Saints Row 2: Difference between revisions

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m (Text replacement - "|accurate ppu 128 reservations notes = }} " to "|accurate ppu 128 reservations notes = <!-- Misc. configuration --> |ppu llvm java mode handling = <!-- true, false --> |ppu llvm java mode handling notes = }} ")
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<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
<!-- please read the wiki conventions page and documentation for templates before creating a new game page -->{{vginfobox
|image    = [[File:{{#setmainimage:SR2.jpg}}|300px]]
|developer = Volition
|developer = Volition
|publisher = THQ
|publisher = THQ
|series    = Saints Row
|series    = Saints Row
|date      = {{vgregion|NA|October 14, 2008}}{{vgregion|AU|October 16, 2008}}{{vgregion|EU=October 17, 2008}}
|date      = {{vgregion|NA|October 14, 2008}}{{vgregion|AU|October 16, 2008}}{{vgregion|EU=October 17, 2008}}{{vgregion|JP=December 4, 2008}}
|release  = Multi-platform
|release  = Multi-platform
|genre    = Action, Adventure
|genre    = Action, Adventure
|modes    = Single-player
|modes    = Single-player, Multiplayer
|gameid    = {{gameid|id=BLES00373, NPEB00637, NPEB00638, NPUB30575|ird=Yes}}
|gameid    = {{gameid|id=BLES00373, BLUS30201, NPEB00637, NPEB00638, NPUB30575|oid=BLES00374, BLES00377, BLJM60089, BLKS20076|ird=Yes}}
|wikipedia = <!-- delete if not applicable -->
|internal resolution = 960x640
|vndb      = <!-- delete if not applicable -->
|title    = <!-- Used only in niche scenarios. Delete if not applicable -->
}}
}}


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<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- Enter mandatory non-default settings to be used. Recommendatory or default settings can be entered only on exceptional basis. -->{{config
<!-- CPU configuration -->
<!-- CPU configuration -->
|ppu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (LLVM) -->
|ppu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (LLVM) -->
|ppu decoder notes                    =  
|ppu decoder notes                    =  
|spu decoder                          = <!-- Interpreter (precise), Interpreter (fast), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder                          = <!-- Interpreter (static), Interpreter (dynamic), Recompiler (ASMJIT), Recompiler (LLVM) -->
|spu decoder notes                    =  
|spu decoder notes                    =  
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads                = <!-- Auto, Single digit between 1 to 6 (e.g. 3), Range between 1 to 6 (e.g. 1 - 3) -->
|preferred spu threads notes          =  
|preferred spu threads notes          =  
|enable thread scheduler               = <!-- On, Off -->
|thread scheduler                     = <!-- Operating System, RPCS3 Scheduler, RPCS3 Alternative Scheduler -->
|enable thread scheduler notes         =
|thread scheduler notes               =  
|lower spu thread priority            = <!-- On, Off -->
|lower spu thread priority notes      =  
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection            = <!-- On, Off -->
|enable spu loop detection notes      =  
|enable spu loop detection notes      =  
|spu cache                            = <!-- On, Off -->
|spu xfloat accuracy                  = <!-- Accurate, Approximate, Relaxed -->
|spu cache notes                      =
|spu xfloat accuracy notes             =  
|accurate xfloat                      = <!-- On, Off -->
|accurate xfloat notes                 =  
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size                        = <!-- Safe, Mega, Giga -->
|spu block size notes                  =  
|spu block size notes                  =  
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|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio                          = <!-- 4:3, 16:9 -->
|aspect ratio notes                    =  
|aspect ratio notes                    =  
|framelimit                            = <!-- Off, 59.94, 50, 60, 30, Auto -->
|framelimit                            = <!-- Off, 50, 60, 30, Auto, PS3 Native, Infinite -->
|framelimit notes                      =  
|framelimit notes                      =  
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
|anisotropic filter                    = <!-- Auto, 2x, 4x, 8x, 16x -->
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|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing                        = <!-- Auto, Disabled -->
|anti-aliasing notes                  =  
|anti-aliasing notes                  =  
|zcull accuracy                        = <!-- Precise, Approximate, Relaxed -->
|zcull accuracy notes                  =
|shader quality                        = <!-- High, Low, Auto -->
|shader quality notes                  =
|3d rendering mode                    = <!-- Disabled, Anaglyph, Side-by-side, Over-under -->
|3d rendering mode notes              =
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution                    = <!-- 1920x1080, 1280x720, 720x480, 720x576, 1600x1080, 1440x1080, 1280x1080, 960x1080 -->
|default resolution notes              =  
|default resolution notes              =  
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|stretch to display area              = <!-- On, Off -->
|stretch to display area              = <!-- On, Off -->
|stretch to display area notes        =  
|stretch to display area notes        =  
|enable 3d                            = <!-- On, Off -->
|enable 3d notes                      =
|disable vertex cache                  = <!-- On, Off -->
|disable vertex cache notes            =
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx                    = <!-- On, Off -->
|multithreaded rsx notes              =  
|multithreaded rsx notes              =  
|asynchronous texture streaming        = <!-- On, Off -->
|asynchronous texture streaming notes  =
<!-- Audio configuration -->
<!-- Audio configuration -->
|audio out windows                    = <!-- XAudio2, OpenAL, Disabled -->
|audio out windows                    = <!-- Cubeb, XAudio2, Disabled -->
|audio out windows notes              =  
|audio out windows notes              =  
|audio out linux                      = <!-- OpenAL, PulseAudio, ALSA, Disabled -->
|audio out linux                      = <!-- Cubeb, FAudio, Disabled -->
|audio out linux notes                =  
|audio out linux notes                =  
|audio channels                        = <!-- Surround 7.1, Downmix to Stereo, Downmix to 5.1 -->
|audio format                          = <!-- Stereo, Surround 5.1, Surround 7.1, Automatic, Manual -->
|audio channels notes                 =  
|audio format notes                   =  
|dump to file                          = <!-- On, Off -->
|dump to file                          = <!-- On, Off -->
|dump to file notes                    =  
|dump to file notes                    =  
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|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input                          = <!-- Unknown, EyeToy, PS Eye, UVC 1.1 -->
|camera input notes                    =  
|camera input notes                    =  
|camera settings                      = <!-- Null, Fake -->
|camera settings                      = <!-- Null, Fake, Qt -->
|camera settings notes                =  
|camera settings notes                =  
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler                          = <!-- Null, Fake, Mouse -->
|move handler notes                    =  
|move handler notes                    =  
<!-- Network configuration -->
|network status                        = <!-- Disconnected, Connected -->
|network status notes                  =
|psn status                            = <!-- Disconnected, Simulated, RPCN -->
|psn status notes                      =
<!-- Advanced configuration -->
<!-- Advanced configuration -->
|debug console mode                    = <!-- On, Off -->
|debug console mode                    = <!-- On, Off -->
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|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma                    = <!-- On, Off -->
|accurate llvm dfma notes              =  
|accurate llvm dfma notes              =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access      = <!-- On, Off -->
|accurate rsx reservation access notes =  
|accurate rsx reservation access notes =  
|accurate spu dma                      = <!-- On, Off -->
|accurate spu dma notes                =
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans        = <!-- On, Off -->
|ppu llvm accurate vector nans notes  =  
|ppu llvm accurate vector nans notes  =  
|ppu llvm java mode handling          = <!-- On, Off -->
|ppu llvm java mode handling notes    =
|silence all logs                      = <!-- On, Off -->
|silence all logs                      = <!-- On, Off -->
|silence all logs notes                =  
|silence all logs notes                =  
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|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads                = <!-- Unlimited, Single digit between 0 to 5 (e.g. 3) -->
|maximum spurs threads notes          =  
|maximum spurs threads notes          =  
|firmware settings                    = <!-- Manually load selected libraries, Load automatic and manual selection, Load liblv2.sprx only, Load liblv2.sprx and manual selection, Load liblv2.sprx and strict selection -->
|firmware libraries                    = <!-- Switch to LLE, Switch to HLE -->
|firmware settings notes               = <!-- Where libraries are manually selected, mention the list of libraries to be selected here -->
|firmware libraries notes             = <!-- Mention the libraries to be manually selected here -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers                    = <!-- On, Off -->
|read depth buffers notes              =  
|read depth buffers notes              =  
|write depth buffers                  = <!-- On, Off -->
|write depth buffers                  = <!-- On, Off -->
|write depth buffers notes            =  
|write depth buffers notes            =  
|read color buffers                    = <!-- On, Off -->
|read color buffers                    = On<!-- On, Off -->
|read color buffers notes              =  
|read color buffers notes              = Fixes flood.
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache          = <!-- On, Off -->
|disable on-disk shader cache notes    =  
|disable on-disk shader cache notes    =  
|disable native float16 support        = <!-- On, Off -->
|disable vertex cache                  = <!-- On, Off -->
|disable native float16 support notes =  
|disable vertex cache notes           =  
|relaxed zcull sync                    = <!-- On, Off -->
|rsx fifo accuracy                    = <!-- Fast, Atomic, Ordered & Atomic -->
|relaxed zcull sync notes             =  
|rsx fifo accuracy notes               =  
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay                  = <!-- Value between 0 to 7000 -->
|driver wake-up delay notes            =  
|driver wake-up delay notes            =  
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate                          = <!-- Value between 1 to 500 -->
|vblank rate notes                    =  
|vblank rate notes                    =  
|vblank ntsc fixup                    = <!-- On, Off -->
|vblank ntsc fixup notes              =
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale                          = <!-- Value between 10 to 1000 -->
|clocks scale notes                    =  
|clocks scale notes                    =  
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|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation              = <!-- On, Off -->
|force cpu blit emulation notes        =  
|force cpu blit emulation notes        =  
|use gpu texture scaling               = <!-- On, Off -->
|force gpu texture scaling             = <!-- On, Off -->
|use gpu texture scaling notes         =
|force gpu texture scaling notes       =  
|accurate getllar                      = <!-- On, Off -->
|accurate getllar notes                =  
|hook static functions                = <!-- On, Off -->
|hook static functions                = <!-- On, Off -->
|hook static functions notes          =  
|hook static functions notes          =  
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations        = <!-- Always Enabled, Disabled, Value between 1 to 8 -->
|accurate ppu 128 reservations notes  =  
|accurate ppu 128 reservations notes  =  
<!-- Misc. configuration -->
|ppu thread count                      = <!-- Value between 1 to 8 -->
|ppu llvm java mode handling          = <!-- true, false -->
|ppu thread count notes                =
|ppu llvm java mode handling notes     =  
<!-- Recommended patches -->
|highly recommended patch              = <!-- Mention patch names -->
|highly recommended patch notes        =
|recommended patch                    = <!-- Mention patch names -->
|recommended patch notes               =  
}}
}}


==Known Issues==
==Known Issues==
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
<!-- Mention any known issues relating to the game. Use the issue and PR template if necessary. If no notable issues are present, mention "There are no reported issues with this title." -->
This game is currently not playable.
This game is very unstable and will very frequently hang at random, making it extremely difficult to progress through the game.
 
==Special Notes==
{{netplay
|gamever        = 1.00 (PSN)
|rpcs3 version  = N/A
|connect        = No<!-- Yes, No, Partial, Untested, N/A -->
|lobbies        = No<!-- Yes, No, Partial, Untested, N/A -->
|match          = No<!-- Yes, No, Partial, Untested, N/A -->
|features      = No<!-- Yes, No, Partial, Untested, N/A -->
|custom servers = Available<!-- Available, Not available, Not required, Untested -->
|notes          = Requires GameSpy. OpenSpy doesn't support PS3 enough for this game to work.
}}
 
{{patch
|type    = PPU
|version = 1.2
|content =
Anchors:
  sr2_online_notes: &sr2_online_notes
    "Updates references from gamespy.com to openspy.net. Allows to play multiplayer."
 
PPU-d69ada56bbfe3438a3a8df3f68da681de4c41068:
  "OpenSpy Online":
    Games:
      "Saints Row 2":
        BLES00373: [ 01.30 ]
    Author: "FlexBy"
    Notes: *sr2_online_notes
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00d9f055, "openspy.net" ]
      - [ utf8, 0x00da0b30, "openspy.net" ]
      - [ utf8, 0x00da0b48, "openspy.net" ]
      - [ utf8, 0x00da0b60, "openspy.net" ]
      - [ utf8, 0x00da0c82, "openspy.net" ]
      - [ utf8, 0x00da0f18, "openspy.net" ]
      - [ utf8, 0x00da0fb7, "openspy.net" ]
      - [ utf8, 0x00da2000, "openspy.net" ]
      - [ utf8, 0x00da230f, "openspy.net" ]
      - [ utf8, 0x00da553c, "openspy.net" ]
      - [ utf8, 0x00da564c, "openspy.net" ]
      - [ utf8, 0x00da7656, "openspy.net" ]
      - [ utf8, 0x00f52de5, "openspy.net" ]
      - [ utf8, 0x00f52f2d, "openspy.net" ]
      - [ utf8, 0x00da22f8, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x00da2120, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
 
PPU-44fbbc24d8e4560b51d724963a89c4e3309fa44f:
  "OpenSpy Online":
    Games:
      "Saints Row 2":
        NPEB00637: [ 01.00 ]
    Author: "FlexBy"
    Notes: *sr2_online_notes
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00d9e4d5, "openspy.net" ]
      - [ utf8, 0x00d9ffb0, "openspy.net" ]
      - [ utf8, 0x00d9ffc8, "openspy.net" ]
      - [ utf8, 0x00d9ffe0, "openspy.net" ]
      - [ utf8, 0x00da0102, "openspy.net" ]
      - [ utf8, 0x00da0398, "openspy.net" ]
      - [ utf8, 0x00da0437, "openspy.net" ]
      - [ utf8, 0x00da1480, "openspy.net" ]
      - [ utf8, 0x00da178f, "openspy.net" ]
      - [ utf8, 0x00da49bc, "openspy.net" ]
      - [ utf8, 0x00da4acc, "openspy.net" ]
      - [ utf8, 0x00da6ad6, "openspy.net" ]
      - [ utf8, 0x00f52d85, "openspy.net" ]
      - [ utf8, 0x00f52ecd, "openspy.net" ]
      - [ utf8, 0x00da1778, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x00da15a0, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]
}}

Revision as of 23:31, 20 April 2024

Saints Row 2
SR2.jpg
Developer(s) Volition
Publisher(s) THQ
Series Saints Row
Release date(s) NA October 14, 2008
AU October 16, 2008
EU October 17, 2008
JP December 4, 2008
Release type Multi-platform
Genre(s) Action, Adventure
Mode(s) Single-player, Multiplayer
GameID(s) BLES00373 (IRD), BLUS30201 (IRD), NPEB00637, NPEB00638, NPUB30575, BLES00374 (IRD), BLES00377 (IRD), BLJM60089 (IRD), BLKS20076 (IRD)
Internal resolution 960x640
Quick links Check Compatibility
Open Issues
Search Google
Wikipedia Page


Configuration

Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.

Advanced configuration

Setting Option Notes
Read color buffers On Fixes flood.

Known Issues

This game is very unstable and will very frequently hang at random, making it extremely difficult to progress through the game.

Special Notes

Netplay testing

For the complete list of games tested with RPCN, please check the RPCN Compatibility List.

Game Version RPCS3 Version Connects? Create/Join lobbies? Match with others? Online features working? Requires custom servers? Notes
1.00 (PSN) N/A No No No No Available Requires GameSpy. OpenSpy doesn't support PS3 enough for this game to work.

Patches

Anchors:
  sr2_online_notes: &sr2_online_notes
    "Updates references from gamespy.com to openspy.net. Allows to play multiplayer."

PPU-d69ada56bbfe3438a3a8df3f68da681de4c41068:
  "OpenSpy Online":
    Games:
      "Saints Row 2":
        BLES00373: [ 01.30 ]
    Author: "FlexBy"
    Notes: *sr2_online_notes
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00d9f055, "openspy.net" ]
      - [ utf8, 0x00da0b30, "openspy.net" ]
      - [ utf8, 0x00da0b48, "openspy.net" ]
      - [ utf8, 0x00da0b60, "openspy.net" ]
      - [ utf8, 0x00da0c82, "openspy.net" ]
      - [ utf8, 0x00da0f18, "openspy.net" ]
      - [ utf8, 0x00da0fb7, "openspy.net" ]
      - [ utf8, 0x00da2000, "openspy.net" ]
      - [ utf8, 0x00da230f, "openspy.net" ]
      - [ utf8, 0x00da553c, "openspy.net" ]
      - [ utf8, 0x00da564c, "openspy.net" ]
      - [ utf8, 0x00da7656, "openspy.net" ]
      - [ utf8, 0x00f52de5, "openspy.net" ]
      - [ utf8, 0x00f52f2d, "openspy.net" ]
      - [ utf8, 0x00da22f8, "http://%s.auth.pubsvs.openspy.net/AuthService/AuthService.asmx\0" ]
      - [ utf8, 0x00da2120, "afb5818995b3708d0656a5bdd20760aee76537907625f6d23f40bf17029e56808d36966c0804e1d797e310fedd8c06e6c4121d963863d765811fc9baeb2315c9a6eaeb125fad694d9ea4d4a928f223d9f4514533f18a5432dd0435c5c6ac8e276cf29489cb5ac880f16b0d7832ee927d4e27d622d6a450cd1560d7fa882c6c13" ]

PPU-44fbbc24d8e4560b51d724963a89c4e3309fa44f:
  "OpenSpy Online":
    Games:
      "Saints Row 2":
        NPEB00637: [ 01.00 ]
    Author: "FlexBy"
    Notes: *sr2_online_notes
    Patch Version: 1.0
    Patch:
      - [ utf8, 0x00d9e4d5, "openspy.net" ]
      - [ utf8, 0x00d9ffb0, "openspy.net" ]
      - [ utf8, 0x00d9ffc8, "openspy.net" ]
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