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|write color buffers = On <!-- On, Off --> | |write color buffers = On <!-- On, Off --> | ||
|write color buffers notes = Required for liquid physics to function properly | |write color buffers notes = Required for liquid physics to function properly. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = |
Latest revision as of 14:37, 21 June 2024
PixelJunk Shooter | |
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Developer(s) | Q-Games |
Publisher(s) | JP Q-Games EU/NA Sony Computer Entertainment |
Series | PixelJunk |
Release date(s) | JP December 24, 2009 EU/NA December 10, 2009 |
Release type | Multi-platform |
Genre(s) | Shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | NPEA00141, NPUA80253 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Required for liquid physics to function properly. |
Known Issues
There are no reported issues with this title.