|developer = Supermassive Games | |developer = Supermassive Games | ||
|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
|release = PlayStation exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Interactive drama, Survival horror | |genre = Interactive drama, Survival horror | ||
|modes = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BCES01556|ird=NA}} | |||
|wikipedia = https://en.wikipedia.org/wiki/Until_Dawn | |wikipedia = https://en.wikipedia.org/wiki/Until_Dawn | ||
|internal resolution = | |||
}} | }} | ||
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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
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|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
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|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
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|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
| | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
| | |rsx fifo accuracy notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
<!-- | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
| | <!-- Recommended patches --> | ||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
PPU-ae7633f0660f4386e11a3d727d54512d7990721b: | |||
"Unlock All Levels": | |||
Games: | |||
"Until Dawn (Beyond)": | |||
TEST70001: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00bdbfb8, 0x38600001 ] | |||
"Enable Debug Menu": | |||
Games: | |||
"Until Dawn (Beyond)": | |||
TEST70001: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ utf8, 0x00ea63d8, "true\x00" ] | |||
"Disable MLAA(Post-processing On SPU)": | |||
Games: | |||
"Until Dawn (Beyond)": | |||
TEST70001: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x001c7e90, 0x9b7f009d ] | |||
PPU-1151d488c9033962082b3e65ac64a9b83df10015: | PPU-1151d488c9033962082b3e65ac64a9b83df10015: | ||
Skip Exception handler: | "Skip Exception handler": | ||
Games: | Games: | ||
"Until Dawn": | "Until Dawn": | ||
TEST70001: [ 01.00 ] | TEST70001: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, 0x00071708, 0x4800 ] | - [ be16, 0x00071708, 0x4800 ] # Todo: provide aob for use on realhw | ||
Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU | "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU | ||
Games: | Games: | ||
"Until Dawn": | "Until Dawn": | ||
TEST70001: [ 01.00 ] | TEST70001: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be16, | - [ be16, 0x001d4428, 0x937f ] | ||
PPU-fe4eb5ec50711d92f4d693625147e9a6690ffc09: | PPU-fe4eb5ec50711d92f4d693625147e9a6690ffc09: | ||
Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU | "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU | ||
Games: | Games: | ||
"Until Dawn": | "Until Dawn": | ||
TEST70006: [ 01.00 ] | TEST70006: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x001e22f0, 0x38800000 ] | ||
Extended FOV: | "Extended FOV": | ||
Games: | Games: | ||
"Until Dawn": | "Until Dawn": | ||
TEST70006: [ 01.00 ] | TEST70006: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ bef32, | - [ bef32, 0x0152b930, 0.6 ] | ||
- [ bef32, | - [ bef32, 0x0152ba84, 0.6 ] | ||
PPU-e608f6e3e55eda4850e835698d7121caa97b7fa5: | PPU-e608f6e3e55eda4850e835698d7121caa97b7fa5: | ||
Disable MLAA(Post-processing On SPU): # Gfx.Post.MLAA PostMLAASPU | "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU | ||
Games: | Games: | ||
"Until Dawn": | "Until Dawn": | ||
BCES01556: [ 01.00 ] | BCES01556: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x001e1490, 0x38800000 ] | ||
}} | }} |
Latest revision as of 10:53, 24 February 2024
Until Dawn is a 2015 game published for the PlayStation 4. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a hyperlink cinema-esque for its multilinear narratives and butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery.
This is the unreleased version of the game for the PlayStation 3.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-ae7633f0660f4386e11a3d727d54512d7990721b: "Unlock All Levels": Games: "Until Dawn (Beyond)": TEST70001: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00bdbfb8, 0x38600001 ] "Enable Debug Menu": Games: "Until Dawn (Beyond)": TEST70001: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ utf8, 0x00ea63d8, "true\x00" ] "Disable MLAA(Post-processing On SPU)": Games: "Until Dawn (Beyond)": TEST70001: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001c7e90, 0x9b7f009d ] PPU-1151d488c9033962082b3e65ac64a9b83df10015: "Skip Exception handler": Games: "Until Dawn": TEST70001: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x00071708, 0x4800 ] # Todo: provide aob for use on realhw "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU Games: "Until Dawn": TEST70001: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be16, 0x001d4428, 0x937f ] PPU-fe4eb5ec50711d92f4d693625147e9a6690ffc09: "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU Games: "Until Dawn": TEST70006: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001e22f0, 0x38800000 ] "Extended FOV": Games: "Until Dawn": TEST70006: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ bef32, 0x0152b930, 0.6 ] - [ bef32, 0x0152ba84, 0.6 ] PPU-e608f6e3e55eda4850e835698d7121caa97b7fa5: "Disable MLAA(Post-processing On SPU)": # Gfx.Post.MLAA PostMLAASPU Games: "Until Dawn": BCES01556: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x001e1490, 0x38800000 ]