The Golden (talk | contribs) mNo edit summary |
HerrHulaHoop (talk | contribs) (Fixed mistakes in formatting and information.) |
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{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|developer = Project Soul | |developer = Project Soul | ||
|publisher = Namco | |publisher = Bandai Namco Games | ||
|series = | |series = SoulCalibur <!-- delete if not applicable --> | ||
|date = {{vgregion|NA=January 31, 2012|JP=February 2, 2012|EU=February 3, 2012}} | |date = {{vgregion|NA=January 31, 2012}}{{vgregion|JP=February 2, 2012|EU=February 3, 2012}} | ||
|release = Console exclusive | |release = Console exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|genre = Fighting | |genre = Fighting | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Co-op, Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|BLES01250, | |gameid = {{gameid|id=BLUS30736, BLES01250, NPEB01363|ird=Yes}} | ||
}} | }} | ||
<!-- Give a brief description about the game --> | |||
==Configuration== | ==Configuration== | ||
{{config | <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> | |ppu decoder = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler --> | ||
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|resolution scale notes = | |resolution scale notes = | ||
|resolution scale threshold = 512x512 <!-- Range between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = 512x512 <!-- Range between 1 to 1024 in the format 16 x 16 --> | ||
|resolution scale threshold notes = To be used when Resolution scaling is set above 100% | |resolution scale threshold notes = To be used when Resolution scaling is set above 100%. | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = Fixes white characters in battle | |write color buffers notes = Fixes white characters in battle (Doesn't fix white characters in Creation Mode, but the colors chosen there will be shown properly in battle). | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
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|read color buffers notes = | |read color buffers notes = | ||
|vblank rate = <!-- Range between 1 to 500 --> | |vblank rate = <!-- Range between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|clocks scale = <!-- Range between 10 to 1000 --> | |clocks scale = <!-- Range between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
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|hook static functions notes = | |hook static functions notes = | ||
}} | }} | ||
==Known Issues== | |||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | |||
There are no reported issues with this title. | |||
==Special Notes== | |||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> |
Revision as of 11:13, 1 October 2019
SoulCalibur V | |
---|---|
Developer(s) | Project Soul |
Publisher(s) | Bandai Namco Games |
Series | SoulCalibur |
Release date(s) | NA January 31, 2012 JP February 2, 2012 EU February 3, 2012 |
Release type | Console exclusive |
Genre(s) | Fighting |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLUS30736 (IRD), BLES01250 (IRD), NPEB01363 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | Recommended to get the best performance. |
Resolution scale threshold | 512x512 | To be used when Resolution scaling is set above 100%. |
Write color buffers | On | Fixes white characters in battle (Doesn't fix white characters in Creation Mode, but the colors chosen there will be shown properly in battle). |
Known Issues
There are no reported issues with this title.