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Revision as of 15:15, 27 August 2019
Drakengard 3 | |
---|---|
Developer(s) | Access Games |
Publisher(s) | Square Enix |
Series | Drakengard |
Release date(s) | JP December 19, 2013 NA May 20, 2014 PAL May 21, 2014 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Role-playing |
Mode(s) | Single-player |
GameID(s) | BLUS31197 (IRD), NPEB01407, NPUB31251, BLJM61043, BCAS20311 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Drakengard 3 (originally released in Japan as Drag-On Dragoon 3) is the third game in the Drakengard series and a prequel to the original game. The game, like the rest of the series, features a mixture of ground-based hack-and-slash combat and aerial battles. The story focuses on Zero, a woman who can manipulate magic through song. Partnering with a dragon named Mikhail, Zero set out to kill her five sisters, who rule the world's regions. As she travels, the player discovers the true reason behind Zero's rampage.
The game, created to cater for hardcore role-playing game audiences, was developed by the same team who created the original Drakengard and series spin-off Nier, including producer Takamasa Shiba, director Yoko Taro and writer Sawako Natori. The music was composed by Keiichi Okabe, who also scored Nier. Unlike previous titles in the series, the team developed the game at Access Games, due to the company's experience at developing action titles and the team's wish to address criticisms laid at the gameplay of previous Drakengard games. Drakengard 3 received mixed to positive reviews and sales in Japan and mixed reviews in the west. The ground-based gameplay and story were generally praised, while common criticisms included the dragon gameplay, graphics and multiple technical issues.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
Preferred SPU threads | 2 |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan | |
Anisotropic filter | Auto | Changing to anything other than Automatic causes graphical issues |
Resolution scale threshold | 512 x 512 | To be used when Resolution scaling is set above 100% |
Known Issues
There are no reported issues with this title.