m (Text replacement - "|resolution scale threshold notes = |write color buffers = <!-- On, Off -->" to "|resolution scale threshold notes = |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> |shader mode notes = |write color buffers = <!-- On, Off -->") |
m (→Special Notes) |
||
(32 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = Ubisoft | |image = [[File:{{#setmainimage:ScottCover.jpg}}|300px]] | ||
|developer = Ubisoft Montreal | |||
|publisher = Ubisoft | |publisher = Ubisoft | ||
|date = {{vgregion|NA=August 10, 2010|EU=August 11, 2010}}{{vgregion|JP=October 20, 2010}} | |date = {{vgregion|NA=August 10, 2010|EU=August 11, 2010}}{{vgregion|JP=October 20, 2010}} | ||
Line 6: | Line 7: | ||
|genre = Beat 'em up | |genre = Beat 'em up | ||
|modes = Single-player, Multiplayer, Co-op | |modes = Single-player, Multiplayer, Co-op | ||
|gameid = {{gameid|id=NPEB00258, NPUB30162|ird=NA}} | |gameid = {{gameid|id=NPEB00258, NPUB30162, NPJB00068|oid=NPHB00266|ird=NA}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Scott_Pilgrim_vs._the_World:_The_Game | |wikipedia = https://en.wikipedia.org/wiki/Scott_Pilgrim_vs._the_World:_The_Game | ||
|internal resolution = | |||
}} | }} | ||
Line 13: | Line 15: | ||
==Configuration== | ==Configuration== | ||
<!-- | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
|preferred spu threads notes = | |preferred spu threads notes = | ||
| | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
| | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 36: | Line 34: | ||
|tsx instructions notes = | |tsx instructions notes = | ||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = | |renderer = <!-- OpenGL, Vulkan, Disabled --> | ||
|renderer notes = | |renderer notes = | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 62: | Line 60: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
| | |enable 3d = <!-- On, Off --> | ||
| | |enable 3d notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
| | |asynchronous texture streaming = <!-- On, Off --> | ||
| | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | |||
|audio format notes = | |||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
|convert to 16-bit = <!-- On, Off --> | |convert to 16-bit = <!-- On, Off --> | ||
|convert to 16-bit notes = | |convert to 16-bit notes = | ||
|volume = <!-- Value between 0% to 200% --> | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
Line 98: | Line 96: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
|debug console mode notes = | |debug console mode notes = | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|disable vertex cache = On <!-- On, Off --> | |||
|disable vertex cache notes = Fixes broken menus. | |||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |||
|accurate rsx reservation access notes = | |||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |||
|ppu llvm accurate vector nans notes = | |||
|ppu llvm java mode handling = <!-- On, Off --> | |||
|ppu llvm java mode handling notes = | |||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
|silence all logs notes = | |silence all logs notes = | ||
Line 113: | Line 128: | ||
|maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | |maximum spurs threads = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) --> | ||
|maximum spurs threads notes = | |maximum spurs threads notes = | ||
|firmware | |firmware libraries = <!-- Switch to LLE, Switch to HLE --> | ||
|firmware | |firmware libraries notes = <!-- Mention the libraries to be manually selected here --> | ||
|read depth buffers = <!-- On, Off --> | |read depth buffers = <!-- On, Off --> | ||
|read depth buffers notes = | |read depth buffers notes = | ||
Line 123: | Line 138: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
| | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
| | |rsx fifo accuracy notes = | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|disable zcull occlusion queries = <!-- On, Off --> | |||
|disable zcull occlusion queries notes = | |||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |||
|accurate ppu 128 reservations notes = | |||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
Line 149: | Line 171: | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are no reported issues with this title. | There are no reported issues with this title. | ||
==Special Notes== | |||
{{netplay | |||
|gamever = 1.00 | |||
|rpcs3 version = N/A | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = Requires Online MP DLC. | |||
}} |
Latest revision as of 06:02, 18 June 2024
Scott Pilgrim vs. The World: The Game | |
---|---|
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Release date(s) | NA August 10, 2010 EU August 11, 2010 JP October 20, 2010 |
Release type | Console exclusive |
Genre(s) | Beat 'em up |
Mode(s) | Single-player, Multiplayer, Co-op |
GameID(s) | NPEB00258, NPUB30162, NPJB00068, NPHB00266 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Scott Pilgrim vs. the World: The Game is a side-scrolling game based on the Scott Pilgrim series of Oni Press graphic novels by Bryan Lee O'Malley, tying in with the release of the film of the same name. Loosely following the story of the graphic novels, up to four players can play as Scott Pilgrim, Ramona Flowers, Kim Pine or Stephen Stills (along with the unlockable character NegaScott and the downloadable characters Knives Chau and Wallace Wells), who must battle through seven levels in order to defeat Ramona's seven evil exes. Characters have their own individual movesets, which can be expanded upon by gaining enough experience, and are also able to use weapons. Each player has Heart Points and Guts Points, the latter of which can revive players if they are knocked out, or be used to perform special moves such as summoning Knives Chau or the unlockable assist character Mr. Chau. Defeating enemies earns coins which can be spent in shops to purchase items that can replenish health or boost stats. Certain items can be taken 'to go' to be automatically used when the player runs out of health. Players can also enter Subspace areas which act as bonus areas where extra coins can be earned. During co-operative play, players can revive fallen comrades at the cost of some money, give each other health or money and simultaneously taunt for a combined attack. Various cheat codes unlock extra features, such as a Boss Rush and a Survival Horror mode.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Default resolution | 1920x1080 | Using default resolution of 1280x720 will produce black borders when maximised. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Disable vertex cache | On | Fixes broken menus. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.00 | N/A | Yes | Yes | Yes | Yes | Not required | Requires Online MP DLC. |