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|accurate xfloat = <!-- On, Off --> | |accurate xfloat = <!-- On, Off --> | ||
|accurate xfloat notes = | |accurate xfloat notes = | ||
|spu block size = <!-- | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
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|renderer = Vulkan <!-- OpenGL, Vulkan --> | |renderer = Vulkan <!-- OpenGL, Vulkan --> | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
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|multithreaded rsx = <!-- On, Off --> | |||
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|disable async shader compiler = <!-- On, Off --> | |disable async shader compiler = <!-- On, Off --> | ||
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|time stretching threshold = <!-- Range between 0% to 100% --> | |time stretching threshold = <!-- Range between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | |||
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<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> |
Revision as of 15:25, 1 August 2019
Catherine | |
---|---|
Developer(s) | Atlus |
Publisher(s) | NA Atlus USA JP Atlus EU Deep Silver AU QV Software |
Release date(s) | JP February 17, 2011 NA July 26, 2011 EU February 10, 2012 AU February 23, 2012 |
Release type | Multi-platform |
Genre(s) | Puzzle, Platform, Adventure |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLUS30428 (IRD), BLES01459 (IRD), NPUB30698, NPEB00875, BLJM60215 (IRD) Demo NPUB90645 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Catherine is the first Atlus title for high-definition consoles such as the PlayStation 3 and Xbox 360. The story follows Vincent Brooks, a man who is beset by supernatural nightmares while torn between his feelings for longtime girlfriend Katherine and the similarly-named beauty Catherine. The gameplay is divided between daytime hours, where Vincent interacts with the characters, and his dreams where he must navigate three-dimensional tower puzzles. The game's ending is affected by moral choices made by Vincent over the course of the story.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
Preferred SPU threads | 1 - 2 |
GPU configuration
Setting | Option | Notes |
---|---|---|
Renderer | Vulkan |
Known Issues
There are no reported issues with this title.
Black Screen after Altus logo - Fixed by PR 5310
For certain CPUs, the game hangs on a black screen after the Atlus logo. This issue was first visible after PR 4422 and is being tracked as part of Issue 4473. For people affected by this issue, use this older build of the emulator.