m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
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|genre = Survival horror, First-person shooter | |genre = Survival horror, First-person shooter | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00035, BLES00036, BLUS30003|ird= | |gameid = {{gameid|id=BLES00035, BLES00036, BLUS30003|ird=Yes}} | ||
|wikipedia = https://en.wikipedia.org/wiki/F.E.A.R._(video_game)<!-- delete if not applicable --> | |wikipedia = https://en.wikipedia.org/wiki/F.E.A.R._(video_game)<!-- delete if not applicable --> | ||
|vndb = <!-- delete if not applicable --> | |vndb = <!-- delete if not applicable --> | ||
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|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |shader quality = High<!-- High, Low, Auto --> | ||
|shader quality notes = | |shader quality notes = Required on Nvidia GPUs to fix Flashlight and player/gun model being transparent | ||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | ||
|3d rendering mode notes = | |3d rendering mode notes = | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.0 | |||
|content = | |||
PPU-7ef6294fa8672f1a7d78b776cbe3f4168b1452dd: | |||
"Disable Blur-filter": | |||
Games: | |||
"F.E.A.R.": | |||
BLES00035: [ 01.01 ] | |||
Author: "horkrux" | |||
Notes: "Disables what the port refers to as Bloom, which only serves to blur the entire screen." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00412f7c, 0x60000000 ] | |||
}} |
Latest revision as of 15:20, 4 November 2024
F.E.A.R. - First Encounter Assault Recon | |
---|---|
Developer(s) | Monolith Productions |
Publisher(s) | Vivendi Games |
Series | F.E.A.R. |
Release date(s) | NA April 24, 2007 EU April 20, 2007 AU April 26, 2007 |
Release type | Multi-platform |
Genre(s) | Survival horror, First-person shooter |
GameID(s) | BLES00035 (IRD), BLES00036 (IRD), BLUS30003 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Shader quality | High | Required on Nvidia GPUs to fix Flashlight and player/gun model being transparent |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-7ef6294fa8672f1a7d78b776cbe3f4168b1452dd: "Disable Blur-filter": Games: "F.E.A.R.": BLES00035: [ 01.01 ] Author: "horkrux" Notes: "Disables what the port refers to as Bloom, which only serves to blur the entire screen." Patch Version: 1.0 Patch: - [ be32, 0x00412f7c, 0x60000000 ]