HerrHulaHoop (talk | contribs) m (Text replacement - "|debug console mode = <!-- On, Off --> |debug console mode notes = }}" to "|debug console mode = <!-- On, Off --> |debug console mode notes = <!-- Enhancements --> |sleep tim...) |
HerrHulaHoop (talk | contribs) m (Text replacement - "==Configuration== <!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config <!-- CPU configuration --> |ppu decoder = <!-- Interpreter (precise), Interp...) |
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|accurate xfloat = <!-- On, Off --> | |accurate xfloat = <!-- On, Off --> | ||
|accurate xfloat notes = | |accurate xfloat notes = | ||
|spu block size = <!-- | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |||
|tsx instructions notes = | |||
<!-- GPU configuration --> | <!-- GPU configuration --> | ||
|renderer = Vulkan <!-- OpenGL, Vulkan --> | |renderer = Vulkan <!-- OpenGL, Vulkan --> | ||
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|anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x --> | ||
|anisotropic filter notes = | |anisotropic filter notes = | ||
|anti-aliasing = <!-- Auto, Disabled --> | |||
|anti-aliasing notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|multithreaded rsx = <!-- On, Off --> | |||
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|disable async shader compiler = <!-- On, Off --> | |disable async shader compiler = <!-- On, Off --> | ||
|disable async shader compiler notes = | |disable async shader compiler notes = | ||
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|time stretching threshold = <!-- Range between 0% to 100% --> | |time stretching threshold = <!-- Range between 0% to 100% --> | ||
|time stretching threshold notes = | |time stretching threshold notes = | ||
|microphone type = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith --> | |||
|microphone type notes = | |||
<!-- Debug configuration --> | <!-- Debug configuration --> | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> |
Revision as of 23:46, 31 July 2019
Persona 4 Arena Ultimax | |
---|---|
Developer(s) | Arc System Works, Atlus |
Publisher(s) | EU Sega JP/NA Atlus |
Series | Persona |
Release date(s) | JP August 28, 2014 NA September 30, 2014 EU November 21, 2014 |
Release type | Console exclusive |
Genre(s) | Fighting, Visual novel |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BLUS31469 (IRD), BLJM61209, NPHB00708 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Persona 4 Arena Ultimax (also known as Persona 4: The Ultimax Ultra Suplex Hold) is the direct sequel to the 2012 game, Persona 4 Arena, which is itself a follow-up to the role-playing game, Shin Megami Tensei: Persona 4. The game was originally released in Japanese arcades in November 2013, and was released worldwide for the PlayStation 3 and Xbox 360 in 2014. Unlike the previous game, it features no region locking.
Set shortly after the events of Persona 4 Arena, the story focuses on the two protagonists groups, The Investigation Team and the Kirijo Group, who are trapped in a dimension known as the Dark Hour where they encounter doppelgangers known as Shadows. As the story progresses, the cast meets apparent culprit behind this, a teenager known as Sho Minazuki. While retaining gameplay elements from Persona 4 Arena, now the player can directly choose each character's Shadow that change the gameplay elements. The game was well received by publications for video games.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
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Renderer | Vulkan |
Known Issues
There are no reported issues with this title.