m (Text replacement - "|accurate rsx reservation access notes = |silence all logs = <!-- On, Off --> " to "|accurate rsx reservation access notes = |ppu llvm accurate vector nans = <!-- On, Off --> |ppu llvm accurate vector nans notes = |silence all logs = <!-- On, Off --> ") |
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(47 intermediate revisions by 11 users not shown) | |||
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = | |image = [[File:{{#setmainimage:MotorstormApocalypseJAP.jpeg}}|300px]] | ||
|publisher = | |developer = Evolution Studios | ||
|series = | |publisher = Sony Computer Entertainment | ||
|date = {{vgregion|}} | |series = MotorStorm | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |date = {{vgregion|AU=March 17, 2011}}{{vgregion|EU=March 31, 2011}}{{vgregion|NA=May 3, 2011}} | ||
|genre = | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |genre = Racing | ||
|gameid = {{gameid|}} | |modes = Single-player, Co-op, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
| | |gameid = {{gameid|id=BCES00484, BCES01104, BCUS98242, NPEA00315, NPUA80661|ird=Yes}} {{gameid|oid=BCAS20160, BCKS10156, NPHA80165|ird=No}}<br>'''''Single-Player Demo'''''<br>{{gameid|id=NPEA90090, NPUA70139, NPUA70140|oid=NPHA80148|ird=NA}}<br>'''''Multi-Player Demo'''''<br>{{gameid|id=NPEA90091|oid=NPUA70144|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET70028|ird=NA}} | ||
| | |internal resolution = 1280x1080 (Dynamic) | ||
| | |||
}} | }} | ||
Line 18: | Line 17: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = Mega<!-- Safe, Mega, Giga --> | |||
|spu block size notes = Improves performance. | |||
|spu block size = <!-- Safe, Mega, Giga --> | |||
|spu block size notes = | |||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = | |tsx instructions notes = | ||
Line 43: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 49: | Line 44: | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = Relaxed<!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = Improves performance. | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = <!-- Value between 50% to 800% --> | |resolution scale = <!-- Value between 50% to 800% --> | ||
|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = | |resolution scale threshold = 256 x 256<!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game | |resolution scale threshold notes = Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game. | ||
|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Fixes excessively bright bloom | |write color buffers notes = Fixes excessively bright bloom. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 65: | Line 62: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 101: | Line 96: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 120: | Line 120: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 130: | Line 130: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
| | |disable native float16 support = <!-- On, Off --> | ||
| | |disable native float16 support notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 143: | Line 145: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Rendering issues=== | |||
* {{issue|14049}}: Loading specific stages/areas in the game will trigger flashing bright colors in the menus or other ingame maps, regardless of WCB being enabled. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | |||
|gamever = 1.06 | |||
|rpcs3 version = N/A | |||
|connect = No<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = No<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Servers were shut down on 27 August 2018. | |||
}} | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
Line 164: | Line 182: | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
ms3_psn_dsr: &ms3_psn_dsr | |||
- [ be32, | - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 | ||
ms3_psn_mb: &ms3_psn_mb | |||
- [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 | |||
ms3_psn_ssao: &ms3_psn_ssao | |||
- [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 | |||
ms3_psn_mlaa: &ms3_psn_mlaa | |||
- [ be32, | - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
ms3_psn_fps: &ms3_psn_fps | |||
- [ be32, | - [ be32, 0x005ba9dc, 0x38800001 ] # vfps | ||
- [ be32, 0x005ba514, 0x60000000 ] # target fps | |||
ms3_100_dsr: &ms3_100_dsr | |||
- [ be32, | - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 | ||
ms3_100_mb: &ms3_100_mb | |||
- [ be32, | - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 | ||
ms3_100_ssao: &ms3_100_ssao | |||
- [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 | |||
ms3_100_mlaa: &ms3_100_mlaa | |||
- [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects | |||
ms3_100_fps: &ms3_100_fps | |||
- [ be32, 0x005ee690, 0x38800001 ] # vfps | |||
- [ be32, 0x005ee42c, 0x60000000 ] # target fps | |||
ms3_100_intro: &ms3_100_intro | |||
- [ be32, 0x007fb744, 0x3084345f ] | |||
ms3_100_dev: &ms3_100_dev | |||
- [ utf8, 0x010f3460, "\x00" ] | |||
ms3_106_dsr: &ms3_106_dsr | |||
- [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 | |||
ms3_106_mb: &ms3_106_mb | |||
- [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 | |||
ms3_106_ssao: &ms3_106_ssao | |||
- [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 | |||
ms3_106_mlaa: &ms3_106_mlaa | |||
- [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | |||
ms3_106_fps: &ms3_106_fps | |||
- [ be32, 0x005bc2ac, 0x38800001 ] | |||
- [ be32, 0x005bbde4, 0x60000000 ] | |||
ms3_106_intro: &ms3_106_intro | |||
- [ utf8, 0x00f965d4, "\x00" ] | |||
ms3_mlaa_notes: &ms3_mlaa_notes | |||
"Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." | |||
ms3_fps_notes: &ms3_fps_notes | |||
"Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS." | |||
ms3_ssao_notes: &ms3_ssao_notes | |||
"Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." | |||
ms3_drs_notes: &ms3_drs_notes | |||
"Must be used with the MLAA patch for proper upscaling and improved performance." | |||
PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: | ||
Unlock FPS: | "Skip Intro": | ||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES00484: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_intro ] | |||
"Enable Dev Menu": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES00484: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_dev ] | |||
"Unlock FPS": | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | |||
Disable Dynamic Resolution Scaling: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_dsr ] | ||
Disable SSAO: | "Disable SSAO": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_ssao ] | ||
Disable Motion blur: | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_mb ] | ||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.00 ] | BCES00484: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_mlaa ] | |||
PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: | |||
"Skip Intro": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_intro ] | |||
"Enable Dev Menu": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_dev ] | |||
"Unlock FPS": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: *ms3_fps_notes | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ load, *ms3_100_fps ] | |||
"Disable Dynamic Resolution Scaling": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: *ms3_drs_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_dsr ] | |||
"Disable SSAO": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: *ms3_ssao_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_ssao ] | |||
"Disable Motion blur": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_mb ] | |||
"Disable MLAA": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: *ms3_mlaa_notes | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_mlaa ] | ||
PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: | PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: | ||
"Skip Intro": | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: | ||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_intro ] | |||
"Enable Dev Menu": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCUS98242: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_100_dev ] | |||
"Unlock FPS": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCUS98242: [ 01.00 ] | |||
Author: "illusion" | |||
Notes: *ms3_fps_notes | |||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_fps ] | ||
"Disable Dynamic Resolution Scaling": | |||
Disable Dynamic Resolution Scaling: | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_dsr ] | ||
Disable SSAO: | "Disable SSAO": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_ssao ] | ||
Disable Motion blur: | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_mb ] | ||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.00 ] | BCUS98242: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_100_mlaa ] | ||
PPU-41644f9f5fda72efc62e7146620db9679969bff6: | PPU-41644f9f5fda72efc62e7146620db9679969bff6: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_fps ] | ||
- [ | "Disable Dynamic Resolution Scaling": | ||
Disable | Games: | ||
"Motorstorm: Apocalypse": | |||
BCES00484: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_drs_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_dsr ] | |||
"Disable SSAO": | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_ssao ] | ||
Disable | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_mb ] | ||
Disable | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCES00484: [ 01.06 ] | BCES00484: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_intro ] | ||
PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: | |||
"Unlock FPS": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_fps_notes | |||
Patch Version: 2.0 | |||
Patch: | |||
- [ load, *ms3_106_fps ] | |||
"Disable Dynamic Resolution Scaling": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_drs_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_dsr ] | |||
"Disable SSAO": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_ssao_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_ssao ] | |||
"Disable Motion blur": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_mb ] | |||
"Disable MLAA": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_mlaa_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_mlaa ] | |||
"Skip Intro": | |||
Games: | |||
"Motorstorm: Apocalypse": | |||
BCES01104: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_mlaa_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_intro ] | |||
PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: | PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_fps ] | ||
- [ | "Disable Dynamic Resolution Scaling": | ||
Disable | Games: | ||
"Motorstorm: Apocalypse": | |||
BCUS98242: [ 01.06 ] | |||
Author: "illusion" | |||
Notes: *ms3_drs_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ load, *ms3_106_dsr ] | |||
"Disable SSAO": | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_ssao ] | ||
Disable | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_mb ] | ||
Disable | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_mlaa ] | ||
"Skip Intro": | |||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
BCUS98242: [ 01.06 ] | BCUS98242: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ load, *ms3_106_intro ] | ||
PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_fps ] | |||
Disable Dynamic Resolution Scaling: | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_dsr ] | |||
Disable SSAO: | "Disable SSAO": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_ssao ] | |||
Disable Motion blur: | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_mb ] | |||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPUA80661: [ 01.06 ] | NPUA80661: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_mlaa ] | |||
PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_fps ] | |||
Disable SSAO: | "Disable SSAO": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_ssao ] | |||
Disable Dynamic Resolution Scaling: | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_dsr ] | |||
Disable Motion blur: | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_mb ] | |||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse": | "Motorstorm: Apocalypse": | ||
NPEA00315: [ 01.06 ] | NPEA00315: [ 01.06 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ load, *ms3_psn_mlaa ] | |||
PPU-afb6e2e47e170711041775e0280707e503469d85: | PPU-afb6e2e47e170711041775e0280707e503469d85: | ||
Unlock FPS: | "Unlock FPS": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse Singleplayer Demo": | "Motorstorm: Apocalypse Singleplayer Demo": | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_fps_notes | ||
Patch Version: 2.0 | Patch Version: 2.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x005ea630, 0x60000000 ] # vfps | ||
- [ be32, | - [ be32, 0x005ea3cc, 0x60000000 ] # target fps | ||
Disable Dynamic Resolution Scaling: | "Disable Dynamic Resolution Scaling": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse Singleplayer Demo": | "Motorstorm: Apocalypse Singleplayer Demo": | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_drs_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00471d40, 0x38600000 ] # li r3 0x0 | ||
Disable SSAO: | "Disable SSAO": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse Singleplayer Demo": | "Motorstorm: Apocalypse Singleplayer Demo": | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_ssao_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00471e4c, 0x38600000 ] # li r3 0x0 | ||
Disable Motion blur: | "Disable Motion blur": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse Singleplayer Demo": | "Motorstorm: Apocalypse Singleplayer Demo": | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: | Notes: | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x00471d74, 0x38600000 ] # li r3 0x0 | ||
Disable MLAA: | "Disable MLAA": | ||
Games: | Games: | ||
"Motorstorm: Apocalypse Singleplayer Demo": | "Motorstorm: Apocalypse Singleplayer Demo": | ||
NPEA90090: [ 01.00 ] | NPEA90090: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *ms3_mlaa_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects | ||
}} | }} |
Latest revision as of 20:43, 9 March 2024
MotorStorm: Apocalypse | |
---|---|
Developer(s) | Evolution Studios |
Publisher(s) | Sony Computer Entertainment |
Series | MotorStorm |
Release date(s) | AU March 17, 2011 EU March 31, 2011 NA May 3, 2011 |
Release type | PlayStation 3 exclusive |
Genre(s) | Racing |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BCES00484 (IRD), BCES01104 (IRD), BCUS98242 (IRD), NPEA00315, NPUA80661 BCAS20160, BCKS10156, NPHA80165 Single-Player Demo NPEA90090, NPUA70139, NPUA70140, NPHA80148 Multi-Player Demo NPEA90091, NPUA70144 Beta BCET70028 |
Internal resolution | 1280x1080 (Dynamic) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance. |
Resolution scale threshold | 256 x 256 | Partially fixes screen pattern on bloom when using Resolution Scaling. Setting this too high causes major issues in this game. |
Write color buffers | On | Fixes excessively bright bloom. |
Known Issues
Rendering issues
- Issue 14049: Loading specific stages/areas in the game will trigger flashing bright colors in the menus or other ingame maps, regardless of WCB being enabled.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.06 | N/A | No | No | No | No | Not available | Servers were shut down on 27 August 2018. |
Patches
Anchors: ms3_psn_dsr: &ms3_psn_dsr - [ be32, 0x00469cf0, 0x38600000 ] # li r3 0x0 ms3_psn_mb: &ms3_psn_mb - [ be32, 0x00469d24, 0x38600000 ] # li r3 0x0 ms3_psn_ssao: &ms3_psn_ssao - [ be32, 0x00469dfc, 0x38600000 ] # li r3 0x0 ms3_psn_mlaa: &ms3_psn_mlaa - [ be32, 0x0044cb14, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_psn_fps: &ms3_psn_fps - [ be32, 0x005ba9dc, 0x38800001 ] # vfps - [ be32, 0x005ba514, 0x60000000 ] # target fps ms3_100_dsr: &ms3_100_dsr - [ be32, 0x004760f0, 0x38600000 ] # li r3 0x0 ms3_100_mb: &ms3_100_mb - [ be32, 0x00476124, 0x38600000 ] # li r3 0x0 ms3_100_ssao: &ms3_100_ssao - [ be32, 0x004761fc, 0x38600000 ] # li r3 0x0 ms3_100_mlaa: &ms3_100_mlaa - [ be32, 0x00456c94, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_100_fps: &ms3_100_fps - [ be32, 0x005ee690, 0x38800001 ] # vfps - [ be32, 0x005ee42c, 0x60000000 ] # target fps ms3_100_intro: &ms3_100_intro - [ be32, 0x007fb744, 0x3084345f ] ms3_100_dev: &ms3_100_dev - [ utf8, 0x010f3460, "\x00" ] ms3_106_dsr: &ms3_106_dsr - [ be32, 0x00469e90, 0x38600000 ] # li r3 0x0 ms3_106_mb: &ms3_106_mb - [ be32, 0x00469ec4, 0x38600000 ] # li r3 0x0 ms3_106_ssao: &ms3_106_ssao - [ be32, 0x00469f9c, 0x38600000 ] # li r3 0x0 ms3_106_mlaa: &ms3_106_mlaa - [ be32, 0x0044ccb4, 0x38800000 ] # li r4 0x0 // EdgePostEffects ms3_106_fps: &ms3_106_fps - [ be32, 0x005bc2ac, 0x38800001 ] - [ be32, 0x005bbde4, 0x60000000 ] ms3_106_intro: &ms3_106_intro - [ utf8, 0x00f965d4, "\x00" ] ms3_mlaa_notes: &ms3_mlaa_notes "Allows for the use of Resolution Scaling in the title.\nMust be used with Disable Dynamic Resolution Scale patch for proper upscaling and improved performance.\nSet Resolution Scale Threshold to 256x256 Partially fixes screen pattern on bloom when using Resolution Scaling." ms3_fps_notes: &ms3_fps_notes "Updated with a new version that has correct game speed above 15 FPS.\nIncrease Vblank above 60Hz to go above 60 FPS.\nSome UI elements are still tied to target FPS." ms3_ssao_notes: &ms3_ssao_notes "Disabling SSAO (Screen Space Ambient Occlusion) does not improve performance, and makes the game look worse. Optional patch for those that wish to use it." ms3_drs_notes: &ms3_drs_notes "Must be used with the MLAA patch for proper upscaling and improved performance." PPU-c3a2c4075b9ff3c2b142c2df606bb1663c097d5b: "Skip Intro": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-69a95ded717d716cdcd77ed0b51fa90bf1cb4fa3: "Skip Intro": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-bc3b923ec314051c7c61d3134ea9c01f24eaf4f7: "Skip Intro": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_intro ] "Enable Dev Menu": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_dev ] "Unlock FPS": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_100_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_100_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_100_mlaa ] PPU-41644f9f5fda72efc62e7146620db9679969bff6: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCES00484: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-f5136a68b1293dd7341878005674f05ffa5ff16a: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCES01104: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-d39f3ed2bf15a49d28486c7bad52b72c8933cbe8: "Unlock FPS": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_106_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_106_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_mlaa ] "Skip Intro": Games: "Motorstorm: Apocalypse": BCUS98242: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_106_intro ] PPU-507b9d34380cff4bc03d7c64ce6342180779c84b: "Unlock FPS": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_psn_fps ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_dsr ] "Disable SSAO": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_ssao ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_psn_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": NPUA80661: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_mlaa ] PPU-fe5be566e6cf8bb0b405c8f2b6689e33c471b143: "Unlock FPS": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ load, *ms3_psn_fps ] "Disable SSAO": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_ssao ] "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_dsr ] "Disable Motion blur": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ load, *ms3_psn_mb ] "Disable MLAA": Games: "Motorstorm: Apocalypse": NPEA00315: [ 01.06 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ load, *ms3_psn_mlaa ] PPU-afb6e2e47e170711041775e0280707e503469d85: "Unlock FPS": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_fps_notes Patch Version: 2.0 Patch: - [ be32, 0x005ea630, 0x60000000 ] # vfps - [ be32, 0x005ea3cc, 0x60000000 ] # target fps "Disable Dynamic Resolution Scaling": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_drs_notes Patch Version: 1.0 Patch: - [ be32, 0x00471d40, 0x38600000 ] # li r3 0x0 "Disable SSAO": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_ssao_notes Patch Version: 1.0 Patch: - [ be32, 0x00471e4c, 0x38600000 ] # li r3 0x0 "Disable Motion blur": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00471d74, 0x38600000 ] # li r3 0x0 "Disable MLAA": Games: "Motorstorm: Apocalypse Singleplayer Demo": NPEA90090: [ 01.00 ] Author: "illusion" Notes: *ms3_mlaa_notes Patch Version: 1.0 Patch: - [ be32, 0x004528e4, 0x38800000 ] # li r4 0x0 // EdgePostEffects