HerrHulaHoop (talk | contribs) m (Text replacement - "|read color buffers notes = |vblank rate = <!-- Range between 1 to 500 --> |vblank rate notes = |clocks scale = <!-- Range between 10 to 1000 --> |clocks scale notes = " to "|read color buffers notes = |driver wake-up delay = <!-- Value between 0 to 7000 --> |driver wake-up delay notes = |vblank rate = <!-- Value betwee...) |
HerrHulaHoop (talk | contribs) m (Text replacement - "|volume = <!-- Range between 0% to 200% --> |volume notes = |enable buffering = <!-- On, Off --> |enable buffering notes = |audio buffer duration = <!-- Range between 20ms to 250ms --> |audio buffer duration notes = |enable time stretching = <!-- On, Off --> |enable time stretching notes = |time stretching threshold = <!-- Range betwee...) |
||
Line 83: | Line 83: | ||
|downmix to stereo = <!-- On, Off --> | |downmix to stereo = <!-- On, Off --> | ||
|downmix to stereo notes = | |downmix to stereo notes = | ||
|volume = <!-- | |volume = <!-- Value between 0% to 200% --> | ||
|volume notes = | |volume notes = | ||
|enable buffering = <!-- On, Off --> | |enable buffering = <!-- On, Off --> | ||
|enable buffering notes = | |enable buffering notes = | ||
|audio buffer duration = <!-- | |audio buffer duration = <!-- Value between 20ms to 250ms --> | ||
|audio buffer duration notes = | |audio buffer duration notes = | ||
|enable time stretching = <!-- On, Off --> | |enable time stretching = <!-- On, Off --> | ||
|enable time stretching notes = | |enable time stretching notes = | ||
|time stretching threshold = <!-- | |time stretching threshold = <!-- Value between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | |microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> |
Revision as of 08:32, 24 January 2020
Ratchet & Clank Future: Tools of Destruction | |
---|---|
Developer(s) | Insomniac Games |
Publisher(s) | Sony Computer Entertainment |
Series | Ratchet & Clank, Ratchet & Clank Future |
Release date(s) | NA October 23, 2007 EU November 9, 2007 JP November 11, 2007 AU November 15, 2007 |
Release type | PlayStation 3 exclusive |
Genre(s) | Platform, Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BCUS98127 (IRD), BCES00052 (IRD), BCAS20023 (IRD), BCJS30014 (IRD), NPUA80965, NPEA00452, BLES00052, BCAS20045, BCJS70004, BCJS70012 Demo NPUA98153 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries, or Ratchet & Clank Future) is the first PlayStation 3 installment in the Ratchet & Clank franchise, as well as the first installment for the Future saga. It was also one of the first PlayStation 3 games to support DualShock 3 rumble without any accessories. The game received critical acclaim upon release. Most positive comments concerned the engaging and fun gameplay, while most criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
Tools of Destruction retains much of the basic gameplay found in previous Ratchet & Clank games, the game being primarily a shooter-platformer. The player controls Ratchet most of the time, with some sections using Clank, as they explore various worlds to complete missions, using Ratchet's wrench and other exotic weapons gained during the course of the game. At times, Ratchet may enter free-fall, or with an upgrade to Clank, will be able to fly; during these periods, the player uses the tilt functionality of the SIXAXIS controller to maneuver Ratchet. The tilt-sensing abilities of the SIXAXIS are also used to control some weapons and gadgets.
On occasion, Cronk and Zephyr accompany Ratchet and fight alongside him. While immune to damage, their weapons are far less potent than Ratchet's. Tools of Destruction is the first game where Ratchet, Clank and other characters converse with one another with lipsynced dialogue during gameplay, outside of cutscenes. In various stages of gameplay, Talwyn, Qwark, the Smuggler, Cronk and Zephyr also contact Ratchet by comlink. As with few other titles, there is an arena gameplay area, called the Imperial Fight Festival in this installment. The player also has the ability to pilot a ship against enemy forces in certain levels, similar to those in previous installments; however, the free-flying controls were changed to more of a rail shooter-style experience, and upgrade options for the ship are not present.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Write color buffers | On |
Known Issues
There are no reported issues with this title.