Ratchet & Clank Future: Tools of Destruction: Difference between revisions

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m (Text replacement - "|volume = <!-- Range between 0% to 200% --> |volume notes = |enable buffering = <!-- On, Off --> |enable buffering notes = |audio buffer duration = <!-- Range between 20ms to 250ms --> |audio buffer duration notes = |enable time stretching = <!-- On, Off --> |enable time stretching notes = |time stretching threshold = <!-- Range betwee...)
(Added info about regression with a patch)
 
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:R&c tod cover.jpg}}|300px]]
|developer = Insomniac Games
|developer = Insomniac Games
|publisher = Sony Computer Entertainment
|publisher = Sony Computer Entertainment
Line 7: Line 8:
|genre    = Platform, Action, Adventure
|genre    = Platform, Action, Adventure
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Single-player <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=BCUS98127, BCES00052|oid=BCAS20023, BCJS30014, NPUA80965|ird=Yes}}, {{gameid|id=NPEA00452|oid=BLES00052, BCAS20045, BCJS70004, BCJS70012|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPUA98153|ird=NA}}
|gameid    = {{gameid|id=BCES00052, BCUS98127, NPEA00452, NPUA80965|oid=BCAS20023, BCJS30014|ird=Yes}}, {{gameid|oid=BCKS10016|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=BCUS98153, NPEA90017, NPUA98153, NPJA90035|oid=NPHA20002|ird=Yes}}
|internal resolution = 960x704 Reconstructed to 1280x720 with 2x MSAA
}}
}}


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==Configuration==
==Configuration==
<!-- Only enter mandatory non-default settings to be used. Delete parameters which are not applicable -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                         = <!-- Interpreter (precise), Interpreter (fast), LLVM Recompiler -->
|ppu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                   =  
|ppu decoder notes                     =  
|spu decoder                         = <!-- Interpreter (precise), Interpreter (fast), ASMJIT Recompiler, LLVM Recompiler -->
|spu decoder                           = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                   =  
|spu decoder notes                     =  
|preferred spu threads               = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                 = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes         =  
|preferred spu threads notes           =  
|firmware settings                  = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|firmware settings notes            = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|thread scheduler notes               =  
|enable thread scheduler             = <!-- On, Off -->
|enable spu loop detection             = <!-- On, Off -->
|enable thread scheduler notes       =
|enable spu loop detection notes       =  
|lower spu thread priority          = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|lower spu thread priority notes    =  
|spu xfloat accuracy notes             =  
|enable spu loop detection           = <!-- On, Off -->
|spu block size                       = Mega<!-- Safe, Mega, Giga -->
|enable spu loop detection notes     =  
|spu block size notes                 = Improves performance.
|spu cache                          = <!-- On, Off -->
|tsx instructions                     = <!-- Enabled, Disabled, Forced -->
|spu cache notes                    =
|tsx instructions notes               =  
|accurate xfloat                    = <!-- On, Off -->
|accurate xfloat notes               =  
|spu block size                     = <!-- Safe, Mega, Giga -->
|spu block size notes               =  
|tsx instructions                   = <!-- Enabled, Disabled, Forced -->
|tsx instructions notes             =  
<!-- GPU configuration -->
<!-- GPU configuration -->
|renderer                           = Vulkan <!-- OpenGL, Vulkan -->
|renderer                             = <!-- OpenGL, Vulkan, Disabled -->
|renderer notes                     = Recommended to get the best performance.
|renderer notes                       =  
|aspect ratio                       = <!-- Auto, 4:3, 16:9 -->
|aspect ratio                         = <!-- 4:3, 16:9 -->
|aspect ratio notes                 =  
|aspect ratio notes                   =  
|framelimit                         = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                           = 60<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                   =  
|framelimit notes                     = Limit the FPS to 60 if you are having trouble with Decryptor puzzles not working.
|anisotropic filter                 = <!-- Automatic, Disabled, 2x, 4x, 8x, 16x -->
|anisotropic filter                   = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter notes           =  
|anisotropic filter notes             =  
|anti-aliasing                       = <!-- Auto, Disabled -->
|anti-aliasing                         = Disabled<!-- Auto, Disabled -->
|anti-aliasing notes                 =  
|anti-aliasing notes                   = Anti-Aliasing causes this game to look pixelated.
|default resolution                 = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|zcull accuracy                        = Approximate<!-- Precise, Approximate, Relaxed -->
|default resolution notes           =  
|zcull accuracy notes                  = Faster than Relaxed in this game, no known issues.
|resolution scale                   = <!-- Range between 50% to 800% -->
|default resolution                   = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|resolution scale notes             =  
|default resolution notes             =  
|resolution scale threshold         = <!-- Range between 1 to 1024 in the format 16 x 16 -->
|resolution scale                     = <!-- Value between 50% to 800% -->
|resolution scale threshold notes   =  
|resolution scale notes               =  
|write color buffers                 = On <!-- On, Off -->
|resolution scale threshold           = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|write color buffers notes           =  
|resolution scale threshold notes     =
|strict rendering mode               = <!-- On, Off -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|strict rendering mode notes         =  
|shader mode notes                    =  
|vsync                               = <!-- On, Off -->
|write color buffers                   = <!-- On, Off -->
|vsync notes                         =  
|write color buffers notes             =  
|stretch to display area             = <!-- On, Off -->
|strict rendering mode                 = <!-- On, Off -->
|stretch to display area notes       =  
|strict rendering mode notes           =  
|disable vertex cache               = <!-- On, Off -->
|vsync                                 = <!-- On, Off -->
|disable vertex cache notes         =  
|vsync notes                           =  
|multithreaded rsx                   = <!-- On, Off -->
|stretch to display area               = <!-- On, Off -->
|multithreaded rsx notes             =  
|stretch to display area notes         =
|disable async shader compiler      = <!-- On, Off -->
|enable 3d                            = <!-- On, Off -->
|disable async shader compiler notes =  
|enable 3d notes                      =  
|disable vertex cache                 = <!-- On, Off -->
|disable vertex cache notes           =  
|multithreaded rsx                     = Off<!-- On, Off -->
|multithreaded rsx notes               = Causes visual issues in some levels if enabled.
|asynchronous texture streaming        = Off<!-- On, Off -->
|asynchronous texture streaming notes = Enabling slightly improves performance, but causes shop logo to flicker.
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                   = <!-- XAudio2, OpenAL -->
|audio out windows                     = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes             =  
|audio out windows notes               =  
|audio out linux                     = <!-- OpenAL, PulseAudio, ALSA -->
|audio out linux                       = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes               =  
|audio out linux notes                 =  
|dump to file                        = <!-- On, Off -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|dump to file notes                 =  
|audio format notes                   =  
|convert to 16-bit                  = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|convert to 16-bit notes             =  
|dump to file notes                   =  
|downmix to stereo                  = <!-- On, Off -->
|convert to 16-bit                    = <!-- On, Off -->
|downmix to stereo notes             =  
|convert to 16-bit notes               =  
|volume                             = <!-- Value between 0% to 200% -->
|volume                               = <!-- Value between 0% to 200% -->
|volume notes                       =  
|volume notes                         =  
|enable buffering                   = <!-- On, Off -->
|enable buffering                     = <!-- On, Off -->
|enable buffering notes             =  
|enable buffering notes               =  
|audio buffer duration               = <!-- Value between 20ms to 250ms -->
|audio buffer duration                 = <!-- Value between 20ms to 250ms -->
|audio buffer duration notes         =  
|audio buffer duration notes           =  
|enable time stretching             = <!-- On, Off -->
|enable time stretching               = <!-- On, Off -->
|enable time stretching notes       =  
|enable time stretching notes         =  
|time stretching threshold           = <!-- Value between 0% to 100% -->
|time stretching threshold             = <!-- Value between 0% to 100% -->
|time stretching threshold notes     =  
|time stretching threshold notes       =  
|microphone type                     = <!-- Null, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type                       = <!-- Disabled, Standard, SingStar, Real SingStar, Rocksmith -->
|microphone type notes               =  
|microphone type notes                 =
<!-- I/O configuration -->
|keyboard handler                      = <!-- Null, Basic -->
|keyboard handler notes                =
|mouse handler                        = <!-- Null, Basic -->
|mouse handler notes                  =
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =  
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                 = <!-- On, Off -->
|debug console mode                   = <!-- On, Off -->
|debug console mode notes           =  
|debug console mode notes             =
|sleep timers accuracy               = <!-- As Host, Usleep Only, All Timers -->
|accurate llvm dfma                    = <!-- On, Off -->
|sleep timers accuracy notes         =  
|accurate llvm dfma notes              =
|read depth buffers                 = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|read depth buffers notes           =  
|accurate rsx reservation access notes =
|write depth buffers                 = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|write depth buffers notes           =  
|ppu llvm accurate vector nans notes  =
|read color buffers                 = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|read color buffers notes           =  
|silence all logs notes                =  
|driver wake-up delay               = <!-- Value between 0 to 7000 -->
|sleep timers accuracy                 = <!-- As Host, Usleep Only, All Timers -->
|driver wake-up delay notes         =  
|sleep timers accuracy notes           =
|vblank rate                         = <!-- Value between 1 to 500 -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|vblank rate notes                   =  
|maximum spurs threads notes          =
|clocks scale                       = <!-- Value between 10 to 1000 -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|clocks scale notes                 =  
|firmware libraries notes              = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                   = <!-- On, Off -->
|read depth buffers notes             =  
|write depth buffers                   = <!-- On, Off -->
|write depth buffers notes             =  
|read color buffers                   = <!-- On, Off -->
|read color buffers notes             =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =
|disable native float16 support        = <!-- On, Off -->
|disable native float16 support notes  =  
|driver wake-up delay                 = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes           =  
|vblank rate                           = <!-- Value between 1 to 500 -->
|vblank rate notes                     =
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =  
|clocks scale                         = <!-- Value between 10 to 1000 -->
|clocks scale notes                   =  
<!-- Debug configuration -->
<!-- Debug configuration -->
|force cpu blit emulation           = <!-- On, Off -->
|disable zcull occlusion queries      = <!-- On, Off -->
|force cpu blit emulation notes     =  
|disable zcull occlusion queries notes =
|use gpu texture scaling            = <!-- On, Off -->
|force cpu blit emulation             = <!-- On, Off -->
|use gpu texture scaling notes      =  
|force cpu blit emulation notes       =  
|accurate getllar                    = <!-- On, Off -->
|force gpu texture scaling            = <!-- On, Off -->
|accurate getllar notes             =  
|force gpu texture scaling notes      =  
|accurate putlluc                    = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|accurate putlluc notes              =  
|hook static functions notes           =  
|hook static functions              = <!-- On, Off -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|hook static functions notes         =  
|accurate ppu 128 reservations notes  =
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes               =
<!-- Recommended patches -->
|highly recommended patch             = <!-- Mention patch names -->
|highly recommended patch notes        =  
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes               =  
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
There are no reported issues with this title.
===Missing Sound Effects & Dialogue===
Missing dialogue in cutscenes as well as missing dialogue and other sound effects (notably Ratchet's wrench swing and the grind rail sound) in-game. This is a bug that occurs while using the English (UK) system language. Additionally, the game may set itself to use surround sound causing muffled sound effects ingame, you can fix this by changing the ingame setting to stereo.
 
'''Fix:''' Change the system language from English (UK) to English (US).
 
===Hanging During Entry to Ship Levels - <i>Fixed by {{pr|10744}}</i>===
<s>Game is likely to hang upon beginning the entrance cutscene to the Voron Asteroid Belt. It is possible to get through this scene during the first playthrough, but still crash here during NG+. This problem has also been observed to affect the Rakar Star Cluster and the Verdigris Black Hole levels.</s>
 
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
The "Freeze Fix" canary patch no longer works for this game, there is no ETA on a fix. This text will be updated when the patch has been fixed.
 
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  rftod_instagib_notes: &rftod_instagib_notes
    "Everything dies in one hit."
  rftod_resolution_notes: &rftod_resolution_notes
    "Original resolution is 960x704. 1280x720 breaks rendering and requires more research."
 
PPU-f67f3e99077ba256728ffa16800c75e006661158: # 1.00 game version
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio, FlexBy"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00465be4, 0xd03d0008 ]
  "Infinite Health":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00247094, 0x9fc30004 ]
  "Infinite Bolts":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio, FlexBy"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d7e4, 0x90cb041c ]
  "Infinite Raritanium":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio, FlexBy"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d814, 0x90cb0420 ]
  "Instagib Mode":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion, FlexBy"
    Notes: *rftod_instagib_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bdd14, 0xd27c0004 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "illusion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008aa550, 0.001 ] # Max FPS
 
PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c: # 2.00 game version
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00465e5c, 0xd03d0008 ]
  "Infinite Health":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002470e4, 0x9fc30004 ]
  "Infinite Bolts":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d834, 0x90cb041c ]
  "Infinite Raritanium":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d864, 0x90cb0420 ]
  "Instagib Mode":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion"
    Notes: *rftod_instagib_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bdd44, 0xd27c0004 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008aa558, 0.001 ] # Max FPS
 
PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2:
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00465c04, 0xd03d0008 ]
  "Infinite Health":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002470b4, 0x9fc30004 ]
  "Infinite Bolts":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d804, 0x90cb041c ]
  "Infinite Raritanium":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d834, 0x90cb0420 ]
  "Instagib Mode":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Aphelion"
    Notes: *rftod_instagib_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bdd14, 0xd27c0004 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008aa558, 0.001 ]
 
PPU-ec77eaf73a4f55d1c4ece532c3be6db0011e49ca:
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0049a720, 0xd03d0008 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008c68d0, 0.001 ]
  "1280x704 Resolution":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "Margen67, Rib"
    Notes: *rftod_resolution_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00536f8a, 1280 ]
      - [ be16, 0x00536f92, 704 ]
 
PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6:
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPUA80965: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008c68e0, 0.001 ]
  "1280x704 Resolution":
    Games:
      "Ratchet and Clank Future: Tools of Destruction":
        NPUA80965: [ 01.00 ]
    Author: "Margen67"
    Notes: *rftod_resolution_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x005372aa, 1280 ]
      - [ be16, 0x005372b2, 704 ]
}}
 
{{patch
|type    = Canary
|version = 1.2
|content =
Anchors:
  rftod_freezeworkaround_notes: &rftod_freezeworkaround_notes
    "Fixes game crashes/freezes."
 
PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Juhn"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x005056f0, 0x409efff0 ]
 
PPU-ec77eaf73a4f55d1c4ece532c3be6db0011e49ca:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "Juhn"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00539ee8, 0x409efff4 ]
 
PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCUS98127: [ All ]
    Author: "Juhn, Epicalman"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00505948, 0x409efff0 ]
 
PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPUA80965: [ All ]
    Author: "Juhn, Epicalman"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0053a208, 0x409efff4 ]
  "Remove Black Bars":
    Games:
      "Ratchet and Clank Future: Tools of Destruction":
        NPUA80965: [ 01.00 ]
    Author: "Margen67"
    Notes: "Transitions/fadeouts are cut off on the bottom. Does not increase resolution. Makes screen blurry even with 1280x704 patch."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0053f44a, 720 ]
}}

Latest revision as of 23:41, 6 July 2024

Ratchet & Clank Future: Tools of Destruction
R&c tod cover.jpg
Developer(s) Insomniac Games
Publisher(s) Sony Computer Entertainment
Series Ratchet & Clank, Ratchet & Clank Future
Release date(s) NA October 23, 2007
EU November 9, 2007
JP November 11, 2007
AU November 15, 2007
Release type PlayStation 3 exclusive
Genre(s) Platform, Action, Adventure
Mode(s) Single-player
GameID(s) BCES00052 (IRD), BCUS98127 (IRD), NPEA00452, NPUA80965, BCAS20023 (IRD), BCJS30014 (IRD), BCKS10016
Demo
BCUS98153 (IRD), NPEA90017, NPUA98153, NPJA90035, NPHA20002
Internal resolution 960x704 Reconstructed to 1280x720 with 2x MSAA
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries, or Ratchet & Clank Future) is the first PlayStation 3 installment in the Ratchet & Clank franchise, as well as the first installment for the Future saga. It was also one of the first PlayStation 3 games to support DualShock 3 rumble without any accessories. The game received critical acclaim upon release. Most positive comments concerned the engaging and fun gameplay, while most criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.

Tools of Destruction retains much of the basic gameplay found in previous Ratchet & Clank games, the game being primarily a shooter-platformer. The player controls Ratchet most of the time, with some sections using Clank, as they explore various worlds to complete missions, using Ratchet's wrench and other exotic weapons gained during the course of the game. At times, Ratchet may enter free-fall, or with an upgrade to Clank, will be able to fly; during these periods, the player uses the tilt functionality of the SIXAXIS controller to maneuver Ratchet. The tilt-sensing abilities of the SIXAXIS are also used to control some weapons and gadgets.

On occasion, Cronk and Zephyr accompany Ratchet and fight alongside him. While immune to damage, their weapons are far less potent than Ratchet's. Tools of Destruction is the first game where Ratchet, Clank and other characters converse with one another with lipsynced dialogue during gameplay, outside of cutscenes. In various stages of gameplay, Talwyn, Qwark, the Smuggler, Cronk and Zephyr also contact Ratchet by comlink. As with few other titles, there is an arena gameplay area, called the Imperial Fight Festival in this installment. The player also has the ability to pilot a ship against enemy forces in certain levels, similar to those in previous installments; however, the free-flying controls were changed to more of a rail shooter-style experience, and upgrade options for the ship are not present.

Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

CPU configuration

Setting Option Notes
SPU block size Mega Improves performance.

GPU configuration

Setting Option Notes
Framelimit 60 Limit the FPS to 60 if you are having trouble with Decryptor puzzles not working.
Anti-aliasing Disabled Anti-Aliasing causes this game to look pixelated.
ZCULL accuracy Approximate Faster than Relaxed in this game, no known issues.
Multithreaded RSX Off Causes visual issues in some levels if enabled.
Asynchronous texture streaming Off Enabling slightly improves performance, but causes shop logo to flicker.

Known Issues

Missing Sound Effects & Dialogue

Missing dialogue in cutscenes as well as missing dialogue and other sound effects (notably Ratchet's wrench swing and the grind rail sound) in-game. This is a bug that occurs while using the English (UK) system language. Additionally, the game may set itself to use surround sound causing muffled sound effects ingame, you can fix this by changing the ingame setting to stereo.

Fix: Change the system language from English (UK) to English (US).

Hanging During Entry to Ship Levels - Fixed by PR 10744

Game is likely to hang upon beginning the entrance cutscene to the Voron Asteroid Belt. It is possible to get through this scene during the first playthrough, but still crash here during NG+. This problem has also been observed to affect the Rakar Star Cluster and the Verdigris Black Hole levels.

Special Notes

The "Freeze Fix" canary patch no longer works for this game, there is no ETA on a fix. This text will be updated when the patch has been fixed.

Patches

Anchors:
  rftod_instagib_notes: &rftod_instagib_notes
    "Everything dies in one hit."
  rftod_resolution_notes: &rftod_resolution_notes
    "Original resolution is 960x704. 1280x720 breaks rendering and requires more research."

PPU-f67f3e99077ba256728ffa16800c75e006661158: # 1.00 game version
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio, FlexBy"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00465be4, 0xd03d0008 ]
  "Infinite Health":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00247094, 0x9fc30004 ]
  "Infinite Bolts":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio, FlexBy"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d7e4, 0x90cb041c ]
  "Infinite Raritanium":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio, FlexBy"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d814, 0x90cb0420 ]
  "Instagib Mode":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion, FlexBy"
    Notes: *rftod_instagib_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bdd14, 0xd27c0004 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (1.0)":
        BCUS98127: [ 01.00 ]
    Author: "illusion, FlexBy"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008aa550, 0.001 ] # Max FPS

PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c: # 2.00 game version
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00465e5c, 0xd03d0008 ]
  "Infinite Health":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002470e4, 0x9fc30004 ]
  "Infinite Bolts":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d834, 0x90cb041c ]
  "Infinite Raritanium":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d864, 0x90cb0420 ]
  "Instagib Mode":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "Aphelion"
    Notes: *rftod_instagib_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bdd44, 0xd27c0004 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction (2.0)":
        BCUS98127: [ 01.00 ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008aa558, 0.001 ] # Max FPS

PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2:
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00465c04, 0xd03d0008 ]
  "Infinite Health":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Aphelion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002470b4, 0x9fc30004 ]
  "Infinite Bolts":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d804, 0x90cb041c ]
  "Infinite Raritanium":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0023d834, 0x90cb0420 ]
  "Instagib Mode":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Aphelion"
    Notes: *rftod_instagib_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x000bdd14, 0xd27c0004 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008aa558, 0.001 ]

PPU-ec77eaf73a4f55d1c4ece532c3be6db0011e49ca:
  "Infinite Ammo":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "Bungholio"
    Notes:
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0049a720, 0xd03d0008 ]
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008c68d0, 0.001 ]
  "1280x704 Resolution":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "Margen67, Rib"
    Notes: *rftod_resolution_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x00536f8a, 1280 ]
      - [ be16, 0x00536f92, 704 ]

PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6:
  "Unlock FPS":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPUA80965: [ All ]
    Author: "illusion"
    Notes:
    Patch Version: 1.0
    Patch:
      - [ bef32, 0x008c68e0, 0.001 ]
  "1280x704 Resolution":
    Games:
      "Ratchet and Clank Future: Tools of Destruction":
        NPUA80965: [ 01.00 ]
    Author: "Margen67"
    Notes: *rftod_resolution_notes
    Patch Version: 1.0
    Patch:
      - [ be16, 0x005372aa, 1280 ]
      - [ be16, 0x005372b2, 704 ]

Canary Patches

Anchors:
  rftod_freezeworkaround_notes: &rftod_freezeworkaround_notes
    "Fixes game crashes/freezes."

PPU-c4e26433d1eed9166eb0c67b6f66b2268f3704e2:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCES00052: [ All ]
    Author: "Juhn"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x005056f0, 0x409efff0 ]

PPU-ec77eaf73a4f55d1c4ece532c3be6db0011e49ca:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPEA00452: [ All ]
    Author: "Juhn"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00539ee8, 0x409efff4 ]

PPU-c14042df6304d3e420a9917e6f8e5fc05cc38b4c:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        BCUS98127: [ All ]
    Author: "Juhn, Epicalman"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x00505948, 0x409efff0 ]

PPU-16506d9d5bf692d615645accd24bca1ee1f8f9a6:
  "Freeze Fix":
    Games:
      "Ratchet & Clank Future: Tools of Destruction":
        NPUA80965: [ All ]
    Author: "Juhn, Epicalman"
    Notes: *rftod_freezeworkaround_notes
    Patch Version: 1.2
    Patch:
      - [ be32, 0x0053a208, 0x409efff4 ]
  "Remove Black Bars":
    Games:
      "Ratchet and Clank Future: Tools of Destruction":
        NPUA80965: [ 01.00 ]
    Author: "Margen67"
    Notes: "Transitions/fadeouts are cut off on the bottom. Does not increase resolution. Makes screen blurry even with 1280x704 patch."
    Patch Version: 1.0
    Patch:
      - [ be16, 0x0053f44a, 720 ]