2010 FIFA World Cup South Africa: Difference between revisions

From RPCS3 Wiki
(+gameid)
 
(3 intermediate revisions by 2 users not shown)
Line 8: Line 8:
|genre    = Sports
|genre    = Sports
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player, Multiplayer<!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BLES00796, BLUS30474|ird=Yes}}, {{gameid|id=BLJM60222|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90228, NPUB90369, NPHB00198|ird=NA}}
|gameid    = {{gameid|id=BLES00796, BLUS30474, BLJM60222|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90228, NPUB90369, NPHB00198|ird=NA}}
|wikipedia = https://en.wikipedia.org/wiki/2010_FIFA_World_Cup_South_Africa_(video_game)
|wikipedia = https://en.wikipedia.org/wiki/2010_FIFA_World_Cup_South_Africa_(video_game)
|internal resolution =  
|internal resolution =  
Line 57: Line 57:
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
Line 139: Line 141:
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =  
|disable vertex cache notes            =  
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|rsx fifo accuracy notes              =  
Line 175: Line 181:
==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
After the first match in a session of Captain Your Country or FIFA World Cup Tournament mode the HUD will fail to render beginning in the practice arena right before the start of a match, which reoccurs every other match afterwards. Another side effect of this rendering bug is that if a penalty is awarded, the emulation will crash. The only known temporary solution at the moment is to exit out of the respective mode you are running and reenter it, resetting the HUD.


==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
{{netplay
|gamever  =  
|gamever       =
|connect = No<!-- Yes, No, Partial, Untested, N/A -->
|rpcs3 version = N/A
|lobbies = No<!-- Yes, No, Partial, Untested, N/A -->
|connect       = No<!-- Yes, No, Partial, Untested, N/A -->
|match   = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies       = No<!-- Yes, No, Partial, Untested, N/A -->
|features = No<!-- Yes, No, Partial, Untested, N/A -->
|match         = No<!-- Yes, No, Partial, Untested, N/A -->
|notes   = Requires custom server.
|features       = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes         =  
}}
}}

Latest revision as of 03:54, 5 July 2024

2010 FIFA World Cup South Africa
2010FIFAWCSA.jpg
Developer(s) EA Vancouver
Publisher(s) EA Sports
Series FIFA
Release date(s) NA April 27, 2010
AU April 29, 2010
EU April 30, 2010
JP May 13, 2010
Release type Console exclusive
Genre(s) Sports
Mode(s) Single-player, Multiplayer
GameID(s) BLES00796 (IRD), BLUS30474 (IRD), BLJM60222 (IRD)
Demo
NPEB90228, NPUB90369, NPHB00198
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

After the first match in a session of Captain Your Country or FIFA World Cup Tournament mode the HUD will fail to render beginning in the practice arena right before the start of a match, which reoccurs every other match afterwards. Another side effect of this rendering bug is that if a penalty is awarded, the emulation will crash. The only known temporary solution at the moment is to exit out of the respective mode you are running and reenter it, resetting the HUD.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
N/A No No No No Not available