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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
| | |image = [[File:{{#setmainimage:GDOTB.jpg}}|300px]] | ||
|developer = Game Republic | |||
| | |publisher = Sony Computer Entertainment | ||
|date = {{vgregion|}} | |date = {{vgregion|JP=November 11, 2006|NA=November 17, 2006|EU/AU|March 23, 2007}} | ||
|release = <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = | |genre = Action, Adventure, Hack and slash | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|}} | |gameid = {{gameid|id=BCES00002, BCUS98131|oid=BCJS30002, BCAS20002|ird=Yes}}, {{gameid|oid=BCKS10003|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90008, NPUA80026, NPKA00001|ird=NA}} | ||
| | |internal resolution = 1280x720 | ||
| | |||
| | |||
}} | }} | ||
'''''Genji: Days of the Blade''''', known in Japan as Genji: Kamui Sōran (GENJI -神威奏乱-, GENJI -Kamui Sōran, Genji: the Godly Disturbance), is an action game that was released for the PlayStation 3, and the sequel to '''''Genji: Dawn of the Samurai'''''. | |||
Genji: Days of the Blade takes place three years after the end of Dawn of the Samurai. The Heishi clan, defeated at the end of the previous game, has returned, its military strength bolstered by the use of unholy magic that allows its legions of soldiers to turn into hulking demons. Yoshitsune and his stalwart friend Benkei must do battle with the newly restored Heishi army; this time, however, they gain two powerful allies in their war—the priestess Shizuka, and the spear wielder, Lord Buson. Like the previous Genji game, Days of the Blade is loosely based on the classic work The Tale of the Heike. | |||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 39: | Line 35: | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 49: | Line 45: | ||
|anti-aliasing = <!-- Auto, Disabled --> | |anti-aliasing = <!-- Auto, Disabled --> | ||
|anti-aliasing notes = | |anti-aliasing notes = | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |||
|zcull accuracy notes = | |||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 65: | Line 67: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
|asynchronous texture streaming = <!-- On, Off --> | |||
|asynchronous texture streaming notes = | |||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | |||
|audio format notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
Line 99: | Line 101: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 108: | Line 115: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 116: | Line 131: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 126: | Line 141: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
| | |disable vertex cache = <!-- On, Off --> | ||
| | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = 60 FPS<!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
Line 158: | Line 184: | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
genji_dotb_60fps_notes: &genji_dotb_60fps_notes | |||
"Set Framelimit to 60 FPS as going above this will cause speed up.\nIn-game cinematic animations and camera are only interpolated at 30 FPS." | |||
genji_dotb_ar_notes: &genji_dotb_ar_notes | |||
"Requires \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." | |||
genji_dotb_ar_configurable_values: &genji_dotb_ar_configurable_values | |||
"Aspect Ratio": | |||
Type: double_enum | |||
Value: &32_9_value 3.555555555555556 | |||
Allowed Values: | |||
"32:9": *32_9_value | |||
"21:9 (3840x1600)": 2.4 | |||
"21:9 (3440x1440)": 2.388888888888889 | |||
"21:9 (2560x1080)": 2.37037037037037 | |||
"16:10": 1.6 | |||
"4:3": 1.333333333333333 | |||
"5:4": 1.25 | |||
PPU-4aeb132cdf86d9c4ab20e48ae70cc823e455e05d: | PPU-4aeb132cdf86d9c4ab20e48ae70cc823e455e05d: | ||
"Aspect Ratio": | |||
Games: | Games: | ||
"Genji: Days of the Blade": | "Genji: Days of the Blade": | ||
BCES00002: [ 01.00 ] | BCES00002: [ 01.00 ] | ||
Author: Esppiral | Author: "Esppiral" | ||
Notes: | Notes: *genji_dotb_ar_notes | ||
Configurable Values: *genji_dotb_ar_configurable_values | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ | - [ bef32, 0x100fa8b0, "Aspect Ratio" ] | ||
60 FPS: | "60 FPS": | ||
Games: | Games: | ||
"Genji: Days of the Blade": | "Genji: Days of the Blade": | ||
BCES00002: [ 01.00 ] | BCES00002: [ 01.00 ] | ||
Author: Esppiral, illusion | Author: "Esppiral, illusion" | ||
Notes: * | Notes: *genji_dotb_60fps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, | - [ be32, 0x004d0178, 0x38000000 ] # li r0 0x0 | ||
PPU-d99d403214a204b9fe8a5c23079dab8ddf4c0654: | PPU-d99d403214a204b9fe8a5c23079dab8ddf4c0654: | ||
60 FPS: | "60 FPS": | ||
Games: | Games: | ||
"Genji: Days of the Blade": | "Genji: Days of the Blade": | ||
BCAS20002: [ 01.00 ] | BCAS20002: [ 01.00 ] | ||
Author: illusion | Author: "illusion" | ||
Notes: * | Notes: *genji_dotb_60fps_notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x004cbda8, 0x38000000 ] # li r0 0x0 | - [ be32, 0x004cbda8, 0x38000000 ] # li r0 0x0 | ||
}} | }} |
Latest revision as of 04:00, 30 August 2023
Genji: Days of the Blade | |
---|---|
Developer(s) | Game Republic |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | JP November 11, 2006 NA November 17, 2006 EU/AU March 23, 2007 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Adventure, Hack and slash |
Mode(s) | Single-player |
GameID(s) | BCES00002 (IRD), BCUS98131 (IRD), BCJS30002 (IRD), BCAS20002 (IRD), BCKS10003 Demo NPEA90008, NPUA80026, NPKA00001 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Genji: Days of the Blade, known in Japan as Genji: Kamui Sōran (GENJI -神威奏乱-, GENJI -Kamui Sōran, Genji: the Godly Disturbance), is an action game that was released for the PlayStation 3, and the sequel to Genji: Dawn of the Samurai.
Genji: Days of the Blade takes place three years after the end of Dawn of the Samurai. The Heishi clan, defeated at the end of the previous game, has returned, its military strength bolstered by the use of unholy magic that allows its legions of soldiers to turn into hulking demons. Yoshitsune and his stalwart friend Benkei must do battle with the newly restored Heishi army; this time, however, they gain two powerful allies in their war—the priestess Shizuka, and the spear wielder, Lord Buson. Like the previous Genji game, Days of the Blade is loosely based on the classic work The Tale of the Heike.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | 60 FPS |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
Anchors: genji_dotb_60fps_notes: &genji_dotb_60fps_notes "Set Framelimit to 60 FPS as going above this will cause speed up.\nIn-game cinematic animations and camera are only interpolated at 30 FPS." genji_dotb_ar_notes: &genji_dotb_ar_notes "Requires \"Stretch To Display Area\" checked in the GPU settings. Certain 2D elements are stretched." genji_dotb_ar_configurable_values: &genji_dotb_ar_configurable_values "Aspect Ratio": Type: double_enum Value: &32_9_value 3.555555555555556 Allowed Values: "32:9": *32_9_value "21:9 (3840x1600)": 2.4 "21:9 (3440x1440)": 2.388888888888889 "21:9 (2560x1080)": 2.37037037037037 "16:10": 1.6 "4:3": 1.333333333333333 "5:4": 1.25 PPU-4aeb132cdf86d9c4ab20e48ae70cc823e455e05d: "Aspect Ratio": Games: "Genji: Days of the Blade": BCES00002: [ 01.00 ] Author: "Esppiral" Notes: *genji_dotb_ar_notes Configurable Values: *genji_dotb_ar_configurable_values Patch Version: 1.0 Patch: - [ bef32, 0x100fa8b0, "Aspect Ratio" ] "60 FPS": Games: "Genji: Days of the Blade": BCES00002: [ 01.00 ] Author: "Esppiral, illusion" Notes: *genji_dotb_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x004d0178, 0x38000000 ] # li r0 0x0 PPU-d99d403214a204b9fe8a5c23079dab8ddf4c0654: "60 FPS": Games: "Genji: Days of the Blade": BCAS20002: [ 01.00 ] Author: "illusion" Notes: *genji_dotb_60fps_notes Patch Version: 1.0 Patch: - [ be32, 0x004cbda8, 0x38000000 ] # li r0 0x0