(Created page with "<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox |image = [[File:{{#setmainimage:YaibaNGZ.jpg}}|300px]] |developer = Spark Unlimited |publisher = Koei Tecmo |series = Ninja Gaiden |date = {{vgregion|NA=March 18, 2014|AU=March 20, 2014}}{{vgregion|EU=March 21, 2014}}{{vgregion|JP=March 27, 2014}} |release = Multi-platform<!-- Choose one of the following: PlayStation 3 exclusive, PlaySta...") |
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|genre = Action, adventure, Hack and slash | |genre = Action, adventure, Hack and slash | ||
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES01892, BLUS31203, NPUB31256 | |gameid = {{gameid|id=BLES01892, BLUS31203, NPUB31256|oid=BLJM61163, NPEB01408, NPJB00426|ird=Yes}}<br>'''''Soundtrack'''''<br>{{gameid|id=NPEB02011, NPUB31487|ird=NA}} | ||
}} | }} | ||
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|shader quality = <!-- High, Low, Auto --> | |shader quality = <!-- High, Low, Auto --> | ||
|shader quality notes = | |shader quality notes = | ||
|3d rendering mode = <!-- Disabled, Anaglyph, Side-by-side, Over-under --> | |||
|3d rendering mode notes = | |||
|default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | |default resolution = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 --> | ||
|default resolution notes = | |default resolution notes = | ||
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|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
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|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
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|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
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|accurate llvm dfma = <!-- On, Off --> | |accurate llvm dfma = <!-- On, Off --> | ||
|accurate llvm dfma notes = | |accurate llvm dfma notes = | ||
|accurate getllar = <!-- On, Off --> | |||
|accurate getllar notes = | |||
|accurate rsx reservation access = <!-- On, Off --> | |accurate rsx reservation access = <!-- On, Off --> | ||
|accurate rsx reservation access notes = | |accurate rsx reservation access notes = | ||
|accurate spu dma = <!-- On, Off --> | |||
|accurate spu dma notes = | |||
|ppu llvm accurate vector nans = <!-- On, Off --> | |ppu llvm accurate vector nans = <!-- On, Off --> | ||
|ppu llvm accurate vector nans notes = | |ppu llvm accurate vector nans notes = | ||
|ppu llvm java mode handling = <!-- | |ppu llvm java mode handling = <!-- On, Off --> | ||
|ppu llvm java mode handling notes = | |ppu llvm java mode handling notes = | ||
|silence all logs = <!-- On, Off --> | |silence all logs = <!-- On, Off --> | ||
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|disable on-disk shader cache = <!-- On, Off --> | |disable on-disk shader cache = <!-- On, Off --> | ||
|disable on-disk shader cache notes = | |disable on-disk shader cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |disable vertex cache = <!-- On, Off --> | ||
|rsx fifo accuracy notes = | |disable vertex cache notes = | ||
|rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | |||
|rsx fifo accuracy notes = Helps with stability. | |||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = <!-- Value between 1 to 500 --> | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|vblank ntsc fixup = <!-- On, Off --> | |||
|vblank ntsc fixup notes = | |||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
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|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu thread count = <!-- Value between 1 to 8 --> | |||
|ppu thread count notes = | |||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = <!-- Mention patch names --> | |||
|recommended patch notes = | |||
}} | }} | ||
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==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. --> | <!-- Mention any additional notes if necessary. --> | ||
{{patch | |||
|type = PPU | |||
|version = 1.2 | |||
|content = | |||
PPU-e0d1cb983c09ccdad4cb91335287bfd47e6afb44: | |||
"Unlock FPS": | |||
Games: | |||
"Yaiba: Ninja Gaiden Z": | |||
BLJM61163: [ 01.00 ] | |||
Author: "FlexBy" | |||
Notes: "Maximum framerate with the patch is half the Vblank frequency." | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x007f5a48, 0x60000000 ] | |||
- [ be32, 0x007f5a9c, 0x60000000 ] | |||
- [ be32, 0x007f5aa0, 0x60000000 ] | |||
}} |
Latest revision as of 23:43, 20 May 2024
Yaiba: Ninja Gaiden Z | |
---|---|
Developer(s) | Spark Unlimited |
Publisher(s) | Koei Tecmo |
Series | Ninja Gaiden |
Release date(s) | NA March 18, 2014 AU March 20, 2014 EU March 21, 2014 JP March 27, 2014 |
Release type | Multi-platform |
Genre(s) | Action, adventure, Hack and slash |
Mode(s) | Single-player |
GameID(s) | BLES01892 (IRD), BLUS31203 (IRD), NPUB31256, BLJM61163 (IRD), NPEB01408, NPJB00426 Soundtrack NPEB02011, NPUB31487 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Known Issues
There are no reported issues with this title.
Special Notes
Patches
PPU-e0d1cb983c09ccdad4cb91335287bfd47e6afb44: "Unlock FPS": Games: "Yaiba: Ninja Gaiden Z": BLJM61163: [ 01.00 ] Author: "FlexBy" Notes: "Maximum framerate with the patch is half the Vblank frequency." Patch Version: 1.0 Patch: - [ be32, 0x007f5a48, 0x60000000 ] - [ be32, 0x007f5a9c, 0x60000000 ] - [ be32, 0x007f5aa0, 0x60000000 ]