Dust 514: Difference between revisions

From RPCS3 Wiki
(added info)
 
(12 intermediate revisions by 2 users not shown)
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|publisher = CCP Games, Sony Computer Entertainment
|publisher = CCP Games, Sony Computer Entertainment
|date      = May 14, 2013
|date      = May 14, 2013
|release  = PlayStation 3 exclusive <!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|release  = PlayStation 3 exclusive<!-- Choose one of the following: PlayStation 3 exclusive, PlayStation exclusive, Console exclusive, Multi-platform -->
|genre    = First-person shooter
|genre    = First-person shooter
|modes    = Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|modes    = Multiplayer <!-- Choose all relevant options: Single-player, Co-op, Multiplayer -->
|gameid    = {{gameid|id=NPEB00777, NPUB30643|oid=NPJB00313|ird=NA}}
|gameid    = {{gameid|id=NPEB00777, NPUB30643|oid=NPJB00313, NPHB00520|ird=NA}}
|internal resolution =
}}
}}


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
Line 23: Line 24:
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler                      = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|thread scheduler notes                =  
|thread scheduler notes                =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu cache notes                      =
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu xfloat accuracy notes            =  
|spu xfloat accuracy notes            =  
Line 40: Line 37:
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
Line 48: Line 45:
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =  
|zcull accuracy notes                  =  
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold            = <!-- Value between 1 to 1024 in the format 16 x 16 -->
|resolution scale threshold notes      =  
|resolution scale threshold notes      =  
|output scaling                        = <!-- Nearest, Bilinear, FidelityFX Super Resolution -->
|output scaling notes                  =
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode                          = <!-- Legacy (singlethreaded), Async (multithreaded), Async with Shader Interpreter, Shader Interpreter only -->
|shader mode notes                    =  
|shader mode notes                    =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
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|asynchronous texture streaming notes  =  
|asynchronous texture streaming notes  =  
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- True, False -->
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =  
|ppu llvm java mode handling notes    =  
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
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|read color buffers                    = <!-- On, Off -->
|read color buffers                    = <!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              =  
|handle rsx memory tiling              = <!-- On, Off -->
|handle rsx memory tiling notes        =
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =
|allow host gpu labels                = <!-- On, Off -->
|allow host gpu labels notes          =
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|rsx fifo accuracy notes              =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu thread count notes                =
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes              =
}}
}}


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==Special Notes==
==Special Notes==
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section -->
{{netplay
|gamever        =
|rpcs3 version  = N/A
|connect        = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = No<!-- Yes, No, Partial, Untested, N/A -->
|match          = No<!-- Yes, No, Partial, Untested, N/A -->
|features      = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Not available<!-- Available, Not available, Not required, Untested -->
|notes          =
}}
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  dust514_unlockfpspatch_notes: &dust514_unlockfpspatch_notes
    "Maximum framerate with the patch is half the Vblank frequency."
PPU-f769dbfcfce5161a4afb15f49495a09376909a4e:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPUB30643: [ 03.00 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00278038, 0x60000000 ]
PPU-b64817bf5226821e325693c21b7072a9642f0801:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 03.00 ]
        NPUB30643: [ 03.01 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271310, 0x60000000 ]
PPU-ba50f5c028b533e4e923def39b9259a464b757b0:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 05.01 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002814df, 0x60000000 ]
PPU-6b11972fcc9870611b7800f2d3988454e1ff8c17:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 05.12 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271efc, 0x60000000 ]
PPU-e5e39ab570a2753301e1b4ca7438a1548e842760:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 05.13 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271efc, 0x60000000 ]
PPU-ae3f946dfcb103b782f73f1cc5f90587e652f439:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPJB00313: [ 01.16 ]
        NPJB00313: [ 01.17 ]
        NPUB30643: [ 03.18 ]
        NPUB30643: [ 03.19 ]
        NPEB00777: [ 05.14 ]
        NPHB00520: [ 05.14 ]
        NPEB00777: [ 05.15 ]
        NPHB00520: [ 05.15 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271efc, 0x60000000 ]
}}

Latest revision as of 16:32, 20 May 2024

Dust 514
Dust514.jpg
Developer(s) CCP Games
Publisher(s) CCP Games, Sony Computer Entertainment
Release date(s) May 14, 2013
Release type PlayStation 3 exclusive
Genre(s) First-person shooter
Mode(s) Multiplayer
GameID(s) NPEB00777, NPUB30643, NPJB00313, NPHB00520
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page

Dust 514 was a free-to-play first-person shooter developed by CCP Games for the PlayStation 3. Dust 514 took place in New Eden and was directly connected to CCP's game Eve Online. There was direct interaction between the two; player actions in one game affected the political, economic, legal, environmental, and social status of the other. The two games were officially connected on January 10, 2013 in preparation for the open beta on January 22. The full game was released worldwide on May 14, 2013. While previews of the game were highly positive, the full game received a mixed reception upon its initial release. It received constant updates and hotfixes deployed after release. The game was shut down by CCP on May 30, 2016 due to low player counts.

Configuration

No options that deviate from RPCS3's default settings are recommended for this title.

Known Issues

There are no reported issues with this title.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
N/A No No No No Not available

Patches

Anchors:
  dust514_unlockfpspatch_notes: &dust514_unlockfpspatch_notes
    "Maximum framerate with the patch is half the Vblank frequency."

PPU-f769dbfcfce5161a4afb15f49495a09376909a4e:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPUB30643: [ 03.00 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00278038, 0x60000000 ]

PPU-b64817bf5226821e325693c21b7072a9642f0801:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 03.00 ]
        NPUB30643: [ 03.01 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271310, 0x60000000 ]

PPU-ba50f5c028b533e4e923def39b9259a464b757b0:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 05.01 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x002814df, 0x60000000 ]

PPU-6b11972fcc9870611b7800f2d3988454e1ff8c17:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 05.12 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271efc, 0x60000000 ]

PPU-e5e39ab570a2753301e1b4ca7438a1548e842760:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPEB00777: [ 05.13 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271efc, 0x60000000 ]

PPU-ae3f946dfcb103b782f73f1cc5f90587e652f439:
  "Unlock FPS":
    Games:
      "Dust 514":
        NPJB00313: [ 01.16 ]
        NPJB00313: [ 01.17 ]
        NPUB30643: [ 03.18 ]
        NPUB30643: [ 03.19 ]
        NPEB00777: [ 05.14 ]
        NPHB00520: [ 05.14 ]
        NPEB00777: [ 05.15 ]
        NPHB00520: [ 05.15 ]
    Author: "FlexBy"
    Notes: *dust514_unlockfpspatch_notes
    Patch Version: 1.0
    Patch:
      - [ be32, 0x00271efc, 0x60000000 ]