Asura's Wrath: Difference between revisions

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m (Text replacement - "|debug console mode notes = |silence all logs = <!-- On, Off -->" to "|debug console mode notes = |accurate llvm dfma = <!-- On, Off --> |accurate llvm dfma notes = |silence all logs = <!-- On, Off -->")
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:AsuraCover.jpg}}|300px]]
|developer = CyberConnect2
|developer = CyberConnect2
|publisher = Capcom
|publisher = Capcom
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|genre    = Beat 'em up
|genre    = Beat 'em up
|modes    = Single-player
|modes    = Single-player
|gameid    = {{gameid|id=BLES01227, BLUS30721|ird=Yes}}
|gameid    = {{gameid|id=BLES01227, BLUS30721|oid=BLJM60409|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUB90612, NPEB90381, NPHB00451|ird=NA}}
}}
}}


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==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|tsx instructions notes                =  
|tsx instructions notes                =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                              = Vulkan <!-- OpenGL, Vulkan, Disabled -->
|renderer                              = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                        = Recommended to get the best performance.
|renderer notes                        =  
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = Auto <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = Auto<!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anisotropic filter notes              = Changing to anything other than ''Auto'' causes graphical issues.
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale                      = <!-- Value between 50% to 800% -->
|resolution scale notes                =  
|resolution scale notes                =  
|resolution scale threshold            = 512 x 512 <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = 512 x 512<!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      = To be used when Resolution scaling is set above 100%.
|resolution scale threshold notes      = To be used when Resolution scaling is set above 100%.
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =
|write color buffers                  = <!-- On, Off -->
|write color buffers                  = <!-- On, Off -->
|write color buffers notes            =  
|write color buffers notes            =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|disable async shader compiler        = <!-- On, Off -->
|asynchronous texture streaming        = <!-- On, Off -->
|disable async shader compiler notes   =  
|asynchronous texture streaming notes =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio format notes                    =
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|convert to 16-bit notes              =  
|convert to 16-bit notes              =  
|downmix to stereo                    = <!-- On, Off -->
|downmix to stereo notes              =
|volume                                = <!-- Value between 0% to 200% -->
|volume                                = <!-- Value between 0% to 200% -->
|volume notes                          =  
|volume notes                          =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
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|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|relaxed zcull sync                    = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|relaxed zcull sync notes             =  
|disable vertex cache notes           =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|disable zcull occlusion queries      = <!-- On, Off -->
|disable zcull occlusion queries notes =
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes      =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate putlluc                      = <!-- On, Off -->
|accurate putlluc notes                =
|accurate rsx reservation access       = <!-- On, Off -->
|accurate rsx reservation access notes =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = Disable Motion Blur, Unlock FPS<!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
There are no reported issues with this title.
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
'''Skip Intros:'''<br/>
You can skip intros by changing the files below with [https://github.com/esc0rtd3w/blank-intro-videos/raw/master/blank.bik this].
<pre>PS3_GAME/USRDIR/BCGAME/MOVIES/00_AUTOSAVE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/00_EXAMINATION.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_BINKLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_SPEEDTREELOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_UE3LOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/30_GORE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CAPCOMLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CC2LOGO.BIK</pre>
Just copy over them, or after deleting ( or renaming ) create multiple copies of blank.bik in MOVIES folder and rename it to the filenames above.
<code>copy blank.bik 00_AUTOSAVE.BIK</code> etc...
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  ASURA_FPS_notes: &ASURA_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. While most of the game works without any issue, some of the button mashing QTEs are tied to framerate. It's possible to play through the game at 60 FPS if you are good at button mashing, but 120 FPS and higher are unplayable in several missions. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."
  ASURA_FPS: &ASURA_FPS
    - [ be32, 0x008bbd04, 0x60000000 ] # nop
    - [ be32, 0x008bbd64, 0x60000000 ] # nop
    - [ be32, 0x008bbd68, 0x60000000 ] # nop
  ASURA_DEV_notes: &ASURA_DEV_notes
    "Press D-pad Left at any time to access the Developer Menu."
  ASURA_DEV: &ASURA_DEV
    - [ be32, 0x014d69ec, 0x38600000 ] # li r3, 0
    - [ be32, 0x01166744, 0x38600001 ] # li r3, 1
    - [ be32, 0x0167e460, 0x00500053 ] # ren string "BCGTOC.ini" to "PS3TOC.txt"
    - [ be32, 0x0167e464, 0x00330054 ]
    - [ be32, 0x0167e468, 0x004f0043 ]
    - [ be32, 0x0167e46c, 0x002e0054 ]
    - [ be32, 0x0167e470, 0x00580054 ]
  ASURA_AO: &ASURA_AO
    - [ be32, 0x00686dcc, 0x38600000 ] # li r3, 0
  ASURA_BLOOM: &ASURA_BLOOM
    - [ be32, 0x0011ae5c, 0x38c00000 ] # li r6, 0
    - [ be32, 0x003ba264, 0x38c00000 ] # li r6, 0
  ASURA_MB: &ASURA_MB
    - [ be32, 0x0067a908, 0x60000000 ] # nop - disables radial blur
    - [ be32, 0x0067a940, 0x38600000 ] # li r3, 0 - disables camera-based blur
  ASURA_DoF: &ASURA_DoF
    - [ be32, 0x0031cb10, 0x38a00000 ] # li r5, 0
    - [ be32, 0x0011ae68, 0x38a00000 ] # li r5, 0
    - [ be32, 0x003ba270, 0x38a00000 ] # li r5, 0
  asuraW_EUtitle: &asuraW_EUtitle
    "Asura's Wrath":
      BLES01227: [ All ]
  asuraW_UStitle: &asuraW_UStitle
    "Asura's Wrath":
      BLUS30721: [ All ]
  asuraW_JPtitle: &asuraW_JPtitle
    "Asura's Wrath":
      BLJM60409: [ All ]
PPU-83096111daff850cc92b637aec1780c4079e1c58:
  "Unlock FPS":
    Games: *asuraW_UStitle
    Author: "Whatcookie"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_UStitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]
PPU-69f53b470d81ea961c1c2ff264ade6ab8077d2a1:
  "Unlock FPS":
    Games: *asuraW_EUtitle
    Author: "Whatcookie, Mew21"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_EUtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]
PPU-6585c59c9d46eb1aaab617dce0406dc0004388fe:
  "Unlock FPS":
    Games: *asuraW_JPtitle
    Author: "Whatcookie, Mew21"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_JPtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]
PPU-4e9a32794deb72bef3985b9cf16e58a82fcea8f7:
  "Unlock FPS":
    Games:
      "ASURA'S WRATH Preview":
        BLES01227: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008ec4b0, 0x60000000 ]
      - [ be32, 0x008ec510, 0x60000000 ]
      - [ be32, 0x008ec514, 0x60000000 ]
  "Boot to title screen":
    Games:
      "ASURA'S WRATH Preview":
        BLES01227: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01534eec, 0x38600000 ]
}}

Latest revision as of 14:53, 18 December 2023

Asura's Wrath
AsuraCover.jpg
Developer(s) CyberConnect2
Publisher(s) Capcom
Release date(s) NA February 21, 2012
JP/AU February 23, 2012
EU February 24, 2012
Release type Console exclusive
Genre(s) Beat 'em up
Mode(s) Single-player
GameID(s) BLES01227 (IRD), BLUS30721 (IRD), BLJM60409 (IRD)
Demo
NPUB90612, NPEB90381, NPHB00451
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Asura's Wrath (Japanese: アスラズ ラース Hepburn: Asurazu Rāsu) was first announced at the Tokyo Game Show in 2010. The game follows the title character, the demigod Asura as he seeks revenge on the pantheon of other demigods who betrayed him. The story is presented in the style and format of an episodic series of cinematic scenes, including opening and closing credits, with the gameplay being integrated into the cinematic where players switch between third-person combat and interactive sequences with player input in the form of quick-time event button prompts. Because of its unique style, the game has been described in the media as an "interactive anime". According to the game's producer Kazuhiro Tsuchiya, Asura's Wrath takes elements from Hindu and Buddhist mythologies and blends them with science fiction.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anisotropic filter Auto Changing to anything other than Auto causes graphical issues.
Resolution scale threshold 512 x 512 To be used when Resolution scaling is set above 100%.

Recommended patches

Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.

Recommendation Patch name Notes
Recommended patch Disable Motion Blur, Unlock FPS

Known Issues

There are no reported issues with this title.

Special Notes

Skip Intros:
You can skip intros by changing the files below with this.

PS3_GAME/USRDIR/BCGAME/MOVIES/00_AUTOSAVE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/00_EXAMINATION.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_BINKLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_SPEEDTREELOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/20_UE3LOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/30_GORE.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CAPCOMLOGO.BIK
PS3_GAME/USRDIR/BCGAME/MOVIES/40_CC2LOGO.BIK

Just copy over them, or after deleting ( or renaming ) create multiple copies of blank.bik in MOVIES folder and rename it to the filenames above.

copy blank.bik 00_AUTOSAVE.BIK etc...


Patches

Anchors:
  ASURA_FPS_notes: &ASURA_FPS_notes
    "Maximum framerate with the patch is half the Vblank frequency. While most of the game works without any issue, some of the button mashing QTEs are tied to framerate. It's possible to play through the game at 60 FPS if you are good at button mashing, but 120 FPS and higher are unplayable in several missions. Without the patch, adjusting Vblank frequency increases the maximum framerate up to about 57 FPS."

  ASURA_FPS: &ASURA_FPS
    - [ be32, 0x008bbd04, 0x60000000 ] # nop
    - [ be32, 0x008bbd64, 0x60000000 ] # nop
    - [ be32, 0x008bbd68, 0x60000000 ] # nop

  ASURA_DEV_notes: &ASURA_DEV_notes
    "Press D-pad Left at any time to access the Developer Menu."

  ASURA_DEV: &ASURA_DEV
    - [ be32, 0x014d69ec, 0x38600000 ] # li r3, 0
    - [ be32, 0x01166744, 0x38600001 ] # li r3, 1
    - [ be32, 0x0167e460, 0x00500053 ] # ren string "BCGTOC.ini" to "PS3TOC.txt"
    - [ be32, 0x0167e464, 0x00330054 ]
    - [ be32, 0x0167e468, 0x004f0043 ]
    - [ be32, 0x0167e46c, 0x002e0054 ]
    - [ be32, 0x0167e470, 0x00580054 ]

  ASURA_AO: &ASURA_AO
    - [ be32, 0x00686dcc, 0x38600000 ] # li r3, 0

  ASURA_BLOOM: &ASURA_BLOOM
    - [ be32, 0x0011ae5c, 0x38c00000 ] # li r6, 0
    - [ be32, 0x003ba264, 0x38c00000 ] # li r6, 0

  ASURA_MB: &ASURA_MB
    - [ be32, 0x0067a908, 0x60000000 ] # nop - disables radial blur
    - [ be32, 0x0067a940, 0x38600000 ] # li r3, 0 - disables camera-based blur

  ASURA_DoF: &ASURA_DoF
    - [ be32, 0x0031cb10, 0x38a00000 ] # li r5, 0
    - [ be32, 0x0011ae68, 0x38a00000 ] # li r5, 0
    - [ be32, 0x003ba270, 0x38a00000 ] # li r5, 0

  asuraW_EUtitle: &asuraW_EUtitle
    "Asura's Wrath":
      BLES01227: [ All ]

  asuraW_UStitle: &asuraW_UStitle
    "Asura's Wrath":
      BLUS30721: [ All ]

  asuraW_JPtitle: &asuraW_JPtitle
    "Asura's Wrath":
      BLJM60409: [ All ]

PPU-83096111daff850cc92b637aec1780c4079e1c58:
  "Unlock FPS":
    Games: *asuraW_UStitle
    Author: "Whatcookie"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_UStitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_UStitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]

PPU-69f53b470d81ea961c1c2ff264ade6ab8077d2a1:
  "Unlock FPS":
    Games: *asuraW_EUtitle
    Author: "Whatcookie, Mew21"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_EUtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_EUtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]

PPU-6585c59c9d46eb1aaab617dce0406dc0004388fe:
  "Unlock FPS":
    Games: *asuraW_JPtitle
    Author: "Whatcookie, Mew21"
    Notes: *ASURA_FPS_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_FPS ]
  "Developer Menu":
    Games: *asuraW_JPtitle
    Author: "dron_3"
    Notes: *ASURA_DEV_notes
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DEV ]
  "Disable Ambient Occlusion":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_AO ]
  "Disable Bloom":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_BLOOM ]
  "Disable Depth of Field":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_DoF ]
  "Disable Motion Blur":
    Games: *asuraW_JPtitle
    Author: "boma"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ load, *ASURA_MB ]

PPU-4e9a32794deb72bef3985b9cf16e58a82fcea8f7:
  "Unlock FPS":
    Games:
      "ASURA'S WRATH Preview":
        BLES01227: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x008ec4b0, 0x60000000 ]
      - [ be32, 0x008ec510, 0x60000000 ]
      - [ be32, 0x008ec514, 0x60000000 ]
  "Boot to title screen":
    Games:
      "ASURA'S WRATH Preview":
        BLES01227: [ 01.00 ]
    Author: "FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x01534eec, 0x38600000 ]