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Revision as of 15:27, 27 August 2019
Yakuza 0 | |
---|---|
Developer(s) | Ryu Ga Gotoku Studio |
Publisher(s) | Sega |
Series | Yakuza |
Release date(s) | JP March 12, 2015 |
Release type | Multi-platform |
Genre(s) | Action, Adventure |
Mode(s) | Single-player |
GameID(s) | BLJM61249, BLAS50796 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Yakuza 0 is a prequel to the Yakuza series. The game takes place in Kamurocho and Sotenbori, fictionalized recreations of Tokyo's Kabukichō and Osaka's Dōtonbori areas respectively. The game is set in an open world environment and played from a third-person perspective. The player controls series protagonist Kazuma Kiryu and recurring character Goro Majima, alternating between the two at predetermined points during the story.
Players can freely walk around Kamurocho and Sotenbori, interacting with people they meet to trigger side-quests, battling enemies who attack them on the street, or playing one of several minigames, including fully playable versions of Sega arcade games such as Out Run, Super Hang-On, Space Harrier and Fantasy Zone. Completing certain objectives, such as eating every dish at a restaurant or reaching a target score in a minigame, will also grant the player special Completion Point currency; this CP can be spent at a shrine to receive additional bonuses, such as special items or character upgrades.
The story takes place in December 1988, where two unlikely figures from the Yakuza world, Kazuma Kiryu of the Kantō region and Goro Majima of the Kansai Region, have suddenly found themselves getting involved in the terrible events of the so-called "Empty Lot" dispute, which is the centerpiece of power struggle for all the dark organizations across Japan. In order to find out the truth behind such a power struggle, as well as maintain their own innocence and safety, they set out to investigate all the events surrounding the Empty Lot incident.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | No improvement to performance but reduces the number of SPU cache objects |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan |
Debug configuration
This tab is hidden by default. For instructions on how to enable the Debug tab in the settings window, click here.
Setting | Option | Notes |
---|---|---|
Force CPU blit emulation | On | Improves FPS and allows for better resolution upscaling but breaks visuals during Heat Actions and few cutscenes |
Known Issues
Random crashes
The title suffers from random crashes and currently there are no methods to prevent the crashes.
The random crashes can be fixed by enabling Accurate GETLLAR in the debug menu - No longer possible since PR 6056.
Special Notes
Reducing log spam
Due to the high amount of warnings spammed in the log, this title tends to crash during extended gameplay sessions. So it is recommended to restrict logging of certain errors to allow better performance while ingame. Please note that you cannot submit logs in the GitHub tracker or Discord server with this modification. If you wish to report bugs or seek help for this game, you MUST remove the below change before generating the log for this purpose. If you wish to restrict logging:
- Launch RPCS3
- Right-click on the game and press Configure
- When the Settings Menu opens, hit Save and close the emulator
- Navigate to
RPCS3\config\custom_configs\config_GAMEID.yml
and open the file using a text editor - Scroll to the bottom of the file and replace the last line with the following:
Log: {sys_semaphore: Fatal, sys_fs: Fatal, sys_vm: Fatal, sys_memory: Fatal, RSX: Fatal, sys_lwmutex: Fatal, sys_spu: Fatal, sys_event: Fatal, sys_rsx: Fatal}