ChwaraeTeg (talk | contribs) (Update gameid field for games with no forum thread) |
(This is a patch to stop clouds from rendering. Currently the players are using a patched version of RPCS3 (0.27) to play. Enabling this patch will allow players to use the current version of RPCS3.) |
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(29 intermediate revisions by 9 users not shown) | |||
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | <!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox | ||
|image = | |image = [[File:{{#setmainimage:WarhawkCover.jpg}}|300px]] | ||
|developer = Incognito Entertainment | |developer = Incognito Entertainment | ||
|publisher = Sony Computer Entertainment | |publisher = Sony Computer Entertainment | ||
|date = {{vgregion|NA=August 28, 2007|EU=August 30, 2007|AU=August 31, 2007|JP=October 4, 2007}} | |||
|date = {{vgregion|}} | |release = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | ||
|release = PlayStation 3 exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform --> | |||
|genre = Third-person shooter | |genre = Third-person shooter | ||
|modes = <!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id= | |gameid = {{gameid|id=BCES00008, BCUS98117, NPUA80077|oid=NPJA00008, NPEA00017|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPUA70023|ird=NA}}<br>'''''Public Beta'''''<br>{{gameid|id=NPUA80093|ird=NA}} | ||
|wikipedia = https://en.wikipedia.org/wiki/Warhawk_%282007_video_game%29 | |wikipedia = https://en.wikipedia.org/wiki/Warhawk_%282007_video_game%29 | ||
| | |internal resolution = | ||
}} | }} | ||
'''''Warhawk''''' is a multiplayer third-person shooter video game developed by Incognito Entertainment for the PlayStation 3. It is a remake of an aerial warfare game of the same name, which was an early title on the original PlayStation. Santa Monica Studio assisted on development. It was the first PlayStation 3 game to be available both for download on the PlayStation Network and for retail on Blu-ray Disc. For the United States, Blu-ray Disc and PlayStation Network versions were released on August 28, 2007. The PlayStation Network version was released in Europe, Australia and Japan on August 30, August 31 and October 4 respectively. The Blu-ray Disc version was released in Australia and Europe on September 20 and September 21, respectively, but was not released in Japan. | |||
==Configuration== | ==Configuration== | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 27: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 44: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = <!-- Off | |framelimit = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = | |framelimit notes = | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 52: | Line 46: | ||
|zcull accuracy = <!-- Precise, Approximate, Relaxed --> | |zcull accuracy = <!-- Precise, Approximate, Relaxed --> | ||
|zcull accuracy notes = | |zcull accuracy notes = | ||
|shader quality = <!-- High, Low, Auto --> | |||
|shader quality notes = | |||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
Line 77: | Line 75: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 106: | Line 104: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 115: | Line 118: | ||
|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
Line 137: | Line 144: | ||
|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|disable | |disable vertex cache = <!-- On, Off --> | ||
|disable | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 150: | Line 161: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
There are | ===Graphical issues=== | ||
{{issue|14365}}: There are severe graphical artifacts present after a change to the MSAA shaders in version 0.0.27 and the issue has not been resolved to this day(02-11-2024). You can find out more in the [https://github.com/RPCS3/rpcs3/issues/14365 GitHub issue] as well as a temporary solution if you're looking to play online through PSONE's server. | |||
This issue is reported to be fixed as per the above GitHub link. Direct confirmation from the developer is available [https://github.com/RPCS3/rpcs3/issues/14365#issuecomment-2192851413 here]. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | |||
|gamever = 1.50 | |||
|rpcs3 version = N/A | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Requires custom IP/Hosts switches. | |||
}} | |||
===Netplay IP/Host Switches/DNS=== | |||
This title requires a private server to access all Netplay features. Enter the below text in the '''DNS''' section: | |||
===PSONE=== | |||
<pre>185.194.142.4</pre> | |||
*You need to be whitelisted first. [https://discord.com/invite/puHGNZr PSONE Discord] | |||
[[Category:Custom servers (Netplay)]] | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-0e774c4d110cbee22a4afc20197c99203f46800c: | |||
"60 FPS": | |||
Games: | |||
"Warhawk": | |||
NPUA80077: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00010728, 0x3ba00001 ] | |||
"Disable Motion Blur": | |||
Games: | |||
"Warhawk": | |||
NPUA80077: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003c21f8, 0x38600000 ] | |||
"Remove Clouds": | |||
Games: | |||
"Warhawk": | |||
NPUA80077: [01.50] | |||
Author: "Score" | |||
Patch Version: 1.0 | |||
Group: "" | |||
Notes: "Hijack the texture loading function and override the clouds being rendered." | |||
Patch: | |||
- [be64, 0x00747E94, 0xF821FFF1F9C10008] | |||
- [be64, 0x00747E9C, 0x2C0900BC4082004C] | |||
- [be64, 0x00747EA4, 0x2C0A003240820044] | |||
- [be64, 0x00747EAC, 0x2C1A00074082003C] | |||
- [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] | |||
- [be64, 0x00747EBC, 0x7C0670004082002C] | |||
- [be64, 0x00747EC4, 0x3DC0000461CE1D08] | |||
- [be64, 0x00747ECC, 0x7C0770004082001C] | |||
- [be64, 0x00747ED4, 0x3DC0001461CE1EFC] | |||
- [be64, 0x00747EDC, 0x7C0870004082000C] | |||
- [be64, 0x00747EE4, 0x3860000048000008] | |||
- [be64, 0x00747EEC, 0xA0640000E9C10008] | |||
- [be64, 0x00747EF4, 0x382100104BCC20BC] | |||
- [be32, 0x00409FB0, 0x4833DEE4] | |||
PPU-8b103b01ea3f394a508efb140b1476da59a839a8: | |||
"60 FPS": | |||
Games: | |||
"Warhawk": | |||
NPEA00017: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00010748, 0x3ba00001 ] | |||
"Disable Motion Blur": | |||
Games: | |||
"Warhawk": | |||
NPEA00017: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003c2268, 0x38600000 ] | |||
"Remove Clouds": | |||
Games: | |||
"Warhawk": | |||
NPEA00017: [01.50] | |||
Author: "Score" | |||
Patch Version: 1.0 | |||
Group: "" | |||
Notes: "Hijack the texture loading function and override the clouds being rendered." | |||
Patch: | |||
- [be64, 0x00747E94, 0xF821FFF1F9C10008] | |||
- [be64, 0x00747E9C, 0x2C0900BC4082004C] | |||
- [be64, 0x00747EA4, 0x2C0A003240820044] | |||
- [be64, 0x00747EAC, 0x2C1A00074082003C] | |||
- [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] | |||
- [be64, 0x00747EBC, 0x7C0670004082002C] | |||
- [be64, 0x00747EC4, 0x3DC0000461CE1D08] | |||
- [be64, 0x00747ECC, 0x7C0770004082001C] | |||
- [be64, 0x00747ED4, 0x3DC0001461CE1EFC] | |||
- [be64, 0x00747EDC, 0x7C0870004082000C] | |||
- [be64, 0x00747EE4, 0x3860000048000008] | |||
- [be64, 0x00747EEC, 0xA0640000E9C10008] | |||
- [be64, 0x00747EF4, 0x382100104BCC212C] | |||
- [be32, 0x0040A020, 0x4833DE74] | |||
PPU-33a28c181e111855d1b024650a313e85610d5d84: | |||
"60 FPS": | |||
Games: | |||
"Warhawk": | |||
BCUS98117: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00010728, 0x3ba00001 ] | |||
"Disable Motion Blur": | |||
Games: | |||
"Warhawk": | |||
BCUS98117: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003c2208, 0x38600000 ] | |||
"Remove Clouds": | |||
Games: | |||
"Warhawk": | |||
BCUS98117: [01.50] | |||
Author: "Score" | |||
Patch Version: 1.0 | |||
Group: "" | |||
Notes: "Hijack the texture loading function and override the clouds being rendered." | |||
Patch: | |||
- [be64, 0x00747E94, 0xF821FFF1F9C10008] | |||
- [be64, 0x00747E9C, 0x2C0900BC4082004C] | |||
- [be64, 0x00747EA4, 0x2C0A003240820044] | |||
- [be64, 0x00747EAC, 0x2C1A00074082003C] | |||
- [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] | |||
- [be64, 0x00747EBC, 0x7C0670004082002C] | |||
- [be64, 0x00747EC4, 0x3DC0000461CE1D08] | |||
- [be64, 0x00747ECC, 0x7C0770004082001C] | |||
- [be64, 0x00747ED4, 0x3DC0001461CE1EFC] | |||
- [be64, 0x00747EDC, 0x7C0870004082000C] | |||
- [be64, 0x00747EE4, 0x3860000048000008] | |||
- [be64, 0x00747EEC, 0xA0640000E9C10008] | |||
- [be64, 0x00747EF4, 0x382100104BCC20BC] | |||
- [be32, 0x00409FB0, 0x4833DEE4] | |||
PPU-0eb6367a3c104c729305bec4d15ccb85147688bd: | |||
"60 FPS": | |||
Games: | |||
"Warhawk": | |||
BCES00008: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00010748, 0x3ba00001 ] | |||
"Disable Motion Blur": | |||
Games: | |||
"Warhawk": | |||
BCES00008: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003c2268, 0x38600000 ] | |||
"Remove Clouds": | |||
Games: | |||
"Warhawk": | |||
BCES00008: [01.50] | |||
Author: "Score" | |||
Patch Version: 1.0 | |||
Group: "" | |||
Notes: "Hijack the texture loading function and override the clouds being rendered." | |||
Patch: | |||
- [be64, 0x00747E94, 0xF821FFF1F9C10008] | |||
- [be64, 0x00747E9C, 0x2C0900BC4082004C] | |||
- [be64, 0x00747EA4, 0x2C0A003240820044] | |||
- [be64, 0x00747EAC, 0x2C1A00074082003C] | |||
- [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] | |||
- [be64, 0x00747EBC, 0x7C0670004082002C] | |||
- [be64, 0x00747EC4, 0x3DC0000461CE1D08] | |||
- [be64, 0x00747ECC, 0x7C0770004082001C] | |||
- [be64, 0x00747ED4, 0x3DC0001461CE1EFC] | |||
- [be64, 0x00747EDC, 0x7C0870004082000C] | |||
- [be64, 0x00747EE4, 0x3860000048000008] | |||
- [be64, 0x00747EEC, 0xA0640000E9C10008] | |||
- [be64, 0x00747EF4, 0x382100104BCC212C] | |||
- [be32, 0x0040A020, 0x4833DE74] | |||
PPU-3f6269a9a2f732c90c0017c963fb52722e6b08a8: | |||
"60 FPS": | |||
Games: | |||
"Warhawk": | |||
BCAS20015: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00010730, 0x3ba00001 ] | |||
"Disable Motion Blur": | |||
Games: | |||
"Warhawk": | |||
BCAS20015: [ 01.50 ] | |||
Author: "illusion" | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x003c2208, 0x38600000 ] | |||
"Remove Clouds": | |||
Games: | |||
"Warhawk": | |||
BCAS20015: [01.50] | |||
Author: "Score" | |||
Patch Version: 1.0 | |||
Group: "" | |||
Notes: "Hijack the texture loading function and override the clouds being rendered." | |||
Patch: | |||
- [be64, 0x00747E94, 0xF821FFF1F9C10008] | |||
- [be64, 0x00747E9C, 0x2C0900BC4082004C] | |||
- [be64, 0x00747EA4, 0x2C0A003240820044] | |||
- [be64, 0x00747EAC, 0x2C1A00074082003C] | |||
- [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] | |||
- [be64, 0x00747EBC, 0x7C0670004082002C] | |||
- [be64, 0x00747EC4, 0x3DC0000461CE1D08] | |||
- [be64, 0x00747ECC, 0x7C0770004082001C] | |||
- [be64, 0x00747ED4, 0x3DC0001461CE1EFC] | |||
- [be64, 0x00747EDC, 0x7C0870004082000C] | |||
- [be64, 0x00747EE4, 0x3860000048000008] | |||
- [be64, 0x00747EEC, 0xA0640000E9C10008] | |||
- [be64, 0x00747EF4, 0x382100104BCC20CC] | |||
- [be32, 0x00409FC0, 0x4833DED4] | |||
}} |
Latest revision as of 19:47, 17 October 2024
Warhawk | |
---|---|
Developer(s) | Incognito Entertainment |
Publisher(s) | Sony Computer Entertainment |
Release date(s) | JP October 4, 2007 NA August 28, 2007 EU August 30, 2007 AU August 31, 2007 |
Release type | PlayStation 3 exclusive |
Genre(s) | Third-person shooter |
Mode(s) | Multiplayer |
GameID(s) | BCES00008 (IRD), BCUS98117 (IRD), NPUA80077, NPJA00008, NPEA00017 Demo NPUA70023 Public Beta NPUA80093 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Warhawk is a multiplayer third-person shooter video game developed by Incognito Entertainment for the PlayStation 3. It is a remake of an aerial warfare game of the same name, which was an early title on the original PlayStation. Santa Monica Studio assisted on development. It was the first PlayStation 3 game to be available both for download on the PlayStation Network and for retail on Blu-ray Disc. For the United States, Blu-ray Disc and PlayStation Network versions were released on August 28, 2007. The PlayStation Network version was released in Europe, Australia and Japan on August 30, August 31 and October 4 respectively. The Blu-ray Disc version was released in Australia and Europe on September 20 and September 21, respectively, but was not released in Japan.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
Graphical issues
Issue 14365: There are severe graphical artifacts present after a change to the MSAA shaders in version 0.0.27 and the issue has not been resolved to this day(02-11-2024). You can find out more in the GitHub issue as well as a temporary solution if you're looking to play online through PSONE's server.
This issue is reported to be fixed as per the above GitHub link. Direct confirmation from the developer is available here.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.50 | N/A | Yes | Yes | Yes | Yes | Available | Requires custom IP/Hosts switches. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the DNS section:
PSONE
185.194.142.4
- You need to be whitelisted first. PSONE Discord
Patches
PPU-0e774c4d110cbee22a4afc20197c99203f46800c: "60 FPS": Games: "Warhawk": NPUA80077: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00010728, 0x3ba00001 ] "Disable Motion Blur": Games: "Warhawk": NPUA80077: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x003c21f8, 0x38600000 ] "Remove Clouds": Games: "Warhawk": NPUA80077: [01.50] Author: "Score" Patch Version: 1.0 Group: "" Notes: "Hijack the texture loading function and override the clouds being rendered." Patch: - [be64, 0x00747E94, 0xF821FFF1F9C10008] - [be64, 0x00747E9C, 0x2C0900BC4082004C] - [be64, 0x00747EA4, 0x2C0A003240820044] - [be64, 0x00747EAC, 0x2C1A00074082003C] - [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] - [be64, 0x00747EBC, 0x7C0670004082002C] - [be64, 0x00747EC4, 0x3DC0000461CE1D08] - [be64, 0x00747ECC, 0x7C0770004082001C] - [be64, 0x00747ED4, 0x3DC0001461CE1EFC] - [be64, 0x00747EDC, 0x7C0870004082000C] - [be64, 0x00747EE4, 0x3860000048000008] - [be64, 0x00747EEC, 0xA0640000E9C10008] - [be64, 0x00747EF4, 0x382100104BCC20BC] - [be32, 0x00409FB0, 0x4833DEE4] PPU-8b103b01ea3f394a508efb140b1476da59a839a8: "60 FPS": Games: "Warhawk": NPEA00017: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00010748, 0x3ba00001 ] "Disable Motion Blur": Games: "Warhawk": NPEA00017: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x003c2268, 0x38600000 ] "Remove Clouds": Games: "Warhawk": NPEA00017: [01.50] Author: "Score" Patch Version: 1.0 Group: "" Notes: "Hijack the texture loading function and override the clouds being rendered." Patch: - [be64, 0x00747E94, 0xF821FFF1F9C10008] - [be64, 0x00747E9C, 0x2C0900BC4082004C] - [be64, 0x00747EA4, 0x2C0A003240820044] - [be64, 0x00747EAC, 0x2C1A00074082003C] - [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] - [be64, 0x00747EBC, 0x7C0670004082002C] - [be64, 0x00747EC4, 0x3DC0000461CE1D08] - [be64, 0x00747ECC, 0x7C0770004082001C] - [be64, 0x00747ED4, 0x3DC0001461CE1EFC] - [be64, 0x00747EDC, 0x7C0870004082000C] - [be64, 0x00747EE4, 0x3860000048000008] - [be64, 0x00747EEC, 0xA0640000E9C10008] - [be64, 0x00747EF4, 0x382100104BCC212C] - [be32, 0x0040A020, 0x4833DE74] PPU-33a28c181e111855d1b024650a313e85610d5d84: "60 FPS": Games: "Warhawk": BCUS98117: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00010728, 0x3ba00001 ] "Disable Motion Blur": Games: "Warhawk": BCUS98117: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x003c2208, 0x38600000 ] "Remove Clouds": Games: "Warhawk": BCUS98117: [01.50] Author: "Score" Patch Version: 1.0 Group: "" Notes: "Hijack the texture loading function and override the clouds being rendered." Patch: - [be64, 0x00747E94, 0xF821FFF1F9C10008] - [be64, 0x00747E9C, 0x2C0900BC4082004C] - [be64, 0x00747EA4, 0x2C0A003240820044] - [be64, 0x00747EAC, 0x2C1A00074082003C] - [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] - [be64, 0x00747EBC, 0x7C0670004082002C] - [be64, 0x00747EC4, 0x3DC0000461CE1D08] - [be64, 0x00747ECC, 0x7C0770004082001C] - [be64, 0x00747ED4, 0x3DC0001461CE1EFC] - [be64, 0x00747EDC, 0x7C0870004082000C] - [be64, 0x00747EE4, 0x3860000048000008] - [be64, 0x00747EEC, 0xA0640000E9C10008] - [be64, 0x00747EF4, 0x382100104BCC20BC] - [be32, 0x00409FB0, 0x4833DEE4] PPU-0eb6367a3c104c729305bec4d15ccb85147688bd: "60 FPS": Games: "Warhawk": BCES00008: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00010748, 0x3ba00001 ] "Disable Motion Blur": Games: "Warhawk": BCES00008: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x003c2268, 0x38600000 ] "Remove Clouds": Games: "Warhawk": BCES00008: [01.50] Author: "Score" Patch Version: 1.0 Group: "" Notes: "Hijack the texture loading function and override the clouds being rendered." Patch: - [be64, 0x00747E94, 0xF821FFF1F9C10008] - [be64, 0x00747E9C, 0x2C0900BC4082004C] - [be64, 0x00747EA4, 0x2C0A003240820044] - [be64, 0x00747EAC, 0x2C1A00074082003C] - [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] - [be64, 0x00747EBC, 0x7C0670004082002C] - [be64, 0x00747EC4, 0x3DC0000461CE1D08] - [be64, 0x00747ECC, 0x7C0770004082001C] - [be64, 0x00747ED4, 0x3DC0001461CE1EFC] - [be64, 0x00747EDC, 0x7C0870004082000C] - [be64, 0x00747EE4, 0x3860000048000008] - [be64, 0x00747EEC, 0xA0640000E9C10008] - [be64, 0x00747EF4, 0x382100104BCC212C] - [be32, 0x0040A020, 0x4833DE74] PPU-3f6269a9a2f732c90c0017c963fb52722e6b08a8: "60 FPS": Games: "Warhawk": BCAS20015: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x00010730, 0x3ba00001 ] "Disable Motion Blur": Games: "Warhawk": BCAS20015: [ 01.50 ] Author: "illusion" Patch Version: 1.0 Patch: - [ be32, 0x003c2208, 0x38600000 ] "Remove Clouds": Games: "Warhawk": BCAS20015: [01.50] Author: "Score" Patch Version: 1.0 Group: "" Notes: "Hijack the texture loading function and override the clouds being rendered." Patch: - [be64, 0x00747E94, 0xF821FFF1F9C10008] - [be64, 0x00747E9C, 0x2C0900BC4082004C] - [be64, 0x00747EA4, 0x2C0A003240820044] - [be64, 0x00747EAC, 0x2C1A00074082003C] - [be64, 0x00747EB4, 0x3DC000BB61CEF0B0] - [be64, 0x00747EBC, 0x7C0670004082002C] - [be64, 0x00747EC4, 0x3DC0000461CE1D08] - [be64, 0x00747ECC, 0x7C0770004082001C] - [be64, 0x00747ED4, 0x3DC0001461CE1EFC] - [be64, 0x00747EDC, 0x7C0870004082000C] - [be64, 0x00747EE4, 0x3860000048000008] - [be64, 0x00747EEC, 0xA0640000E9C10008] - [be64, 0x00747EF4, 0x382100104BCC20CC] - [be32, 0x00409FC0, 0x4833DED4]