m (Text replacement - "==Configuration==↵<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config↵<!-- CPU configuration -->↵|ppu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->↵|ppu decoder notes = ↵|spu decoder = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (A...) |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 176: | Line 176: | ||
==Known Issues== | ==Known Issues== | ||
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | <!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." --> | ||
The game is playable but will crash/freeze randomly, often when a player or an enemy throws a grenade and the explosion effect from a grenade is displayed. Since it is not possible to prevent enemies from throwing grenades the game is not playable. Sometimes grenades will not trigger a crash but crashes i did see were when grenades were on screen. | |||
The game does not handle increasing resolution well either and will slow down/freeze if resolution is increased. | |||
==Special Notes== | ==Special Notes== | ||
<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever = | |gamever = 1.0 | ||
|connect | |rpcs3 version = 0.0.31 16376 | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Untested <!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|notes | |features = Untested<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Not required<!-- Available, Not available, Not required, Untested --> | |||
|notes = RPCN 1.2.4 - 2024/04/25 - COOP campaign works, versus public match due to lack of minimum players unable to start, private match call invite freeze the game | |||
}} | }} |
Latest revision as of 05:07, 25 April 2024
Resident Evil: Operation Raccoon City | |
---|---|
Developer(s) | Slant Six Games, Capcom |
Publisher(s) | Capcom |
Series | Resident Evil |
Release date(s) | JP April 26, 2012 NA March 20, 2012 EU March 23, 2012 AU March 22, 2012 |
Release type | Multi-platform |
Genre(s) | Third-person shooter |
GameID(s) | BLES01288 (IRD), BLJM60342 (IRD), BLUS30750 (IRD), NPEB00985, NPUB30767, BLES01417 (IRD) |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Configuration
No options that deviate from RPCS3's default settings are recommended for this title.
Known Issues
The game is playable but will crash/freeze randomly, often when a player or an enemy throws a grenade and the explosion effect from a grenade is displayed. Since it is not possible to prevent enemies from throwing grenades the game is not playable. Sometimes grenades will not trigger a crash but crashes i did see were when grenades were on screen. The game does not handle increasing resolution well either and will slow down/freeze if resolution is increased.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.0 | 0.0.31 16376 | Yes | Yes | Yes | Untested | Not required | RPCN 1.2.4 - 2024/04/25 - COOP campaign works, versus public match due to lack of minimum players unable to start, private match call invite freeze the game |