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|genre = Action, Adventure, Stealth | |genre = Action, Adventure, Stealth | ||
|modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | |modes = Single-player<!-- Choose all relevant options: Single-player, Co-op, Multiplayer --> | ||
|gameid = {{gameid|id=BLES00246, BLUS30109, BLJM67001, NPEB02182, NPUB31633|ird=Yes}}, {{gameid|oid=BLAS55002, BLAS55004 | |gameid = {{gameid|id=BLES00246, BLUS30109, BLJM67001, NPEB02182, NPUB31633|ird=Yes}}, {{gameid|oid=BLAS55002, BLAS55004, NPJB00698|ird=No}}<br>'''''Demo'''''<br>{{gameid|id=NPEB90116, NPUB90176, NPJB90149, NPHB00065, NPHB00067|ird=NA}}<br>'''''Database'''''<br>{{gameid|id=NPEB00027, NPUB90126, NPJB90113|ird=NA}} | ||
|internal resolution = 1024x768 | |||
}} | }} | ||
Line 16: | Line 17: | ||
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | <!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config | ||
<!-- CPU configuration --> | <!-- CPU configuration --> | ||
|ppu decoder = <!-- Interpreter ( | |ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) --> | ||
|ppu decoder notes = | |ppu decoder notes = | ||
|spu decoder = <!-- Interpreter ( | |spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) --> | ||
|spu decoder notes = | |spu decoder notes = | ||
|preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | |preferred spu threads = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) --> | ||
Line 24: | Line 25: | ||
|thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | |thread scheduler = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler --> | ||
|thread scheduler notes = | |thread scheduler notes = | ||
|enable spu loop detection = <!-- On, Off --> | |enable spu loop detection = <!-- On, Off --> | ||
|enable spu loop detection notes = | |enable spu loop detection notes = | ||
|spu | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = <!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = | ||
Line 41: | Line 38: | ||
|aspect ratio = <!-- 4:3, 16:9 --> | |aspect ratio = <!-- 4:3, 16:9 --> | ||
|aspect ratio notes = | |aspect ratio notes = | ||
|framelimit = 60<!-- Off | |framelimit = 60<!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite --> | ||
|framelimit notes = Cutscenes, specifically pre-recorded cutscenes, are difficult to skip if the FPS is too high. When pausing to skip a cutscene it unpauses very quickly on its own. Capping the FPS to 60 fixes this issue. | |framelimit notes = Cutscenes, specifically pre-recorded cutscenes, are difficult to skip if the FPS is too high. When pausing to skip a cutscene it unpauses very quickly on its own. Capping the FPS to 60 fixes this issue. | ||
|anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | |anisotropic filter = <!-- Auto, 2x, 4x, 8x, 16x --> | ||
Line 65: | Line 62: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = <!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = | ||
Line 74: | Line 67: | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- XAudio2 | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
|audio out windows notes = | |audio out windows notes = | ||
|audio out linux = <!-- | |audio out linux = <!-- Cubeb, FAudio, Disabled --> | ||
|audio out linux notes = | |audio out linux notes = | ||
|audio | |audio format = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual --> | ||
|audio | |audio format notes = | ||
|dump to file = <!-- On, Off --> | |dump to file = <!-- On, Off --> | ||
|dump to file notes = | |dump to file notes = | ||
Line 103: | Line 96: | ||
|camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | |camera input = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 --> | ||
|camera input notes = | |camera input notes = | ||
|camera settings = <!-- Null, Fake --> | |camera settings = <!-- Null, Fake, Qt --> | ||
|camera settings notes = | |camera settings notes = | ||
|move handler = <!-- Null, Fake, Mouse --> | |move handler = <!-- Null, Fake, Mouse --> | ||
|move handler notes = | |move handler notes = | ||
<!-- Network configuration --> | |||
|network status = <!-- Disconnected, Connected --> | |||
|network status notes = | |||
|psn status = <!-- Disconnected, Simulated, RPCN --> | |||
|psn status notes = | |||
<!-- Advanced configuration --> | <!-- Advanced configuration --> | ||
|debug console mode = <!-- On, Off --> | |debug console mode = <!-- On, Off --> | ||
Line 138: | Line 136: | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
|vblank rate = | |vblank rate = <!-- Value between 1 to 500 --> | ||
|vblank rate notes = | |vblank rate notes = | ||
|clocks scale = <!-- Value between 10 to 1000 --> | |clocks scale = <!-- Value between 10 to 1000 --> | ||
|clocks scale notes = | |clocks scale notes = | ||
Line 147: | Line 145: | ||
|force cpu blit emulation = <!-- On, Off --> | |force cpu blit emulation = <!-- On, Off --> | ||
|force cpu blit emulation notes = | |force cpu blit emulation notes = | ||
| | |force gpu texture scaling = <!-- On, Off --> | ||
| | |force gpu texture scaling notes = | ||
|hook static functions = <!-- On, Off --> | |hook static functions = <!-- On, Off --> | ||
|hook static functions notes = | |hook static functions notes = | ||
|accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | |accurate ppu 128 reservations = <!-- Always Enabled, Disabled, Value between 1 to 8 --> | ||
|accurate ppu 128 reservations notes = | |accurate ppu 128 reservations notes = | ||
|ppu | |ppu thread count = <!-- Value between 1 to 8 --> | ||
|ppu | |ppu thread count notes = | ||
<!-- Recommended patches --> | |||
|highly recommended patch = <!-- Mention patch names --> | |||
|highly recommended patch notes = | |||
|recommended patch = Unlock FPS<!-- Mention patch names --> | |||
|recommended patch notes = Unlocks the FPS + can offer better FPS. | |||
}} | }} | ||
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<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
===Freezes/softlocks=== | ===Freezes/softlocks=== | ||
The game is very unstable and will frequently crash within seconds | *The game is very unstable and will frequently crash within seconds without a special patch outlined in the Special Notes section below. | ||
===Precompilation Bug=== | |||
* {{issue|12320}}: Initial release versions of the game (1.00) updated to 2.00 will ignore precompiled modules. It's recommended to disable PPU/SPU LLVM Precompilation in Advanced Tab to avoid this and just play the game, it'll compile in each loading screen throughout the game. Digital, 25th Anniversary and Legacy Collection versions of the game aren't affected by this. | |||
===Missing audio=== | |||
*{{issue|10148}}: To fix this problem, the solution is to downgrade RPCS3 to [https://github.com/RPCS3/rpcs3-binaries-win/releases/download/build-95725bf7fcce4ae46c75c89fb093bc36d6e34f96/rpcs3-v0.0.15-12054-95725bf7_win64.7z this version] by copy pasting the contents of the archive to your current RPCS3 folder. After downgrading, delete the gamedata folder for the game (/dev_hdd0/game/YOURGAMESERIALHERE), relaunch the game, let it reinstall the gamedata, then finally when that's finished, close the game and update RPCS3 back to the latest version. | |||
===Missing character models throughout the game === | |||
*If some character models start to disappear in certain parts of the early-game, this can be resolved by setting the SPU Xfloat accuracy to Accurate, but this will greatly hurt performance and audio, do not use this setting unless absolutely required | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
* Be sure to enable the following Canary patches: '''cellSpurs urgent commands hack''' (mitigates freezes), '''Crash fix''' (addresses crashes related to error code 0x68). Canary patches like these need to be added manually then enabled via RPCS3's patch manager. You'll find instructions on how to apply canary patches [https://wiki.rpcs3.net/index.php?title=Help:Game_Patches#Manually_adding_custom_patches here]. Note that the cellSpurs patch is only compatible with PS3 Firmware versions 4.87 to 4.91. There's also a canary patch '''Flickering textures fix''', consider enabling this too if you're experiencing this issue. Though it should be noted that this particular patch is known to cause crashes for some users, if you're experiencing them avoid using it. | |||
* Previously we recommended adjusting VBlank to improve performance in this game, you no longer have to do that. Now you can simply enable the '''Unlock FPS''' patch in patch manager to get the same outcome. | |||
=== Workaround for non-PlayStation controllers === | === Workaround for non-PlayStation controllers === | ||
The game has a segment requiring use of the SIXAXIS tilt functionality, which is currently only usable with actual PlayStation controllers. You may be able to work around this on a non-PlayStation controller, such as an Xbox controller, by moving the right analog stick in circles when the game tells you to tilt/shake the controller. | The game has a segment requiring use of the SIXAXIS tilt functionality, which is currently only usable with actual PlayStation controllers. You may be able to work around this on a non-PlayStation controller, such as an Xbox controller, by moving the right analog stick in circles when the game tells you to tilt/shake the controller. | ||
{{netplay | |||
|gamever = 2.00 | |||
|rpcs3 version = 0.0.31-16237 | |||
|connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|lobbies = N/A<!-- Yes, No, Partial, Untested, N/A --> | |||
|match = N/A<!-- Yes, No, Partial, Untested, N/A --> | |||
|features = Yes<!-- Yes, No, Partial, Untested, N/A --> | |||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Set DNS to '''142.171.43.167''' | |||
}} | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
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|content = | |content = | ||
Anchors: | Anchors: | ||
MGS4_Widescreen_Notes: &MGS4_Widescreen_Notes " | MGS4_Widescreen_Notes: &MGS4_Widescreen_Notes | ||
MGS4_Widescreen_NotesEx: &MGS4_Widescreen_NotesEx " | "Requires \"Stretch To Display Area\" checked in the GPU settings. The interface will be stretched and cutscenes will use the standard field of view." | ||
MGS4_Widescreen_NotesEx: &MGS4_Widescreen_NotesEx | |||
"Requires \"Stretch To Display Area\" checked in the GPU settings. The interface will be stretched and cutscenes will use an increased field of view which may cause visual bugs." | |||
MGS4_Disableshadows_Notes: &MGS4_Disableshadows_Notes | |||
"Can give a significant performance boost." | |||
MGS4_Removefog_Notes: &MGS4_Removefog_Notes | |||
"Does not provide any performance benefit." | |||
MGS4_Reducestagequality_Notes: &MGS4_Reducestagequality_Notes | |||
"Removes some transparency related effects from stages. Provides a small performance boost, but causes monitor visuals to break in-game." | |||
MGS4_RemoveHUD_Notes: &MGS4_RemoveHUD_Notes | |||
"Removes the ingame HUD. Useful for videos and screenshots." | |||
MGS4_RemoveEffects_Notes: &MGS4_RemoveEffects_Notes | |||
"Removes some effects such as explosions and smoke. Provides a moderate performance boost." | |||
MGS4_FPS_Notes: &MGS4_FPS_Notes | |||
"Allows you to play the game at 60 FPS or higher without modifying the vblank frequency." | |||
PPU-9712144d93487f0b62e39f55e175af783b58af72: | PPU-9712144d93487f0b62e39f55e175af783b58af72: | ||
Line 186: | Line 227: | ||
BLUS30109: [ 01.00 ] | BLUS30109: [ 01.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Disableshadows_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 198: | Line 239: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_Notes | Notes: *MGS4_Widescreen_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
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Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_NotesEx | Notes: *MGS4_Widescreen_NotesEx | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 223: | Line 266: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_Notes | Notes: *MGS4_Widescreen_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 235: | Line 279: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_NotesEx | Notes: *MGS4_Widescreen_NotesEx | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 247: | Line 292: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Disableshadows_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 256: | Line 301: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Removefog_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 265: | Line 310: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Reducestagequality_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
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BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_RemoveHUD_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 284: | Line 329: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_RemoveEffects_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
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BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_FPS_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x000db720, 0x4e800020 ] | - [ be32, 0x000db720, 0x4e800020 ] | ||
"Infinite Ammo": | |||
Games: | |||
"Metal Gear Solid 4: Guns of the Patriots": | |||
BLUS30109: [ 02.00 ] | |||
Author: "games24.blog.fc2.com" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0008c578, 0x60000000 ] | |||
"No Reload": | |||
Games: | |||
"Metal Gear Solid 4: Guns of the Patriots": | |||
BLUS30109: [ 02.00 ] | |||
Author: "games24.blog.fc2.com" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0008c4dc, 0x7d004378 ] | |||
"Max Camo": | |||
Games: | |||
"Metal Gear Solid 4: Guns of the Patriots": | |||
BLUS30109: [ 02.00 ] | |||
Author: "dron_3" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00076564, 0x38000064 ] | |||
- [ be32, 0x00076568, 0x38600064 ] | |||
- [ be32, 0x000765b4, 0x3ba00064 ] | |||
PPU-bbf4c85f1c01e182e7f96d34f734772c4430a426: | PPU-bbf4c85f1c01e182e7f96d34f734772c4430a426: | ||
Line 305: | Line 379: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_Notes | Notes: *MGS4_Widescreen_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 317: | Line 392: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_NotesEx | Notes: *MGS4_Widescreen_NotesEx | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 330: | Line 406: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_Notes | Notes: *MGS4_Widescreen_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 342: | Line 419: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_NotesEx | Notes: *MGS4_Widescreen_NotesEx | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 354: | Line 432: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Disableshadows_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 363: | Line 441: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Removefog_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 372: | Line 450: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Reducestagequality_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 382: | Line 460: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_RemoveHUD_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 391: | Line 469: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_RemoveEffects_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 400: | Line 478: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_FPS_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 412: | Line 491: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_Notes | Notes: *MGS4_Widescreen_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 424: | Line 504: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_NotesEx | Notes: *MGS4_Widescreen_NotesEx | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 437: | Line 518: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_Notes | Notes: *MGS4_Widescreen_Notes | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 449: | Line 531: | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: *MGS4_Widescreen_NotesEx | Notes: *MGS4_Widescreen_NotesEx | ||
Group: AR | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 461: | Line 544: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Disableshadows_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 470: | Line 553: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Removefog_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 479: | Line 562: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_Reducestagequality_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 489: | Line 572: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_RemoveHUD_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 498: | Line 581: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_RemoveEffects_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 507: | Line 590: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_FPS_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 518: | Line 601: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: "Removes the heavy snow effect on the | Notes: "Removes the heavy snow effect on the Shadow Moses stage." | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 528: | Line 611: | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | |||
MGS4_All_Games: &MGS4_All_Games | |||
"Metal Gear Solid 4: Guns of the Patriots": | |||
BLES00246: [ All ] | |||
BLUS30109: [ All ] | |||
BLJM67001: [ All ] | |||
NPUB31633: [ All ] | |||
NPEB02182: [ All ] | |||
NPJB00698: [ All ] | |||
MGS4_CrashWorkaround_Notes: &MGS4_CrashWorkaround_Notes | |||
"Workaround for 0x68 crash." | |||
MGS4_FlickerWorkaround_Notes: &MGS4_FlickerWorkaround_Notes | |||
"Workaround for flickering ground textures." | |||
MGS4_SpursHack_Notes_1: &MGS4_SpursHack_Notes_1 | |||
"Workaround for freezes in Metal Gear Solid 4.\nThis patch applies to a firmware file for all games!\nUsage outside of Metal Gear Solid 4 is for debug purposes only.\nYou must have firmware version " | |||
MGS4_SpursHack_Notes_2: &MGS4_SpursHack_Notes_2 | |||
" in order to use it.\n\nKnown to affect:\n Metal Gear Solid 4" | |||
PRX-rbYkgZMgx8Prd7WUAA39oYAdWcNo-0: | PRX-rbYkgZMgx8Prd7WUAA39oYAdWcNo-0: | ||
"cellSpurs urgent commands hack - 4.87": | "cellSpurs urgent commands hack - 4.87": | ||
Games: | Games: *MGS4_All_Games | ||
Author: "elad335" | Author: "elad335" | ||
Notes: " | Notes: [ *MGS4_SpursHack_Notes_1, "4.87", *MGS4_SpursHack_Notes_2 ] | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 545: | Line 643: | ||
PRX-oM7itnHHZPcaVx6KRGhZcv0o4gJj-0: | PRX-oM7itnHHZPcaVx6KRGhZcv0o4gJj-0: | ||
"cellSpurs urgent commands hack - 4.88": | "cellSpurs urgent commands hack - 4.88": | ||
Games: | Games: *MGS4_All_Games | ||
Author: "elad335" | Author: "elad335" | ||
Notes: " | Notes: [ *MGS4_SpursHack_Notes_1, "4.88", *MGS4_SpursHack_Notes_2 ] | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 560: | Line 652: | ||
PRX-WHnKAK6U9UApL2YMgjU3c5ozpTUM-0: | PRX-WHnKAK6U9UApL2YMgjU3c5ozpTUM-0: | ||
"cellSpurs urgent commands hack - 4.89": | "cellSpurs urgent commands hack - 4.89": | ||
Games: | Games: *MGS4_All_Games | ||
Author: "elad335" | Author: "elad335" | ||
Notes: " | Notes: [ *MGS4_SpursHack_Notes_1, "4.89", *MGS4_SpursHack_Notes_2 ] | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 575: | Line 661: | ||
PRX-8bLHVe7P8raRkpC7kUiH9os9vU4s-0: | PRX-8bLHVe7P8raRkpC7kUiH9os9vU4s-0: | ||
"cellSpurs urgent commands hack - 4.90": | "cellSpurs urgent commands hack - 4.90": | ||
Games: | Games: *MGS4_All_Games | ||
Author: "elad335" | Author: "elad335" | ||
Notes: " | Notes: [ *MGS4_SpursHack_Notes_1, "4.90", *MGS4_SpursHack_Notes_2 ] | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x000181ac, 0x38000002 ] | - [ be32, 0x000181ac, 0x38000002 ] | ||
PRX-j2763QiCPH9PyZRxoHtyUyZykTaw-0: | |||
"cellSpurs urgent commands hack - 4.91": | |||
Games: *MGS4_All_Games | |||
Author: "elad335" | |||
Notes: [ *MGS4_SpursHack_Notes_1, "4.91", *MGS4_SpursHack_Notes_2 ] | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x000182b8, 0x38000002 ] | |||
PPU-33e09a0bd8fa2a3b28780a3feeb7b0e018bae381: | PPU-33e09a0bd8fa2a3b28780a3feeb7b0e018bae381: | ||
Line 594: | Line 683: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_CrashWorkaround_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 605: | Line 694: | ||
BLUS30109: [ 02.00 ] | BLUS30109: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_FlickerWorkaround_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 616: | Line 705: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_CrashWorkaround_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 627: | Line 716: | ||
BLES00246: [ 02.00 ] | BLES00246: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_FlickerWorkaround_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 638: | Line 727: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: | Notes: *MGS4_CrashWorkaround_Notes | ||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
Line 649: | Line 738: | ||
NPUB31633: [ 02.00 ] | NPUB31633: [ 02.00 ] | ||
Author: "TriggerHappy" | Author: "TriggerHappy" | ||
Notes: " | Notes: *MGS4_FlickerWorkaround_Notes | ||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x000e9388, 0x60003000 ] | |||
PPU-6886ae8f4270fe3fa4c7cf4299307044ad4ce989: | |||
"Crash fix": | |||
Games: | |||
"Metal Gear Solid 4: Guns of the Patriots": | |||
NPEB02182: [ 02.00 ] | |||
Author: "TriggerHappy" | |||
Notes: *MGS4_CrashWorkaround_Notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x0013f298, 0x60000000 ] | |||
- [ be32, 0x0013f2b0, 0x60000000 ] | |||
- [ be32, 0x0013f2e4, 0x60000000 ] | |||
"Flickering textures fix": | |||
Games: | |||
"Metal Gear Solid 4: Guns of the Patriots": | |||
NPEB02182: [ 02.00 ] | |||
Author: "TriggerHappy" | |||
Notes: *MGS4_FlickerWorkaround_Notes | |||
Patch Version: 1.0 | Patch Version: 1.0 | ||
Patch: | Patch: | ||
- [ be32, 0x000e9388, 0x60003000 ] | - [ be32, 0x000e9388, 0x60003000 ] | ||
}} | }} |
Revision as of 14:11, 27 April 2024
Metal Gear Solid 4: Guns of the Patriots | |
---|---|
Developer(s) | Kojima Productions |
Publisher(s) | Konami |
Series | Metal Gear |
Release date(s) | June 12, 2008 |
Release type | PlayStation 3 exclusive |
Genre(s) | Action, Adventure, Stealth |
Mode(s) | Single-player |
GameID(s) | BLES00246 (IRD), BLUS30109 (IRD), BLJM67001 (IRD), NPEB02182, NPUB31633, BLAS55002, BLAS55004, NPJB00698 Demo NPEB90116, NPUB90176, NPJB90149, NPHB00065, NPHB00067 Database NPEB00027, NPUB90126, NPJB90113 |
Internal resolution | 1024x768 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Metal Gear Solid 4: Guns of the Patriots is the sixth Metal Gear game directed by Hideo Kojima and is set five years after the events of Metal Gear Solid 2: Sons of Liberty, the story centers around a prematurely aged Solid Snake, now known as Old Snake, as he goes on one last mission to assassinate his nemesis Liquid Snake, who now inhabits the body of his former henchman Revolver Ocelot under the guise of Liquid Ocelot, before he takes control of the Sons of the Patriots, an A.I. system that controls the activities of PMCs worldwide. The game received universal acclaim, garnering perfect reviews and Game of the Year awards from several major gaming publications, including GameSpot, which claimed that the game was "technically flawless". The game has been considered one of the best games of the seventh generation of console gaming and among the greatest of all time. Its release caused a boost in sales of the PlayStation 3, where it sold over six million copies worldwide.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
GPU configuration
Setting | Option | Notes |
---|---|---|
Framelimit | 60 | Cutscenes, specifically pre-recorded cutscenes, are difficult to skip if the FPS is too high. When pausing to skip a cutscene it unpauses very quickly on its own. Capping the FPS to 60 fixes this issue. |
ZCULL accuracy | Relaxed | Improves performance. |
Write color buffers | On | Fixes bright scenes while in-game, but expect a small performance hit. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
Accurate RSX reservation access | On | Improves performance, and should help with stability. |
Firmware libraries | Switch to LLE | libvdec (required to properly play FMV cutscenes) |
RSX FIFO accuracy | Atomic | Helps with stability, eliminates RSX violation crashes. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Unlock FPS | Unlocks the FPS + can offer better FPS. |
Known Issues
Freezes/softlocks
- The game is very unstable and will frequently crash within seconds without a special patch outlined in the Special Notes section below.
Precompilation Bug
- Issue 12320: Initial release versions of the game (1.00) updated to 2.00 will ignore precompiled modules. It's recommended to disable PPU/SPU LLVM Precompilation in Advanced Tab to avoid this and just play the game, it'll compile in each loading screen throughout the game. Digital, 25th Anniversary and Legacy Collection versions of the game aren't affected by this.
Missing audio
- Issue 10148: To fix this problem, the solution is to downgrade RPCS3 to this version by copy pasting the contents of the archive to your current RPCS3 folder. After downgrading, delete the gamedata folder for the game (/dev_hdd0/game/YOURGAMESERIALHERE), relaunch the game, let it reinstall the gamedata, then finally when that's finished, close the game and update RPCS3 back to the latest version.
Missing character models throughout the game
- If some character models start to disappear in certain parts of the early-game, this can be resolved by setting the SPU Xfloat accuracy to Accurate, but this will greatly hurt performance and audio, do not use this setting unless absolutely required
Special Notes
- Be sure to enable the following Canary patches: cellSpurs urgent commands hack (mitigates freezes), Crash fix (addresses crashes related to error code 0x68). Canary patches like these need to be added manually then enabled via RPCS3's patch manager. You'll find instructions on how to apply canary patches here. Note that the cellSpurs patch is only compatible with PS3 Firmware versions 4.87 to 4.91. There's also a canary patch Flickering textures fix, consider enabling this too if you're experiencing this issue. Though it should be noted that this particular patch is known to cause crashes for some users, if you're experiencing them avoid using it.
- Previously we recommended adjusting VBlank to improve performance in this game, you no longer have to do that. Now you can simply enable the Unlock FPS patch in patch manager to get the same outcome.
Workaround for non-PlayStation controllers
The game has a segment requiring use of the SIXAXIS tilt functionality, which is currently only usable with actual PlayStation controllers. You may be able to work around this on a non-PlayStation controller, such as an Xbox controller, by moving the right analog stick in circles when the game tells you to tilt/shake the controller.
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
2.00 | 0.0.31-16237 | Yes | N/A | N/A | Yes | Available | Set DNS to 142.171.43.167 |
Patches
Anchors: MGS4_Widescreen_Notes: &MGS4_Widescreen_Notes "Requires \"Stretch To Display Area\" checked in the GPU settings. The interface will be stretched and cutscenes will use the standard field of view." MGS4_Widescreen_NotesEx: &MGS4_Widescreen_NotesEx "Requires \"Stretch To Display Area\" checked in the GPU settings. The interface will be stretched and cutscenes will use an increased field of view which may cause visual bugs." MGS4_Disableshadows_Notes: &MGS4_Disableshadows_Notes "Can give a significant performance boost." MGS4_Removefog_Notes: &MGS4_Removefog_Notes "Does not provide any performance benefit." MGS4_Reducestagequality_Notes: &MGS4_Reducestagequality_Notes "Removes some transparency related effects from stages. Provides a small performance boost, but causes monitor visuals to break in-game." MGS4_RemoveHUD_Notes: &MGS4_RemoveHUD_Notes "Removes the ingame HUD. Useful for videos and screenshots." MGS4_RemoveEffects_Notes: &MGS4_RemoveEffects_Notes "Removes some effects such as explosions and smoke. Provides a moderate performance boost." MGS4_FPS_Notes: &MGS4_FPS_Notes "Allows you to play the game at 60 FPS or higher without modifying the vblank frequency." PPU-9712144d93487f0b62e39f55e175af783b58af72: "Disable shadows": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 01.00 ] Author: "TriggerHappy" Notes: *MGS4_Disableshadows_Notes Patch Version: 1.0 Patch: - [ be32, 0x001358b8, 0x4e800020 ] PPU-33e09a0bd8fa2a3b28780a3feeb7b0e018bae381: "21:9 Aspect Ratio": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x3ff0a3d7 ] - [ be32, 0x003d4274, 0xbff0a3d7 ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3fa3126f ] "21:9 Aspect Ratio (Cutscenes)": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_NotesEx Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x3ff0a3d7 ] - [ be32, 0x003d4274, 0xbff0a3d7 ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x000f1b6c, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3fa3126f ] "32:9 Aspect Ratio": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x4039999a ] - [ be32, 0x003d4274, 0xc039999a ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3f52b021 ] "32:9 Aspect Ratio (Cutscenes)": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_NotesEx Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x4039999a ] - [ be32, 0x003d4274, 0xc039999a ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x000f1b6c, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3f52b021 ] "Disable shadows": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Disableshadows_Notes Patch Version: 1.0 Patch: - [ be32, 0x00132354, 0x4e800020 ] "Remove fog": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Removefog_Notes Patch Version: 1.0 Patch: - [ be32, 0x000eaa08, 0x4e800020 ] "Reduce stage quality": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Reducestagequality_Notes Patch Version: 1.0 Patch: - [ be32, 0x000fa7ec, 0x4e800020 ] - [ be32, 0x0010faec, 0x4e800020 ] "Disable HUD": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_RemoveHUD_Notes Patch Version: 1.0 Patch: - [ be32, 0x000f0410, 0x60000000 ] "Disable spawned effects": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_RemoveEffects_Notes Patch Version: 1.0 Patch: - [ be32, 0x0012bcfc, 0x2b8a0004 ] "Unlock FPS": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x000db720, 0x4e800020 ] "Infinite Ammo": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "games24.blog.fc2.com" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0008c578, 0x60000000 ] "No Reload": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "games24.blog.fc2.com" Notes: Patch Version: 1.0 Patch: - [ be32, 0x0008c4dc, 0x7d004378 ] "Max Camo": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00076564, 0x38000064 ] - [ be32, 0x00076568, 0x38600064 ] - [ be32, 0x000765b4, 0x3ba00064 ] PPU-bbf4c85f1c01e182e7f96d34f734772c4430a426: "21:9 Aspect Ratio": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003c3edc, 0x3ff0a3d7 ] - [ be32, 0x003c3ee4, 0xbff0a3d7 ] - [ be32, 0x000efaf0, 0xc1be8040 ] - [ be32, 0x003c3c90, 0x3fa3126f ] "21:9 Aspect Ratio (Cutscenes)": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_NotesEx Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003c3edc, 0x3ff0a3d7 ] - [ be32, 0x003c3ee4, 0xbff0a3d7 ] - [ be32, 0x000efaf0, 0xc1be8040 ] - [ be32, 0x000f042c, 0xc1be8040 ] - [ be32, 0x003c3c90, 0x3fa3126f ] "32:9 Aspect Ratio": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003c3edc, 0x4039999a ] - [ be32, 0x003c3ee4, 0xc039999a ] - [ be32, 0x000efaf0, 0xc1be8040 ] - [ be32, 0x003c3c90, 0x3f52b021 ] "32:9 Aspect Ratio (Cutscenes)": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_NotesEx Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003c3edc, 0x4039999a ] - [ be32, 0x003c3ee4, 0xc039999a ] - [ be32, 0x000efaf0, 0xc1be8040 ] - [ be32, 0x000f042c, 0xc1be8040 ] - [ be32, 0x003c3c90, 0x3f52b021 ] "Disable shadows": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Disableshadows_Notes Patch Version: 1.0 Patch: - [ be32, 0x00130bf4, 0x4e800020 ] "Remove fog": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Removefog_Notes Patch Version: 1.0 Patch: - [ be32, 0x000e92c8, 0x4e800020 ] "Reduce stage quality": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Reducestagequality_Notes Patch Version: 1.0 Patch: - [ be32, 0x000f90ac, 0x4e800020 ] - [ be32, 0x0010e3ac, 0x4e800020 ] "Disable HUD": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_RemoveHUD_Notes Patch Version: 1.0 Patch: - [ be32, 0x000eecd0, 0x60000000 ] "Disable spawned effects": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_RemoveEffects_Notes Patch Version: 1.0 Patch: - [ be32, 0x0012a59c, 0x2b8a0004 ] "Unlock FPS": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FPS_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x000d9fe0, 0x4e800020 ] PPU-c937999ea44fb6260455b85c9f25eea55b1208b9: "21:9 Aspect Ratio": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x3ff0a3d7 ] - [ be32, 0x003d4274, 0xbff0a3d7 ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3fa3126f ] "21:9 Aspect Ratio (Cutscenes)": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_NotesEx Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x3ff0a3d7 ] - [ be32, 0x003d4274, 0xbff0a3d7 ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x000f1b6c, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3fa3126f ] "32:9 Aspect Ratio": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_Notes Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x4039999a ] - [ be32, 0x003d4274, 0xc039999a ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3f52b021 ] "32:9 Aspect Ratio (Cutscenes)": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Widescreen_NotesEx Group: AR Patch Version: 1.0 Patch: - [ be32, 0x003d426c, 0x4039999a ] - [ be32, 0x003d4274, 0xc039999a ] - [ be32, 0x000f1230, 0xc1be8040 ] - [ be32, 0x000f1b6c, 0xc1be8040 ] - [ be32, 0x003d4020, 0x3f52b021 ] "Disable shadows": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Disableshadows_Notes Patch Version: 1.0 Patch: - [ be32, 0x00132354, 0x4e800020 ] "Remove fog": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Removefog_Notes Patch Version: 1.0 Patch: - [ be32, 0x000eaa08, 0x4e800020 ] "Reduce stage quality": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_Reducestagequality_Notes Patch Version: 1.0 Patch: - [ be32, 0x000fa7ec, 0x4e800020 ] - [ be32, 0x0010faec, 0x4e800020 ] "Disable HUD": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_RemoveHUD_Notes Patch Version: 1.0 Patch: - [ be32, 0x000f0410, 0x60000000 ] "Disable spawned effects": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_RemoveEffects_Notes Patch Version: 1.0 Patch: - [ be32, 0x0012bcfc, 0x2b8a0004 ] "Unlock FPS": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FPS_Notes Patch Version: 1.0 Patch: - [ be32, 0x000db720, 0x4e800020 ] OVL-a86de0a3c096dc8299a8b8a50b8feb6fa1e1d2ea: "Disable snow effect": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: "Removes the heavy snow effect on the Shadow Moses stage." Patch Version: 1.0 Patch: - [ be32, 0x302a1400, 0x4e800020 ]
Canary Patches
Anchors: MGS4_All_Games: &MGS4_All_Games "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ All ] BLUS30109: [ All ] BLJM67001: [ All ] NPUB31633: [ All ] NPEB02182: [ All ] NPJB00698: [ All ] MGS4_CrashWorkaround_Notes: &MGS4_CrashWorkaround_Notes "Workaround for 0x68 crash." MGS4_FlickerWorkaround_Notes: &MGS4_FlickerWorkaround_Notes "Workaround for flickering ground textures." MGS4_SpursHack_Notes_1: &MGS4_SpursHack_Notes_1 "Workaround for freezes in Metal Gear Solid 4.\nThis patch applies to a firmware file for all games!\nUsage outside of Metal Gear Solid 4 is for debug purposes only.\nYou must have firmware version " MGS4_SpursHack_Notes_2: &MGS4_SpursHack_Notes_2 " in order to use it.\n\nKnown to affect:\n Metal Gear Solid 4" PRX-rbYkgZMgx8Prd7WUAA39oYAdWcNo-0: "cellSpurs urgent commands hack - 4.87": Games: *MGS4_All_Games Author: "elad335" Notes: [ *MGS4_SpursHack_Notes_1, "4.87", *MGS4_SpursHack_Notes_2 ] Patch Version: 1.0 Patch: - [ be32, 0x000182b8, 0x38000002 ] PRX-oM7itnHHZPcaVx6KRGhZcv0o4gJj-0: "cellSpurs urgent commands hack - 4.88": Games: *MGS4_All_Games Author: "elad335" Notes: [ *MGS4_SpursHack_Notes_1, "4.88", *MGS4_SpursHack_Notes_2 ] Patch Version: 1.0 Patch: - [ be32, 0x000182b8, 0x38000002 ] PRX-WHnKAK6U9UApL2YMgjU3c5ozpTUM-0: "cellSpurs urgent commands hack - 4.89": Games: *MGS4_All_Games Author: "elad335" Notes: [ *MGS4_SpursHack_Notes_1, "4.89", *MGS4_SpursHack_Notes_2 ] Patch Version: 1.0 Patch: - [ be32, 0x000182b8, 0x38000002 ] PRX-8bLHVe7P8raRkpC7kUiH9os9vU4s-0: "cellSpurs urgent commands hack - 4.90": Games: *MGS4_All_Games Author: "elad335" Notes: [ *MGS4_SpursHack_Notes_1, "4.90", *MGS4_SpursHack_Notes_2 ] Patch Version: 1.0 Patch: - [ be32, 0x000181ac, 0x38000002 ] PRX-j2763QiCPH9PyZRxoHtyUyZykTaw-0: "cellSpurs urgent commands hack - 4.91": Games: *MGS4_All_Games Author: "elad335" Notes: [ *MGS4_SpursHack_Notes_1, "4.91", *MGS4_SpursHack_Notes_2 ] Patch Version: 1.0 Patch: - [ be32, 0x000182b8, 0x38000002 ] PPU-33e09a0bd8fa2a3b28780a3feeb7b0e018bae381: "Crash fix": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_CrashWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x001409f8, 0x60000000 ] - [ be32, 0x00140a10, 0x60000000 ] - [ be32, 0x00140a44, 0x60000000 ] "Flickering textures fix": Games: "Metal Gear Solid 4: Guns of the Patriots": BLUS30109: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FlickerWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x000eaac8, 0x60003000 ] PPU-c937999ea44fb6260455b85c9f25eea55b1208b9: "Crash fix": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_CrashWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x001409f8, 0x60000000 ] - [ be32, 0x00140a10, 0x60000000 ] - [ be32, 0x00140a44, 0x60000000 ] "Flickering textures fix": Games: "Metal Gear Solid 4: Guns of the Patriots": BLES00246: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FlickerWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x000eaac8, 0x60003000 ] PPU-bbf4c85f1c01e182e7f96d34f734772c4430a426: "Crash fix": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_CrashWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x0013f298, 0x60000000 ] - [ be32, 0x0013f2b0, 0x60000000 ] - [ be32, 0x0013f2e4, 0x60000000 ] "Flickering textures fix": Games: "Metal Gear Solid 4: Guns of the Patriots": NPUB31633: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FlickerWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x000e9388, 0x60003000 ] PPU-6886ae8f4270fe3fa4c7cf4299307044ad4ce989: "Crash fix": Games: "Metal Gear Solid 4: Guns of the Patriots": NPEB02182: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_CrashWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x0013f298, 0x60000000 ] - [ be32, 0x0013f2b0, 0x60000000 ] - [ be32, 0x0013f2e4, 0x60000000 ] "Flickering textures fix": Games: "Metal Gear Solid 4: Guns of the Patriots": NPEB02182: [ 02.00 ] Author: "TriggerHappy" Notes: *MGS4_FlickerWorkaround_Notes Patch Version: 1.0 Patch: - [ be32, 0x000e9388, 0x60003000 ]