(Created page with anisotropic notes at the request of Asinine.) |
No edit summary |
||
(12 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = <!-- [[File:{{#setmainimage:filename.ext}}|300px]] --> | |||
|developer = Airtight Games | |developer = Airtight Games | ||
|publisher = Square Enix | |publisher = Square Enix | ||
|date = {{vgregion|NA=June 3, 2014|AU=June 5, 2014|EU=June 6, 2014}} | |date = {{vgregion|NA=June 3, 2014|AU=June 5, 2014}}{{vgregion|EU=June 6, 2014}}{{vgregion|JP=July 17, 2014}} | ||
|release = Multi-platform | |release = Multi-platform | ||
|genre = Action, Adventure, Stealth, Horror | |genre = Action, Adventure, Stealth, Horror | ||
|modes = Single-player | |modes = Single-player | ||
|gameid = {{gameid|id=BLES01836, BLUS31166|ird=yes}}, {{gameid | |gameid = {{gameid|id=BLES01836, BLUS31166, NPUB31285, NPEB01432|ird=yes}}, {{gameid|oid=BLAS50722|ird=no}} | ||
| | |internal resolution = 1280x720 | ||
}} | }} | ||
Murdered: Soul Suspect is an | '''''Murdered: Soul Suspect''''' is played in a third-person view as the player navigates the protagonist, detective ''Ronan O'Connor'', around a fictionalized version of the American town, ''Salem''. The story centres on Ronan as he hunts down an infamous serial murderer stylized ''The Bell Killer''. After being killed by the Bell Killer at the beginning of the game, Ronan returns as a ghost. He is then informed by his long-dead wife, ''Julia'', that he must solve the Bell Killer mystery so he can rejoin her. | ||
There are multiple areas in ''Salem'' to explore such as a church, an apartment building, and a graveyard. The player completes levels in order to progress further into the game. There are hundreds of collectables in the game, including 'Ghost Girl Messages' and various different types of scraps of paper which contain information about Ronan's life. Since the character is a ghost, he has a number of ghostly abilities such as teleportation and possession. Each area has clues to collect to progress through the level and the story; the clues are found in a way similar to [[L.A. Noire|L.A. Noire's]] investigation sequences. | |||
==Configuration== | ==Configuration== | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 44: | Line 39: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = Auto | |anisotropic filter = Auto <!-- Auto, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = This fixes red visual artifacts. | |anisotropic filter notes = This fixes red visual artifacts. | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 66: | Line 67: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 102: | Line 101: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 111: | Line 115: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 121: | Line 131: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 131: | Line 141: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
| | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
| | |rsx fifo accuracy notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 146: | Line 158: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
Line 162: | Line 179: | ||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-32bc28d20cb2f9a63c8f64abdfee87ef8628b9d5: | |||
"Unlock FPS": | |||
Games: | |||
"Murdered: Soul Suspect": | |||
NPEB01432: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x007cb68c, 0x60000000 ] | |||
- [ be32, 0x007cb6e0, 0x60000000 ] | |||
- [ be32, 0x007cb6e4, 0x60000000 ] | |||
}} |
Latest revision as of 12:18, 29 December 2023
Murdered: Soul Suspect | |
---|---|
Developer(s) | Airtight Games |
Publisher(s) | Square Enix |
Release date(s) | NA June 3, 2014 AU June 5, 2014 EU June 6, 2014 JP July 17, 2014 |
Release type | Multi-platform |
Genre(s) | Action, Adventure, Stealth, Horror |
Mode(s) | Single-player |
GameID(s) | BLES01836 (IRD), BLUS31166 (IRD), NPUB31285, NPEB01432, BLAS50722 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Murdered: Soul Suspect is played in a third-person view as the player navigates the protagonist, detective Ronan O'Connor, around a fictionalized version of the American town, Salem. The story centres on Ronan as he hunts down an infamous serial murderer stylized The Bell Killer. After being killed by the Bell Killer at the beginning of the game, Ronan returns as a ghost. He is then informed by his long-dead wife, Julia, that he must solve the Bell Killer mystery so he can rejoin her.
There are multiple areas in Salem to explore such as a church, an apartment building, and a graveyard. The player completes levels in order to progress further into the game. There are hundreds of collectables in the game, including 'Ghost Girl Messages' and various different types of scraps of paper which contain information about Ronan's life. Since the character is a ghost, he has a number of ghostly abilities such as teleportation and possession. Each area has clues to collect to progress through the level and the story; the clues are found in a way similar to L.A. Noire's investigation sequences.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Anisotropic filter | Auto | This fixes red visual artifacts. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-32bc28d20cb2f9a63c8f64abdfee87ef8628b9d5: "Unlock FPS": Games: "Murdered: Soul Suspect": NPEB01432: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 62 FPS." Patch Version: 1.0 Patch: - [ be32, 0x007cb68c, 0x60000000 ] - [ be32, 0x007cb6e0, 0x60000000 ] - [ be32, 0x007cb6e4, 0x60000000 ]