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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = [[File:{{#setmainimage:BF3. | |image = [[File:{{#setmainimage:BF3.jpg}}|300px]] | ||
|developer = DICE | |developer = DICE | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
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'''''Battlefield 3''''' is a 2011 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is a direct sequel to 2005's Battlefield 2. | '''''Battlefield 3''''' is a 2011 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is a direct sequel to 2005's Battlefield 2. | ||
In Battlefield 3's campaign, players take on the personas of several military roles: a U.S. Marine, an F/A-18F Super Hornet weapon systems officer, an M1A2 Abrams tank operator, and a Spetsnaz GRU operative. The campaign takes place in various locations and follows the stories of two characters, Henry Blackburn and Dimitri Mayakovsky. | In Battlefield 3's campaign, players take on the personas of several military roles: a U.S. Marine, an F/A-18F Super Hornet weapon systems officer, an M1A2 Abrams tank operator, and a Spetsnaz GRU operative. The campaign takes place in various locations and follows the stories of two characters, Henry Blackburn and Dimitri Mayakovsky. | ||
==Configuration== | ==Configuration== | ||
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|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
|resolution scale = 100 <!-- Value between 50% to 800% --> | |resolution scale = 100<!-- Value between 50% to 800% --> | ||
|resolution scale notes = Write color buffers and higher resolution scale cause vertex explosions. Especially noticeable during Thunder run mission. | |resolution scale notes = Write color buffers and higher resolution scale cause vertex explosions. Especially noticeable during Thunder run mission. | ||
|resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | |resolution scale threshold = <!-- Value between 1 to 1024 in the format 16 x 16 --> | ||
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|shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | |shader mode = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only --> | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On <!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = Fixes missing ground. Breaks resolution scale. | |write color buffers notes = Fixes missing ground. Breaks resolution scale. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
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|disable native float16 support = <!-- On, Off --> | |disable native float16 support = <!-- On, Off --> | ||
|disable native float16 support notes = | |disable native float16 support notes = | ||
|rsx fifo accuracy = Atomic <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = Provides stability. | |rsx fifo accuracy notes = Provides stability. | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
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==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
The game will freeze during the loading screen if its not updated to version 1.09 | *The game will freeze during the loading screen if its not updated to version 1.09. | ||
==Special Notes== | ==Special Notes== | ||
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|notes = | |notes = | ||
}} | }} | ||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
bf3_109_title: &bf3_109_title | bf3_109_title: &bf3_109_title | ||
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BLES01275: [ 01.09 ] | BLES01275: [ 01.09 ] | ||
BLUS30762: [ 01.09 ] | BLUS30762: [ 01.09 ] | ||
NPEB00723: [ 01.09 ] | |||
PPU-fbb251a511c29cb38f33da72675bdf041ceadf4e: | PPU-fbb251a511c29cb38f33da72675bdf041ceadf4e: | ||
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- [ byte, 0x00013007, 0x3c ] | - [ byte, 0x00013007, 0x3c ] | ||
- [ be32, 0x00272f58, 0x38a00000 ] | - [ be32, 0x00272f58, 0x38a00000 ] | ||
- [ be32, 0x007d9a98, 0x4ba99501 ] #Call | - [ be32, 0x007d9a98, 0x4ba99501 ] # Call | ||
- [ be32, 0x00272f98, 0x3cc041f0 ] #r6 = 0x41f00000 | - [ be32, 0x00272f98, 0x3cc041f0 ] # r6 = 0x41f00000 | ||
- [ be32, 0x00272f9c, 0x7f833000 ] #cmpw cr7,r3,r6 | - [ be32, 0x00272f9c, 0x7f833000 ] # cmpw cr7,r3,r6 | ||
- [ be32, 0x00272fa0, 0x419e0008 ] #beq cr7 | - [ be32, 0x00272fa0, 0x419e0008 ] # beq cr7 | ||
- [ be32, 0x00272fa4, 0x90640000 ] #stw r3,0x0(r4) | - [ be32, 0x00272fa4, 0x90640000 ] # stw r3,0x0(r4) | ||
- [ be32, 0x00272fa8, 0x4e800020 ] #ret | - [ be32, 0x00272fa8, 0x4e800020 ] # ret | ||
- [ be16, 0x0127cf26, 0x4270 ] | - [ be16, 0x0127cf26, 0x4270 ] | ||
- [ be16, 0x017d3f88, 0x3f91 ] | - [ be16, 0x017d3f88, 0x3f91 ] | ||
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- [ be16, 0x017d3f98, 0x3f91 ] | - [ be16, 0x017d3f98, 0x3f91 ] | ||
}} | }} | ||
{{patch | {{patch | ||
|type = Canary | |type = Canary | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
bf3_109_title: &bf3_109_title | bf3_109_title: &bf3_109_title |
Latest revision as of 19:48, 15 November 2024
Battlefield 3 | |
---|---|
Developer(s) | DICE |
Publisher(s) | Electronic Arts |
Series | Battlefield |
Release date(s) | NA October 25, 2011 AU October 27, 2011 EU October 28, 2011 |
Release type | Multi-platform |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES01275 (IRD), BLUS30762 (IRD), NPEB00723, NPJB00202, NPUB30742, BLAS50380 (IRD), BLJM60384 (IRD), NPHB00491 Beta NPUB90600, BLET70016 |
Internal resolution | 1280x704 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Battlefield 3 is a 2011 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is a direct sequel to 2005's Battlefield 2.
In Battlefield 3's campaign, players take on the personas of several military roles: a U.S. Marine, an F/A-18F Super Hornet weapon systems officer, an M1A2 Abrams tank operator, and a Spetsnaz GRU operative. The campaign takes place in various locations and follows the stories of two characters, Henry Blackburn and Dimitri Mayakovsky.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
ZCULL accuracy | Relaxed | Improves performance without any noticeable side effects. |
Resolution scale | 100 | Write color buffers and higher resolution scale cause vertex explosions. Especially noticeable during Thunder run mission. |
Write color buffers | On | Fixes missing ground. Breaks resolution scale. |
Multithreaded RSX | On | Improves performance. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Sleep timers accuracy | As Host | Improves performance. |
RSX FIFO accuracy | Atomic | Provides stability. |
Known Issues
- The game will freeze during the loading screen if its not updated to version 1.09.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
N/A | No | No | No | No | Not available |
Patches
Anchors: bf3_109_title: &bf3_109_title "Battlefield 3": BLES01275: [ 01.09 ] BLUS30762: [ 01.09 ] NPEB00723: [ 01.09 ] PPU-fbb251a511c29cb38f33da72675bdf041ceadf4e: "60 FPS": Games: *bf3_109_title Author: "ZEROx" Notes: Patch Version: 1.0 Patch: - [ byte, 0x00012fcb, 0x3c ] - [ byte, 0x00013007, 0x3c ] - [ be32, 0x00272f58, 0x38a00000 ] - [ be32, 0x007d9a98, 0x4ba99501 ] # Call - [ be32, 0x00272f98, 0x3cc041f0 ] # r6 = 0x41f00000 - [ be32, 0x00272f9c, 0x7f833000 ] # cmpw cr7,r3,r6 - [ be32, 0x00272fa0, 0x419e0008 ] # beq cr7 - [ be32, 0x00272fa4, 0x90640000 ] # stw r3,0x0(r4) - [ be32, 0x00272fa8, 0x4e800020 ] # ret - [ be16, 0x0127cf26, 0x4270 ] - [ be16, 0x017d3f88, 0x3f91 ] - [ be16, 0x017d3f90, 0x404e ] - [ be16, 0x017d3f98, 0x3f91 ]
Canary Patches
Anchors: bf3_109_title: &bf3_109_title "Battlefield 3": BLES01275: [ 01.09 ] BLUS30762: [ 01.09 ] PPU-fbb251a511c29cb38f33da72675bdf041ceadf4e: " Fix Rainbow Graphics": Games: *bf3_109_title Author: "ZEROx" Notes: "Compromises visuals for extra performance." Patch Version: 1.0 Patch: - [ be16, 0x012bc140, 0x9b1f ]