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|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer | ||
|gameid = {{gameid|id=BCUS98116, BCES00081, BCAS20066, BCJS30032|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90034, NPUA70034, NPJA90092|ird=NA}}<br>'''''Behind The Bullet'''''<br>{{gameid|id=NPEA90041, NPUA70041|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET00006|ird= | |gameid = {{gameid|id=BCUS98116, BCES00081, BCAS20066, BCJS30032|ird=Yes}}<br>'''''Demo'''''<br>{{gameid|id=NPEA90034, NPUA70034, NPJA90092|ird=NA}}<br>'''''Behind The Bullet'''''<br>{{gameid|id=NPEA90041, NPUA70041|ird=NA}}<br>'''''Beta'''''<br>{{gameid|id=BCET00006|oid=NPUA98116|ird=Yes}} | ||
|internal resolution = 1280x720 | |internal resolution = 1280x720 | ||
}} | }} | ||
Line 29: | Line 29: | ||
|spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | |spu xfloat accuracy = <!-- Accurate, Approximate, Relaxed --> | ||
|spu xfloat accuracy notes = | |spu xfloat accuracy notes = | ||
|spu block size = <!-- Safe, Mega, Giga --> | |spu block size = Mega<!-- Safe, Mega, Giga --> | ||
|spu block size notes = | |spu block size notes = Improves performance. | ||
|tsx instructions = <!-- Enabled, Disabled, Forced --> | |tsx instructions = <!-- Enabled, Disabled, Forced --> | ||
|tsx instructions notes = | |tsx instructions notes = | ||
Line 59: | Line 59: | ||
|shader mode notes = | |shader mode notes = | ||
|write color buffers = On<!-- On, Off --> | |write color buffers = On<!-- On, Off --> | ||
|write color buffers notes = | |write color buffers notes = Only required if you aren't using the "Disable Post Processing on SPU" Patch. Reduces performance. | ||
|strict rendering mode = <!-- On, Off --> | |strict rendering mode = <!-- On, Off --> | ||
|strict rendering mode notes = | |strict rendering mode notes = | ||
Line 66: | Line 66: | ||
|stretch to display area = <!-- On, Off --> | |stretch to display area = <!-- On, Off --> | ||
|stretch to display area notes = | |stretch to display area notes = | ||
|multithreaded rsx = <!-- On, Off --> | |multithreaded rsx = Off<!-- On, Off --> | ||
|multithreaded rsx notes = | |multithreaded rsx notes = Hurts performance even on a 13900K. | ||
|asynchronous texture streaming = <!-- On, Off --> | |asynchronous texture streaming = Off<!-- On, Off --> | ||
|asynchronous texture streaming notes = | |asynchronous texture streaming notes = Hurts performance even on an RTX 4090. | ||
<!-- Audio configuration --> | <!-- Audio configuration --> | ||
|audio out windows = <!-- Cubeb, XAudio2, Disabled --> | |audio out windows = <!-- Cubeb, XAudio2, Disabled --> | ||
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|disable vertex cache = <!-- On, Off --> | |disable vertex cache = <!-- On, Off --> | ||
|disable vertex cache notes = | |disable vertex cache notes = | ||
|rsx fifo accuracy = <!-- Fast, Atomic, Ordered & Atomic --> | |rsx fifo accuracy = Atomic<!-- Fast, Atomic, Ordered & Atomic --> | ||
|rsx fifo accuracy notes = | |rsx fifo accuracy notes = Helps with stability. | ||
|driver wake-up delay = <!-- Value between 0 to 7000 --> | |driver wake-up delay = <!-- Value between 0 to 7000 --> | ||
|driver wake-up delay notes = | |driver wake-up delay notes = | ||
Line 168: | Line 168: | ||
|highly recommended patch = <!-- Mention patch names --> | |highly recommended patch = <!-- Mention patch names --> | ||
|highly recommended patch notes = | |highly recommended patch notes = | ||
|recommended patch = <!-- Mention patch names --> | |recommended patch = Disable Post Processing on SPU<!-- Mention patch names --> | ||
|recommended patch notes = | |recommended patch notes = Improves performance. | ||
}} | }} | ||
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<!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | <!-- Mention any additional notes if necessary. If no special notes are required, remove this section --> | ||
{{netplay | {{netplay | ||
|gamever | |gamever = 1.29 | ||
|connect | |rpcs3 version = N/A | ||
|lobbies | |connect = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|match | |lobbies = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
|features = Partial<!-- Yes, No, Partial, Untested, N/A --> | |match = Yes<!-- Yes, No, Partial, Untested, N/A --> | ||
| | |features = Partial<!-- Yes, No, Partial, Untested, N/A --> | ||
|custom servers = Available<!-- Available, Not available, Not required, Untested --> | |||
|notes = Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. | |||
}} | }} | ||
===Netplay IP/Host Switches/DNS=== | |||
This title requires a private server to access all Netplay features. Enter the below text in the '''DNS''' section: | |||
===PSRewired=== | |||
<pre>67.222.156.250</pre> | |||
*[https://discord.gg/VfeuF6ZWVb PSRewired Discord] | |||
[[Category:Custom servers (Netplay)]] | |||
{{patch | {{patch | ||
|type = PPU | |type = PPU | ||
|version = 1.2 | |version = 1.2 | ||
|content = | |content = | ||
Anchors: | Anchors: | ||
kz2demo_fov_notes: &kz2demo_fov_notes | kz2demo_fov_notes: &kz2demo_fov_notes | ||
Line 228: | Line 236: | ||
Patch: | Patch: | ||
- [ load, *kz2demo_spu ] | - [ load, *kz2demo_spu ] | ||
"Debug Menu": | |||
Games: | |||
"Killzone 2 Demo": | |||
NPEA90034: [ 01.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00b19d5c, 0x38600001 ] | |||
PPU-43e0fe2996338af9f1032b647af9436a081e09b0: | PPU-43e0fe2996338af9f1032b647af9436a081e09b0: | ||
Line 248: | Line 265: | ||
Patch: | Patch: | ||
- [ load, *kz2demo_spu ] | - [ load, *kz2demo_spu ] | ||
"Debug Menu": | |||
Games: | |||
"Killzone 2 Demo": | |||
NPUA70034: [ 01.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00b19d5c, 0x38600001 ] | |||
PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: | PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: | ||
Line 278: | Line 304: | ||
Patch: | Patch: | ||
- [ be32, 0x00b336f4, 0x38600001 ] | - [ be32, 0x00b336f4, 0x38600001 ] | ||
PPU-6a6b3ca124e4b5554f341669010a370a4a5c33db: | |||
"Debug Menu": | |||
Games: | |||
"Killzone 2 Beta": | |||
BCET00006: [ 01.00 ] | |||
Author: "dron_3, FlexBy" | |||
Notes: | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00b1d754, 0x38600001 ] | |||
"Disable Post Processing on SPU": | |||
Games: | |||
"Killzone 2 Beta": | |||
BCET00006: [ 01.00 ] | |||
Author: "ZEROx, illusion, FlexBy" | |||
Notes: *kz2_spu_notes | |||
Patch Version: 1.0 | |||
Patch: | |||
- [ be32, 0x00a467c4, 0x8a840089 ] | |||
}} | }} |
Revision as of 21:55, 18 April 2024
Killzone 2 | |
---|---|
Developer(s) | Guerrilla Games |
Publisher(s) | Sony Computer Entertainment |
Series | Killzone |
Release date(s) | AU February 26, 2009 NA/EU February 27, 2009 |
Release type | PlayStation 3 exclusive |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
GameID(s) | BCUS98116 (IRD), BCES00081 (IRD), BCAS20066 (IRD), BCJS30032 (IRD) Demo NPEA90034, NPUA70034, NPJA90092 Behind The Bullet NPEA90041, NPUA70041 Beta BCET00006 (IRD), NPUA98116 |
Internal resolution | 1280x720 |
Quick links | Check Compatibility Open Issues Search Google Wikipedia Page |
Killzone 2 is a 2009 first-person shooter developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 3. It is the second main installment in the Killzone series, following 2004's Killzone.
Configuration
Options that deviate from RPCS3's default settings and provide the best experience with this title are listed below.
CPU configuration
Setting | Option | Notes |
---|---|---|
SPU block size | Mega | Improves performance. |
GPU configuration
Setting | Option | Notes |
---|---|---|
Write color buffers | On | Only required if you aren't using the "Disable Post Processing on SPU" Patch. Reduces performance. |
Multithreaded RSX | Off | Hurts performance even on a 13900K. |
Asynchronous texture streaming | Off | Hurts performance even on an RTX 4090. |
Advanced configuration
Setting | Option | Notes |
---|---|---|
RSX FIFO accuracy | Atomic | Helps with stability. |
Recommended patches
Game patches are available through the RPCS3 Patch Manager. To enable them, right-click a game in RPCS3 then select "Manage Game Patches". Game Patches are created by RPCS3's community, and can alter how a game runs. More information can be found here.
Recommendation | Patch name | Notes |
---|---|---|
Recommended patch | Disable Post Processing on SPU | Improves performance. |
Known Issues
There are no reported issues with this title.
Special Notes
Netplay testing
For the complete list of games tested with RPCN, please check the RPCN Compatibility List.
Game Version | RPCS3 Version | Connects? | Create/Join lobbies? | Match with others? | Online features working? | Requires custom servers? | Notes |
---|---|---|---|---|---|---|---|
1.29 | N/A | Yes | Yes | Yes | Partial | Available | Community features (Clan, Mailbox, Tournaments) are currently not implemented on either server, however statistics and trophies are available on PSRewired. |
Netplay IP/Host Switches/DNS
This title requires a private server to access all Netplay features. Enter the below text in the DNS section:
PSRewired
67.222.156.250
Patches
Anchors: kz2demo_fov_notes: &kz2demo_fov_notes "Bound to cause issues, needs further testing." kz2demo_fov: &kz2demo_fov - [ bef32, 0x00eb0174, 0.65 ] # Static float in memory kz2demo_spu: &kz2demo_spu - [ be32, 0x00a42a3c, 0x8a840089 ] kz2_spu_notes: &kz2_spu_notes "No longer requires Write Color Buffers." kz2_disc129title: &kz2_disc129title "Killzone 2": BCAS20066: [ 01.29 ] BCES00081: [ 01.29 ] BCUS98116: [ 01.29 ] PPU-ca2a0b7e8d4fa7a0d4f3a16d6f2bea5d260e3c09: "Extended FOV": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] "Debug Menu": Games: "Killzone 2 Demo": NPEA90034: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b19d5c, 0x38600001 ] PPU-43e0fe2996338af9f1032b647af9436a081e09b0: "Extended FOV": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_fov ] "Disable Post Processing on SPU": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ load, *kz2demo_spu ] "Debug Menu": Games: "Killzone 2 Demo": NPUA70034: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b19d5c, 0x38600001 ] PPU-3a4e272eff128f7fa40bf722961a0c6de81bfc5a: "Extended FOV": Games: *kz2_disc129title Author: "illusion" Notes: *kz2demo_fov_notes Patch Version: 1.0 Patch: - [ bef32, 0x00ec096c, 0.65 ] # Static float in memory "Disable Post Processing on SPU": Games: *kz2_disc129title Author: "ZEROx, illusion" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a5a7cc, 0x8a840089 ] "Skip Intro": Games: *kz2_disc129title Author: "illusion" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00f07460, 0x00bfab10 ] "Debug Menu": Games: *kz2_disc129title Author: "dron_3" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b336f4, 0x38600001 ] PPU-6a6b3ca124e4b5554f341669010a370a4a5c33db: "Debug Menu": Games: "Killzone 2 Beta": BCET00006: [ 01.00 ] Author: "dron_3, FlexBy" Notes: Patch Version: 1.0 Patch: - [ be32, 0x00b1d754, 0x38600001 ] "Disable Post Processing on SPU": Games: "Killzone 2 Beta": BCET00006: [ 01.00 ] Author: "ZEROx, illusion, FlexBy" Notes: *kz2_spu_notes Patch Version: 1.0 Patch: - [ be32, 0x00a467c4, 0x8a840089 ]