Persona 4 Arena Ultimax: Difference between revisions

From RPCS3 Wiki
m (Text replacement - "|enable spu loop detection notes = ↵|spu cache = <!-- On, Off -->↵|spu cache notes = ↵|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed -->↵" to "|enable spu loop detection notes = |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> ")
 
(3 intermediate revisions by 2 users not shown)
Line 39: Line 39:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 178: Line 178:


==Special Notes==
==Special Notes==
{{netplay
{{netplay
|gamever  = 1.01
|gamever       = 1.00 (EU)
|connect = Yes<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version = 0.0.33-16949
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = Yes<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = Partial<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Failed to initialize Network. Will probably work in the future, lots of TODOs. [https://cdn.discordapp.com/attachments/319224795785068545/740594848259899452/RPCS3.log.gz RPCS3.log.gz]
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not required<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}

Latest revision as of 23:30, 24 September 2024

Persona 4 Arena Ultimax
P4AU.jpg
Developer(s) Arc System Works, Atlus
Publisher(s) EU Sega
JP/NA Atlus
Series Persona
Release date(s) JP August 28, 2014
NA September 30, 2014
EU November 21, 2014
Release type Multi-platform
Genre(s) Fighting, Visual novel
Mode(s) Single-player, Multiplayer
GameID(s) BLES02125 (IRD), BLUS31469 (IRD), BLJM61209 (IRD), NPEB02176, NPUB31563, NPHB00708
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Persona 4 Arena Ultimax (also known as Persona 4: The Ultimax Ultra Suplex Hold) is the direct sequel to the 2012 game, Persona 4 Arena, which is itself a follow-up to the role-playing game, Shin Megami Tensei: Persona 4. The game was originally released in Japanese arcades in November 2013, and was released worldwide for the PlayStation 3 and Xbox 360 in 2014. Unlike the previous game, it features no region locking.

Set shortly after the events of Persona 4 Arena, the story focuses on the two protagonists groups, The Investigation Team and the Kirijo Group, who are trapped in a dimension known as the Dark Hour where they encounter doppelgangers known as Shadows. As the story progresses, the cast meets apparent culprit behind this, a teenager known as Sho Minazuki. While retaining gameplay elements from Persona 4 Arena, now the player can directly choose each character's Shadow that change the gameplay elements. The game was well received by publications for video games.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

GPU configuration

Setting Option Notes
Anti-aliasing Disabled Fixes 'cross stitch' visual bug.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 (EU) 0.0.33-16949 Yes Partial No No Not required