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{{netplay | {{netplay | ||
|gamever | |gamever = 1.20 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = No<!-- Yes, No, Partial, Untested, N/A --> | |match = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes = | |features = No<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not available<!-- Available, Not available, Not required, Untested --> | |||
|notes = | |||
}} | |||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-ae4813836fefc002f423e6ebc7ff6d008282f4f9: # default.self 1.00 | |||
"1280x720 Resolution": | |||
Games: | |||
"Call of Duty: Advanced Warfare (Singleplayer)": | |||
BLES02077: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: "Original resolution is 1024x600. Might cause rendering bugs." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be16, 0x008182be, 1280 ] | |||
- [ be16, 0x008182c2, 720 ] | |||
}} | }} |
Latest revision as of 22:24, 1 June 2024
Call of Duty: Advanced Warfare | |
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Developer(s) | Sledgehammer Games, High Moon Studios |
Publisher(s) | Activision |
Series | Call of Duty |
Release date(s) | November 4, 2014 |
Release type | Multi-platform |
Genre(s) | Action, First-person shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
GameID(s) | BLES02077 (IRD), BLES02078 (IRD), BLUS31466 (IRD), NPEB02087, NPEB02088, NPUB31553, BLES02079 (IRD), BLJM61227 (IRD), BLJM61228 (IRD), NPJB00664, NPJB00665 |
Internal resolution | 860x600 - 1024x600 (Dynamic) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Call of Duty: Advanced Warfare is the eleventh major release in the Call of Duty series. It was developed by Sledgehammer Games for PlayStation 4, Xbox One and PC, and by High Moon Studios for PlayStation 3 and Xbox 360. It was released on November 4, 2014 for Xbox One, PlayStation 4, PlayStation 3, Xbox 360, and PC. It was the first game to be developed primarily by Sledgehammer Games, as they helped develop Call of Duty: Modern Warfare 3 with Infinity Ward in 2011. It is also the first main series game since Call of Duty 3 to not use the IW Engine. It is also the final game in the series to feature a single-player campaign mode for the Xbox 360 and PlayStation 3.
Harnessing the power of next-gen platforms, Call of Duty: Advanced Warfare brings players into the battlegrounds of the future by boasting a new hi-tech, advanced arsenal and ability set, arming players with all-new equipment, technology, perks and vehicles like hoverbikes and highly specialized drones. Players can also choose between standard ammunition and an all-new class of directed-energy weaponry that enables totally new gameplay dynamics. Additionally, with exoskeletons delivering a massive force multiplier and unprecedented tactical freedom, Call of Duty: Advanced Warfare evolves every firefight.
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.20 | N/A | No | No | No | No | Not available |
Patches
PPU-ae4813836fefc002f423e6ebc7ff6d008282f4f9: # default.self 1.00 "1280x720 Resolution": Games: "Call of Duty: Advanced Warfare (Singleplayer)": BLES02077: [ 01.00 ] Author: "FlexBy" Notes: "Original resolution is 1024x600. Might cause rendering bugs." Patch Version: 1.0 Patch: - [ be16, 0x008182be, 1280 ] - [ be16, 0x008182c2, 720 ]