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Changed the recommended setting for "disable vertex cache" to on, and provided notes for why it should be turned on. |
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|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable vertex cache = On | |disable vertex cache = On | ||
|disable vertex cache notes = | |disable vertex cache notes = Reduces the amount of texture/model flickering while in-game. | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = |
Latest revision as of 10:38, 22 March 2025
WWE SmackDown vs. RAW 2011 | |
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Developer(s) | Yuke's |
Publisher(s) | THQ |
Series | SmackDown vs. Raw, WWE |
Release date(s) | NA October 26, 2010 AU October 28, 2010 EU October 29, 2010 JP February 3, 2011 |
Release type | Console exclusive |
Genre(s) | Sports |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01045 (IRD), BLUS30621 (IRD), BLJM60288 (IRD) |
Internal resolution | 640x720 Reconstructed to 1280x720 with 2x MSAA |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
Disable vertex cache | On | Reduces the amount of texture/model flickering while in-game. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | Untested | Untested | Untested | Untested | Untested |